Index: views/view.cc |
diff --git a/views/view.cc b/views/view.cc |
deleted file mode 100644 |
index 6a0db836e5a4a8e0e634c90b94515adcc3bcb034..0000000000000000000000000000000000000000 |
--- a/views/view.cc |
+++ /dev/null |
@@ -1,2061 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "views/view.h" |
- |
-#include <algorithm> |
- |
-#include "base/debug/trace_event.h" |
-#include "base/logging.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/message_loop.h" |
-#include "base/stringprintf.h" |
-#include "base/utf_string_conversions.h" |
-#include "third_party/skia/include/core/SkRect.h" |
-#include "ui/base/accessibility/accessibility_types.h" |
-#include "ui/base/dragdrop/drag_drop_types.h" |
-#include "ui/gfx/canvas_skia.h" |
-#include "ui/gfx/compositor/compositor.h" |
-#include "ui/gfx/compositor/layer.h" |
-#include "ui/gfx/compositor/layer_animator.h" |
-#include "ui/gfx/interpolated_transform.h" |
-#include "ui/gfx/path.h" |
-#include "ui/gfx/point3.h" |
-#include "ui/gfx/transform.h" |
-#include "ui/views/context_menu_controller.h" |
-#include "ui/views/drag_controller.h" |
-#include "ui/views/layout/layout_manager.h" |
-#include "ui/views/widget/native_widget_private.h" |
-#include "ui/views/widget/root_view.h" |
-#include "ui/views/widget/tooltip_manager.h" |
-#include "ui/views/widget/widget.h" |
-#include "views/background.h" |
-#include "views/views_delegate.h" |
- |
-#if defined(OS_WIN) |
-#include "base/win/scoped_gdi_object.h" |
-#include "ui/views/accessibility/native_view_accessibility_win.h" |
-#endif |
-#if defined(TOOLKIT_USES_GTK) |
-#include "ui/base/gtk/scoped_handle_gtk.h" |
-#endif |
- |
-namespace { |
- |
-// Whether to use accelerated compositing when necessary (e.g. when a view has a |
-// transformation). |
-#if defined(VIEWS_COMPOSITOR) |
-bool use_acceleration_when_possible = true; |
-#else |
-bool use_acceleration_when_possible = false; |
-#endif |
- |
-// Saves the drawing state, and restores the state when going out of scope. |
-class ScopedCanvas { |
- public: |
- explicit ScopedCanvas(gfx::Canvas* canvas) : canvas_(canvas) { |
- if (canvas_) |
- canvas_->Save(); |
- } |
- ~ScopedCanvas() { |
- if (canvas_) |
- canvas_->Restore(); |
- } |
- void SetCanvas(gfx::Canvas* canvas) { |
- if (canvas_) |
- canvas_->Restore(); |
- canvas_ = canvas; |
- canvas_->Save(); |
- } |
- |
- private: |
- gfx::Canvas* canvas_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ScopedCanvas); |
-}; |
- |
-// Returns the top view in |view|'s hierarchy. |
-const views::View* GetHierarchyRoot(const views::View* view) { |
- const views::View* root = view; |
- while (root && root->parent()) |
- root = root->parent(); |
- return root; |
-} |
- |
-} // namespace |
- |
-namespace views { |
- |
-// static |
-ViewsDelegate* ViewsDelegate::views_delegate = NULL; |
- |
-// static |
-const char View::kViewClassName[] = "views/View"; |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// View, public: |
- |
-// TO BE MOVED ----------------------------------------------------------------- |
- |
-void View::SetHotTracked(bool flag) { |
-} |
- |
-bool View::IsHotTracked() const { |
- return false; |
-} |
- |
-// Creation and lifetime ------------------------------------------------------- |
- |
-View::View() |
- : parent_owned_(true), |
- id_(0), |
- group_(-1), |
- parent_(NULL), |
- visible_(true), |
- enabled_(true), |
- painting_enabled_(true), |
- registered_for_visible_bounds_notification_(false), |
- clip_x_(0.0), |
- clip_y_(0.0), |
- needs_layout_(true), |
- flip_canvas_on_paint_for_rtl_ui_(false), |
- paint_to_layer_(false), |
- accelerator_registration_delayed_(false), |
- accelerator_focus_manager_(NULL), |
- registered_accelerator_count_(0), |
- next_focusable_view_(NULL), |
- previous_focusable_view_(NULL), |
- focusable_(false), |
- accessibility_focusable_(false), |
- context_menu_controller_(NULL), |
- drag_controller_(NULL) { |
-} |
- |
-View::~View() { |
- if (parent_) |
- parent_->RemoveChildView(this); |
- |
- for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) { |
- (*i)->parent_ = NULL; |
- if ((*i)->parent_owned()) |
- delete *i; |
- } |
- |
-#if defined(OS_WIN) |
- if (native_view_accessibility_win_.get()) |
- native_view_accessibility_win_->set_view(NULL); |
-#endif |
-} |
- |
-// Tree operations ------------------------------------------------------------- |
- |
-const Widget* View::GetWidget() const { |
- // The root view holds a reference to this view hierarchy's Widget. |
- return parent_ ? parent_->GetWidget() : NULL; |
-} |
- |
-Widget* View::GetWidget() { |
- return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget()); |
-} |
- |
-void View::AddChildView(View* view) { |
- AddChildViewAt(view, child_count()); |
-} |
- |
-void View::AddChildViewAt(View* view, int index) { |
- CHECK_NE(view, this) << "You cannot add a view as its own child"; |
- |
- // If |view| has a parent, remove it from its parent. |
- View* parent = view->parent_; |
- if (parent) |
- parent->RemoveChildView(view); |
- |
- // Sets the prev/next focus views. |
- InitFocusSiblings(view, index); |
- |
- // Let's insert the view. |
- view->parent_ = this; |
- children_.insert(children_.begin() + index, view); |
- |
- for (View* v = this; v; v = v->parent_) |
- v->ViewHierarchyChangedImpl(false, true, this, view); |
- |
- view->PropagateAddNotifications(this, view); |
- UpdateTooltip(); |
- if (GetWidget()) |
- RegisterChildrenForVisibleBoundsNotification(view); |
- |
- if (layout_manager_.get()) |
- layout_manager_->ViewAdded(this, view); |
- |
- if (use_acceleration_when_possible) |
- ReorderLayers(); |
- |
- // Make sure the visibility of the child layers are correct. |
- // If any of the parent View is hidden, then the layers of the subtree |
- // rooted at |this| should be hidden. Otherwise, all the child layers should |
- // inherit the visibility of the owner View. |
- UpdateLayerVisibility(); |
-} |
- |
-void View::ReorderChildView(View* view, int index) { |
- DCHECK_EQ(view->parent_, this); |
- if (index < 0) |
- index = child_count() - 1; |
- else if (index >= child_count()) |
- return; |
- if (children_[index] == view) |
- return; |
- |
- const Views::iterator i(std::find(children_.begin(), children_.end(), view)); |
- DCHECK(i != children_.end()); |
- children_.erase(i); |
- |
- // Unlink the view first |
- View* next_focusable = view->next_focusable_view_; |
- View* prev_focusable = view->previous_focusable_view_; |
- if (prev_focusable) |
- prev_focusable->next_focusable_view_ = next_focusable; |
- if (next_focusable) |
- next_focusable->previous_focusable_view_ = prev_focusable; |
- |
- // Add it in the specified index now. |
- InitFocusSiblings(view, index); |
- children_.insert(children_.begin() + index, view); |
- |
- if (use_acceleration_when_possible) |
- ReorderLayers(); |
-} |
- |
-void View::RemoveChildView(View* view) { |
- DoRemoveChildView(view, true, true, false); |
-} |
- |
-void View::RemoveAllChildViews(bool delete_children) { |
- while (!children_.empty()) |
- DoRemoveChildView(children_.front(), false, false, delete_children); |
- UpdateTooltip(); |
-} |
- |
-bool View::Contains(const View* view) const { |
- for (const View* v = view; v; v = v->parent_) { |
- if (v == this) |
- return true; |
- } |
- return false; |
-} |
- |
-int View::GetIndexOf(const View* view) const { |
- Views::const_iterator i(std::find(children_.begin(), children_.end(), view)); |
- return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1; |
-} |
- |
-// Size and disposition -------------------------------------------------------- |
- |
-void View::SetBounds(int x, int y, int width, int height) { |
- SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height))); |
-} |
- |
-void View::SetBoundsRect(const gfx::Rect& bounds) { |
- if (bounds == bounds_) { |
- if (needs_layout_) { |
- needs_layout_ = false; |
- Layout(); |
- SchedulePaint(); |
- } |
- return; |
- } |
- |
- if (IsVisible()) { |
- // Paint where the view is currently. |
- SchedulePaintBoundsChanged( |
- bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : |
- SCHEDULE_PAINT_SIZE_CHANGED); |
- } |
- |
- gfx::Rect prev = bounds_; |
- bounds_ = bounds; |
- BoundsChanged(prev); |
-} |
- |
-void View::SetSize(const gfx::Size& size) { |
- SetBounds(x(), y(), size.width(), size.height()); |
-} |
- |
-void View::SetPosition(const gfx::Point& position) { |
- SetBounds(position.x(), position.y(), width(), height()); |
-} |
- |
-void View::SetX(int x) { |
- SetBounds(x, y(), width(), height()); |
-} |
- |
-void View::SetY(int y) { |
- SetBounds(x(), y, width(), height()); |
-} |
- |
-gfx::Rect View::GetContentsBounds() const { |
- gfx::Rect contents_bounds(GetLocalBounds()); |
- if (border_.get()) { |
- gfx::Insets insets; |
- border_->GetInsets(&insets); |
- contents_bounds.Inset(insets); |
- } |
- return contents_bounds; |
-} |
- |
-gfx::Rect View::GetLocalBounds() const { |
- return gfx::Rect(gfx::Point(), size()); |
-} |
- |
-gfx::Insets View::GetInsets() const { |
- gfx::Insets insets; |
- if (border_.get()) |
- border_->GetInsets(&insets); |
- return insets; |
-} |
- |
-gfx::Rect View::GetVisibleBounds() const { |
- if (!IsVisibleInRootView()) |
- return gfx::Rect(); |
- gfx::Rect vis_bounds(0, 0, width(), height()); |
- gfx::Rect ancestor_bounds; |
- const View* view = this; |
- ui::Transform transform; |
- |
- while (view != NULL && !vis_bounds.IsEmpty()) { |
- transform.ConcatTransform(view->GetTransform()); |
- transform.ConcatTranslate(static_cast<float>(view->GetMirroredX()), |
- static_cast<float>(view->y())); |
- |
- vis_bounds = view->ConvertRectToParent(vis_bounds); |
- const View* ancestor = view->parent_; |
- if (ancestor != NULL) { |
- ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height()); |
- vis_bounds = vis_bounds.Intersect(ancestor_bounds); |
- } else if (!view->GetWidget()) { |
- // If the view has no Widget, we're not visible. Return an empty rect. |
- return gfx::Rect(); |
- } |
- view = ancestor; |
- } |
- if (vis_bounds.IsEmpty()) |
- return vis_bounds; |
- // Convert back to this views coordinate system. |
- transform.TransformRectReverse(&vis_bounds); |
- return vis_bounds; |
-} |
- |
-gfx::Rect View::GetScreenBounds() const { |
- gfx::Point origin; |
- View::ConvertPointToScreen(this, &origin); |
- return gfx::Rect(origin, size()); |
-} |
- |
-gfx::Size View::GetPreferredSize() { |
- if (layout_manager_.get()) |
- return layout_manager_->GetPreferredSize(this); |
- return gfx::Size(); |
-} |
- |
-int View::GetBaseline() const { |
- return -1; |
-} |
- |
-void View::SizeToPreferredSize() { |
- gfx::Size prefsize = GetPreferredSize(); |
- if ((prefsize.width() != width()) || (prefsize.height() != height())) |
- SetBounds(x(), y(), prefsize.width(), prefsize.height()); |
-} |
- |
-gfx::Size View::GetMinimumSize() { |
- return GetPreferredSize(); |
-} |
- |
-int View::GetHeightForWidth(int w) { |
- if (layout_manager_.get()) |
- return layout_manager_->GetPreferredHeightForWidth(this, w); |
- return GetPreferredSize().height(); |
-} |
- |
-void View::SetVisible(bool visible) { |
- if (visible != visible_) { |
- // If the View is currently visible, schedule paint to refresh parent. |
- // TODO(beng): not sure we should be doing this if we have a layer. |
- if (visible_) |
- SchedulePaint(); |
- |
- visible_ = visible; |
- |
- // This notifies all sub-views recursively. |
- PropagateVisibilityNotifications(this, visible_); |
- UpdateLayerVisibility(); |
- |
- // If we are newly visible, schedule paint. |
- if (visible_) |
- SchedulePaint(); |
- } |
-} |
- |
-bool View::IsVisible() const { |
- return visible_; |
-} |
- |
-bool View::IsVisibleInRootView() const { |
- return IsVisible() && parent_ ? parent_->IsVisibleInRootView() : false; |
-} |
- |
-void View::SetEnabled(bool enabled) { |
- if (enabled != enabled_) { |
- enabled_ = enabled; |
- OnEnabledChanged(); |
- } |
-} |
- |
-bool View::IsEnabled() const { |
- return enabled_; |
-} |
- |
-void View::OnEnabledChanged() { |
- SchedulePaint(); |
-} |
- |
-// Transformations ------------------------------------------------------------- |
- |
-const ui::Transform& View::GetTransform() const { |
- static const ui::Transform* no_op = new ui::Transform; |
- return layer() ? layer()->transform() : *no_op; |
-} |
- |
-void View::SetTransform(const ui::Transform& transform) { |
- if (!transform.HasChange()) { |
- if (layer()) { |
- layer()->SetTransform(transform); |
- if (!paint_to_layer_) |
- DestroyLayer(); |
- } else { |
- // Nothing. |
- } |
- } else { |
- if (!layer()) |
- CreateLayer(); |
- layer()->SetTransform(transform); |
- layer()->ScheduleDraw(); |
- } |
-} |
- |
-void View::SetPaintToLayer(bool paint_to_layer) { |
- paint_to_layer_ = paint_to_layer; |
- if (paint_to_layer_ && !layer()) { |
- CreateLayer(); |
- } else if (!paint_to_layer_ && layer()) { |
- DestroyLayer(); |
- } |
-} |
- |
-// RTL positioning ------------------------------------------------------------- |
- |
-gfx::Rect View::GetMirroredBounds() const { |
- gfx::Rect bounds(bounds_); |
- bounds.set_x(GetMirroredX()); |
- return bounds; |
-} |
- |
-gfx::Point View::GetMirroredPosition() const { |
- return gfx::Point(GetMirroredX(), y()); |
-} |
- |
-int View::GetMirroredX() const { |
- return parent_ ? parent_->GetMirroredXForRect(bounds_) : x(); |
-} |
- |
-int View::GetMirroredXForRect(const gfx::Rect& bounds) const { |
- return base::i18n::IsRTL() ? |
- (width() - bounds.x() - bounds.width()) : bounds.x(); |
-} |
- |
-int View::GetMirroredXInView(int x) const { |
- return base::i18n::IsRTL() ? width() - x : x; |
-} |
- |
-int View::GetMirroredXWithWidthInView(int x, int w) const { |
- return base::i18n::IsRTL() ? width() - x - w : x; |
-} |
- |
-// Layout ---------------------------------------------------------------------- |
- |
-void View::Layout() { |
- needs_layout_ = false; |
- |
- // If we have a layout manager, let it handle the layout for us. |
- if (layout_manager_.get()) |
- layout_manager_->Layout(this); |
- |
- // Make sure to propagate the Layout() call to any children that haven't |
- // received it yet through the layout manager and need to be laid out. This |
- // is needed for the case when the child requires a layout but its bounds |
- // weren't changed by the layout manager. If there is no layout manager, we |
- // just propagate the Layout() call down the hierarchy, so whoever receives |
- // the call can take appropriate action. |
- for (int i = 0, count = child_count(); i < count; ++i) { |
- View* child = child_at(i); |
- if (child->needs_layout_ || !layout_manager_.get()) { |
- child->needs_layout_ = false; |
- child->Layout(); |
- } |
- } |
-} |
- |
-void View::InvalidateLayout() { |
- // Always invalidate up. This is needed to handle the case of us already being |
- // valid, but not our parent. |
- needs_layout_ = true; |
- if (parent_) |
- parent_->InvalidateLayout(); |
-} |
- |
-LayoutManager* View::GetLayoutManager() const { |
- return layout_manager_.get(); |
-} |
- |
-void View::SetLayoutManager(LayoutManager* layout_manager) { |
- if (layout_manager_.get()) |
- layout_manager_->Uninstalled(this); |
- |
- layout_manager_.reset(layout_manager); |
- if (layout_manager_.get()) |
- layout_manager_->Installed(this); |
-} |
- |
-// Attributes ------------------------------------------------------------------ |
- |
-std::string View::GetClassName() const { |
- return kViewClassName; |
-} |
- |
-View* View::GetAncestorWithClassName(const std::string& name) { |
- for (View* view = this; view; view = view->parent_) { |
- if (view->GetClassName() == name) |
- return view; |
- } |
- return NULL; |
-} |
- |
-const View* View::GetViewByID(int id) const { |
- if (id == id_) |
- return const_cast<View*>(this); |
- |
- for (int i = 0, count = child_count(); i < count; ++i) { |
- const View* view = child_at(i)->GetViewByID(id); |
- if (view) |
- return view; |
- } |
- return NULL; |
-} |
- |
-View* View::GetViewByID(int id) { |
- return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id)); |
-} |
- |
-void View::SetGroup(int gid) { |
- // Don't change the group id once it's set. |
- DCHECK(group_ == -1 || group_ == gid); |
- group_ = gid; |
-} |
- |
-int View::GetGroup() const { |
- return group_; |
-} |
- |
-bool View::IsGroupFocusTraversable() const { |
- return true; |
-} |
- |
-void View::GetViewsInGroup(int group, Views* views) { |
- if (group_ == group) |
- views->push_back(this); |
- |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->GetViewsInGroup(group, views); |
-} |
- |
-View* View::GetSelectedViewForGroup(int group) { |
- Views views; |
- GetWidget()->GetRootView()->GetViewsInGroup(group, &views); |
- return views.empty() ? NULL : views[0]; |
-} |
- |
-// Coordinate conversion ------------------------------------------------------- |
- |
-// static |
-void View::ConvertPointToView(const View* source, |
- const View* target, |
- gfx::Point* point) { |
- if (source == target) |
- return; |
- |
- // |source| can be NULL. |
- const View* root = GetHierarchyRoot(target); |
- if (source) { |
- CHECK_EQ(GetHierarchyRoot(source), root); |
- |
- if (source != root) |
- source->ConvertPointForAncestor(root, point); |
- } |
- |
- if (target != root) |
- target->ConvertPointFromAncestor(root, point); |
- |
- // API defines NULL |source| as returning the point in screen coordinates. |
- if (!source) { |
- *point = point->Subtract( |
- root->GetWidget()->GetClientAreaScreenBounds().origin()); |
- } |
-} |
- |
-// static |
-void View::ConvertPointToWidget(const View* src, gfx::Point* p) { |
- DCHECK(src); |
- DCHECK(p); |
- |
- src->ConvertPointForAncestor(NULL, p); |
-} |
- |
-// static |
-void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) { |
- DCHECK(dest); |
- DCHECK(p); |
- |
- dest->ConvertPointFromAncestor(NULL, p); |
-} |
- |
-// static |
-void View::ConvertPointToScreen(const View* src, gfx::Point* p) { |
- DCHECK(src); |
- DCHECK(p); |
- |
- // If the view is not connected to a tree, there's nothing we can do. |
- const Widget* widget = src->GetWidget(); |
- if (widget) { |
- ConvertPointToWidget(src, p); |
- gfx::Rect r = widget->GetClientAreaScreenBounds(); |
- p->SetPoint(p->x() + r.x(), p->y() + r.y()); |
- } |
-} |
- |
-gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const { |
- gfx::Rect x_rect = rect; |
- GetTransform().TransformRect(&x_rect); |
- x_rect.Offset(GetMirroredPosition()); |
- return x_rect; |
-} |
- |
-gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const { |
- gfx::Rect x_rect = rect; |
- for (const View* v = this; v; v = v->parent_) |
- x_rect = v->ConvertRectToParent(x_rect); |
- return x_rect; |
-} |
- |
-// Painting -------------------------------------------------------------------- |
- |
-void View::SchedulePaint() { |
- SchedulePaintInRect(GetLocalBounds()); |
-} |
- |
-void View::SchedulePaintInRect(const gfx::Rect& rect) { |
- if (!IsVisible() || !painting_enabled_) |
- return; |
- |
- if (layer()) { |
- layer()->SchedulePaint(rect); |
- } else if (parent_) { |
- // Translate the requested paint rect to the parent's coordinate system |
- // then pass this notification up to the parent. |
- parent_->SchedulePaintInRect(ConvertRectToParent(rect)); |
- } |
-} |
- |
-void View::Paint(gfx::Canvas* canvas) { |
- TRACE_EVENT0("views", "View::Paint"); |
- |
- ScopedCanvas scoped_canvas(canvas); |
- |
- // Paint this View and its children, setting the clip rect to the bounds |
- // of this View and translating the origin to the local bounds' top left |
- // point. |
- // |
- // Note that the X (or left) position we pass to ClipRectInt takes into |
- // consideration whether or not the view uses a right-to-left layout so that |
- // we paint our view in its mirrored position if need be. |
- if (!canvas->ClipRect(gfx::Rect(GetMirroredX(), y(), |
- width() - static_cast<int>(clip_x_), |
- height() - static_cast<int>(clip_y_)))) { |
- return; |
- } |
- // Non-empty clip, translate the graphics such that 0,0 corresponds to |
- // where this view is located (related to its parent). |
- canvas->Translate(GetMirroredPosition()); |
- canvas->Transform(GetTransform()); |
- |
- PaintCommon(canvas); |
-} |
- |
-ThemeProvider* View::GetThemeProvider() const { |
- const Widget* widget = GetWidget(); |
- return widget ? widget->GetThemeProvider() : NULL; |
-} |
- |
-// Accelerated Painting -------------------------------------------------------- |
- |
-// static |
-void View::set_use_acceleration_when_possible(bool use) { |
- use_acceleration_when_possible = use; |
-} |
- |
-// static |
-bool View::get_use_acceleration_when_possible() { |
- return use_acceleration_when_possible; |
-} |
- |
-// Input ----------------------------------------------------------------------- |
- |
-View* View::GetEventHandlerForPoint(const gfx::Point& point) { |
- // Walk the child Views recursively looking for the View that most |
- // tightly encloses the specified point. |
- for (int i = child_count() - 1; i >= 0; --i) { |
- View* child = child_at(i); |
- if (!child->IsVisible()) |
- continue; |
- |
- gfx::Point point_in_child_coords(point); |
- View::ConvertPointToView(this, child, &point_in_child_coords); |
- if (child->HitTest(point_in_child_coords)) |
- return child->GetEventHandlerForPoint(point_in_child_coords); |
- } |
- return this; |
-} |
- |
-gfx::NativeCursor View::GetCursor(const MouseEvent& event) { |
-#if defined(OS_WIN) && !defined(USE_AURA) |
- static HCURSOR arrow = LoadCursor(NULL, IDC_ARROW); |
- return arrow; |
-#else |
- return gfx::kNullCursor; |
-#endif |
-} |
- |
-bool View::HitTest(const gfx::Point& l) const { |
- if (GetLocalBounds().Contains(l)) { |
- if (HasHitTestMask()) { |
- gfx::Path mask; |
- GetHitTestMask(&mask); |
-#if defined(USE_AURA) |
- // TODO: should we use this every where? |
- SkRegion clip_region; |
- clip_region.setRect(0, 0, width(), height()); |
- SkRegion mask_region; |
- return mask_region.setPath(mask, clip_region) && |
- mask_region.contains(l.x(), l.y()); |
-#elif defined(OS_WIN) |
- base::win::ScopedRegion rgn(mask.CreateNativeRegion()); |
- return !!PtInRegion(rgn, l.x(), l.y()); |
-#elif defined(TOOLKIT_USES_GTK) |
- ui::ScopedRegion rgn(mask.CreateNativeRegion()); |
- return gdk_region_point_in(rgn.Get(), l.x(), l.y()); |
-#endif |
- } |
- // No mask, but inside our bounds. |
- return true; |
- } |
- // Outside our bounds. |
- return false; |
-} |
- |
-bool View::OnMousePressed(const MouseEvent& event) { |
- return false; |
-} |
- |
-bool View::OnMouseDragged(const MouseEvent& event) { |
- return false; |
-} |
- |
-void View::OnMouseReleased(const MouseEvent& event) { |
-} |
- |
-void View::OnMouseCaptureLost() { |
-} |
- |
-void View::OnMouseMoved(const MouseEvent& event) { |
-} |
- |
-void View::OnMouseEntered(const MouseEvent& event) { |
-} |
- |
-void View::OnMouseExited(const MouseEvent& event) { |
-} |
- |
-ui::TouchStatus View::OnTouchEvent(const TouchEvent& event) { |
- DVLOG(1) << "visited the OnTouchEvent"; |
- return ui::TOUCH_STATUS_UNKNOWN; |
-} |
- |
-void View::SetMouseHandler(View *new_mouse_handler) { |
- // It is valid for new_mouse_handler to be NULL |
- if (parent_) |
- parent_->SetMouseHandler(new_mouse_handler); |
-} |
- |
-bool View::OnKeyPressed(const KeyEvent& event) { |
- return false; |
-} |
- |
-bool View::OnKeyReleased(const KeyEvent& event) { |
- return false; |
-} |
- |
-bool View::OnMouseWheel(const MouseWheelEvent& event) { |
- return false; |
-} |
- |
-ui::TextInputClient* View::GetTextInputClient() { |
- return NULL; |
-} |
- |
-InputMethod* View::GetInputMethod() { |
- Widget* widget = GetWidget(); |
- return widget ? widget->GetInputMethod() : NULL; |
-} |
- |
-// Accelerators ---------------------------------------------------------------- |
- |
-void View::AddAccelerator(const ui::Accelerator& accelerator) { |
- if (!accelerators_.get()) |
- accelerators_.reset(new std::vector<ui::Accelerator>()); |
- |
- DCHECK(std::find(accelerators_->begin(), accelerators_->end(), accelerator) == |
- accelerators_->end()) |
- << "Registering the same accelerator multiple times"; |
- |
- accelerators_->push_back(accelerator); |
- RegisterPendingAccelerators(); |
-} |
- |
-void View::RemoveAccelerator(const ui::Accelerator& accelerator) { |
- if (!accelerators_.get()) { |
- NOTREACHED() << "Removing non-existing accelerator"; |
- return; |
- } |
- |
- std::vector<ui::Accelerator>::iterator i( |
- std::find(accelerators_->begin(), accelerators_->end(), accelerator)); |
- if (i == accelerators_->end()) { |
- NOTREACHED() << "Removing non-existing accelerator"; |
- return; |
- } |
- |
- size_t index = i - accelerators_->begin(); |
- accelerators_->erase(i); |
- if (index >= registered_accelerator_count_) { |
- // The accelerator is not registered to FocusManager. |
- return; |
- } |
- --registered_accelerator_count_; |
- |
- // Providing we are attached to a Widget and registered with a focus manager, |
- // we should de-register from that focus manager now. |
- if (GetWidget() && accelerator_focus_manager_) |
- accelerator_focus_manager_->UnregisterAccelerator(accelerator, this); |
-} |
- |
-void View::ResetAccelerators() { |
- if (accelerators_.get()) |
- UnregisterAccelerators(false); |
-} |
- |
-bool View::AcceleratorPressed(const ui::Accelerator& accelerator) { |
- return false; |
-} |
- |
-// Focus ----------------------------------------------------------------------- |
- |
-bool View::HasFocus() const { |
- const FocusManager* focus_manager = GetFocusManager(); |
- return focus_manager && (focus_manager->GetFocusedView() == this); |
-} |
- |
-View* View::GetNextFocusableView() { |
- return next_focusable_view_; |
-} |
- |
-const View* View::GetNextFocusableView() const { |
- return next_focusable_view_; |
-} |
- |
-View* View::GetPreviousFocusableView() { |
- return previous_focusable_view_; |
-} |
- |
-void View::SetNextFocusableView(View* view) { |
- view->previous_focusable_view_ = this; |
- next_focusable_view_ = view; |
-} |
- |
-bool View::IsFocusableInRootView() const { |
- return IsFocusable() && IsVisibleInRootView(); |
-} |
- |
-bool View::IsAccessibilityFocusableInRootView() const { |
- return (focusable_ || accessibility_focusable_) && IsEnabled() && |
- IsVisibleInRootView(); |
-} |
- |
-FocusManager* View::GetFocusManager() { |
- Widget* widget = GetWidget(); |
- return widget ? widget->GetFocusManager() : NULL; |
-} |
- |
-const FocusManager* View::GetFocusManager() const { |
- const Widget* widget = GetWidget(); |
- return widget ? widget->GetFocusManager() : NULL; |
-} |
- |
-void View::RequestFocus() { |
- FocusManager* focus_manager = GetFocusManager(); |
- if (focus_manager && IsFocusableInRootView()) |
- focus_manager->SetFocusedView(this); |
-} |
- |
-bool View::SkipDefaultKeyEventProcessing(const KeyEvent& event) { |
- return false; |
-} |
- |
-FocusTraversable* View::GetFocusTraversable() { |
- return NULL; |
-} |
- |
-FocusTraversable* View::GetPaneFocusTraversable() { |
- return NULL; |
-} |
- |
-// Tooltips -------------------------------------------------------------------- |
- |
-bool View::GetTooltipText(const gfx::Point& p, string16* tooltip) const { |
- return false; |
-} |
- |
-bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const { |
- return false; |
-} |
- |
-// Context menus --------------------------------------------------------------- |
- |
-void View::ShowContextMenu(const gfx::Point& p, bool is_mouse_gesture) { |
- if (!context_menu_controller_) |
- return; |
- |
- context_menu_controller_->ShowContextMenuForView(this, p, is_mouse_gesture); |
-} |
- |
-// Drag and drop --------------------------------------------------------------- |
- |
-bool View::GetDropFormats( |
- int* formats, |
- std::set<OSExchangeData::CustomFormat>* custom_formats) { |
- return false; |
-} |
- |
-bool View::AreDropTypesRequired() { |
- return false; |
-} |
- |
-bool View::CanDrop(const OSExchangeData& data) { |
- // TODO(sky): when I finish up migration, this should default to true. |
- return false; |
-} |
- |
-void View::OnDragEntered(const DropTargetEvent& event) { |
-} |
- |
-int View::OnDragUpdated(const DropTargetEvent& event) { |
- return ui::DragDropTypes::DRAG_NONE; |
-} |
- |
-void View::OnDragExited() { |
-} |
- |
-int View::OnPerformDrop(const DropTargetEvent& event) { |
- return ui::DragDropTypes::DRAG_NONE; |
-} |
- |
-void View::OnDragDone() { |
-} |
- |
-// static |
-bool View::ExceededDragThreshold(int delta_x, int delta_y) { |
- return (abs(delta_x) > GetHorizontalDragThreshold() || |
- abs(delta_y) > GetVerticalDragThreshold()); |
-} |
- |
-// Scrolling ------------------------------------------------------------------- |
- |
-void View::ScrollRectToVisible(const gfx::Rect& rect) { |
- // We must take RTL UI mirroring into account when adjusting the position of |
- // the region. |
- if (parent_) { |
- gfx::Rect scroll_rect(rect); |
- scroll_rect.Offset(GetMirroredX(), y()); |
- parent_->ScrollRectToVisible(scroll_rect); |
- } |
-} |
- |
-int View::GetPageScrollIncrement(ScrollView* scroll_view, |
- bool is_horizontal, bool is_positive) { |
- return 0; |
-} |
- |
-int View::GetLineScrollIncrement(ScrollView* scroll_view, |
- bool is_horizontal, bool is_positive) { |
- return 0; |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// View, protected: |
- |
-// Size and disposition -------------------------------------------------------- |
- |
-void View::OnBoundsChanged(const gfx::Rect& previous_bounds) { |
-} |
- |
-void View::PreferredSizeChanged() { |
- InvalidateLayout(); |
- if (parent_) |
- parent_->ChildPreferredSizeChanged(this); |
-} |
- |
-bool View::NeedsNotificationWhenVisibleBoundsChange() const { |
- return false; |
-} |
- |
-void View::OnVisibleBoundsChanged() { |
-} |
- |
-// Tree operations ------------------------------------------------------------- |
- |
-void View::ViewHierarchyChanged(bool is_add, View* parent, View* child) { |
-} |
- |
-void View::VisibilityChanged(View* starting_from, bool is_visible) { |
-} |
- |
-void View::NativeViewHierarchyChanged(bool attached, |
- gfx::NativeView native_view, |
- internal::RootView* root_view) { |
- FocusManager* focus_manager = GetFocusManager(); |
- if (!accelerator_registration_delayed_ && |
- accelerator_focus_manager_ && |
- accelerator_focus_manager_ != focus_manager) { |
- UnregisterAccelerators(true); |
- accelerator_registration_delayed_ = true; |
- } |
- if (accelerator_registration_delayed_ && attached) { |
- if (focus_manager) { |
- RegisterPendingAccelerators(); |
- accelerator_registration_delayed_ = false; |
- } |
- } |
-} |
- |
-// Painting -------------------------------------------------------------------- |
- |
-void View::PaintChildren(gfx::Canvas* canvas) { |
- TRACE_EVENT0("views", "View::PaintChildren"); |
- for (int i = 0, count = child_count(); i < count; ++i) |
- if (!child_at(i)->layer()) |
- child_at(i)->Paint(canvas); |
-} |
- |
-void View::OnPaint(gfx::Canvas* canvas) { |
- TRACE_EVENT0("views", "View::OnPaint"); |
- OnPaintBackground(canvas); |
- OnPaintFocusBorder(canvas); |
- OnPaintBorder(canvas); |
-} |
- |
-void View::OnPaintBackground(gfx::Canvas* canvas) { |
- if (background_.get()) { |
- TRACE_EVENT2("views", "View::OnPaintBackground", |
- "width", canvas->GetSkCanvas()->getDevice()->width(), |
- "height", canvas->GetSkCanvas()->getDevice()->height()); |
- background_->Paint(canvas, this); |
- } |
-} |
- |
-void View::OnPaintBorder(gfx::Canvas* canvas) { |
- if (border_.get()) { |
- TRACE_EVENT2("views", "View::OnPaintBorder", |
- "width", canvas->GetSkCanvas()->getDevice()->width(), |
- "height", canvas->GetSkCanvas()->getDevice()->height()); |
- border_->Paint(*this, canvas); |
- } |
-} |
- |
-void View::OnPaintFocusBorder(gfx::Canvas* canvas) { |
- if ((IsFocusable() || IsAccessibilityFocusableInRootView()) && HasFocus()) { |
- TRACE_EVENT2("views", "views::OnPaintFocusBorder", |
- "width", canvas->GetSkCanvas()->getDevice()->width(), |
- "height", canvas->GetSkCanvas()->getDevice()->height()); |
- canvas->DrawFocusRect(GetLocalBounds()); |
- } |
-} |
- |
-// Accelerated Painting -------------------------------------------------------- |
- |
-void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) { |
- // This method should not have the side-effect of creating the layer. |
- if (layer()) |
- layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely); |
-} |
- |
-bool View::SetExternalTexture(ui::Texture* texture) { |
- DCHECK(texture); |
- SetPaintToLayer(true); |
- |
- layer()->SetExternalTexture(texture); |
- |
- // Child views must not paint into the external texture. So make sure each |
- // child view has its own layer to paint into. |
- for (Views::iterator i = children_.begin(); i != children_.end(); ++i) |
- (*i)->SetPaintToLayer(true); |
- |
- SchedulePaintInRect(GetLocalBounds()); |
- return true; |
-} |
- |
-void View::CalculateOffsetToAncestorWithLayer(gfx::Point* offset, |
- ui::Layer** layer_parent) { |
- if (layer()) { |
- if (layer_parent) |
- *layer_parent = layer(); |
- return; |
- } |
- if (!parent_) |
- return; |
- |
- offset->Offset(x(), y()); |
- parent_->CalculateOffsetToAncestorWithLayer(offset, layer_parent); |
-} |
- |
-void View::MoveLayerToParent(ui::Layer* parent_layer, |
- const gfx::Point& point) { |
- gfx::Point local_point(point); |
- if (parent_layer != layer()) |
- local_point.Offset(x(), y()); |
- if (layer() && parent_layer != layer()) { |
- parent_layer->Add(layer()); |
- layer()->SetBounds(gfx::Rect(local_point.x(), local_point.y(), |
- width(), height())); |
- } else { |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->MoveLayerToParent(parent_layer, local_point); |
- } |
-} |
- |
-void View::UpdateLayerVisibility() { |
- if (!use_acceleration_when_possible) |
- return; |
- bool visible = IsVisible(); |
- for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_) |
- visible = v->IsVisible(); |
- |
- UpdateChildLayerVisibility(visible); |
-} |
- |
-void View::UpdateChildLayerVisibility(bool ancestor_visible) { |
- if (layer()) { |
- layer()->SetVisible(ancestor_visible && IsVisible()); |
- } else { |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->UpdateChildLayerVisibility(ancestor_visible && IsVisible()); |
- } |
-} |
- |
-void View::UpdateChildLayerBounds(const gfx::Point& offset) { |
- if (layer()) { |
- layer()->SetBounds(gfx::Rect(offset.x(), offset.y(), width(), height())); |
- } else { |
- for (int i = 0, count = child_count(); i < count; ++i) { |
- gfx::Point new_offset(offset.x() + child_at(i)->x(), |
- offset.y() + child_at(i)->y()); |
- child_at(i)->UpdateChildLayerBounds(new_offset); |
- } |
- } |
-} |
- |
-void View::OnPaintLayer(gfx::Canvas* canvas) { |
- if (!layer() || !layer()->fills_bounds_opaquely()) |
- canvas->GetSkCanvas()->drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
- PaintCommon(canvas); |
-} |
- |
-void View::ReorderLayers() { |
- View* v = this; |
- while (v && !v->layer()) |
- v = v->parent(); |
- |
- // Forward to widget in case we're in a NativeWidgetView. |
- if (!v) { |
- if (GetWidget()) |
- GetWidget()->ReorderLayers(); |
- } else { |
- for (Views::const_iterator i(v->children_.begin()); |
- i != v->children_.end(); |
- ++i) |
- (*i)->ReorderChildLayers(v->layer()); |
- } |
-} |
- |
-void View::ReorderChildLayers(ui::Layer* parent_layer) { |
- if (layer()) { |
- DCHECK_EQ(parent_layer, layer()->parent()); |
- parent_layer->StackAtTop(layer()); |
- } else { |
- for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) |
- (*i)->ReorderChildLayers(parent_layer); |
- } |
-} |
- |
-// Input ----------------------------------------------------------------------- |
- |
-bool View::HasHitTestMask() const { |
- return false; |
-} |
- |
-void View::GetHitTestMask(gfx::Path* mask) const { |
- DCHECK(mask); |
-} |
- |
-// Focus ----------------------------------------------------------------------- |
- |
-bool View::IsFocusable() const { |
- return focusable_ && IsEnabled() && IsVisible(); |
-} |
- |
-void View::OnFocus() { |
- // TODO(beng): Investigate whether it's possible for us to move this to |
- // Focus(). |
- // By default, we clear the native focus. This ensures that no visible native |
- // view as the focus and that we still receive keyboard inputs. |
- FocusManager* focus_manager = GetFocusManager(); |
- if (focus_manager) |
- focus_manager->ClearNativeFocus(); |
- |
- // TODO(beng): Investigate whether it's possible for us to move this to |
- // Focus(). |
- // Notify assistive technologies of the focus change. |
- GetWidget()->NotifyAccessibilityEvent( |
- this, ui::AccessibilityTypes::EVENT_FOCUS, true); |
-} |
- |
-void View::OnBlur() { |
-} |
- |
-void View::Focus() { |
- SchedulePaint(); |
- OnFocus(); |
-} |
- |
-void View::Blur() { |
- SchedulePaint(); |
- OnBlur(); |
-} |
- |
-// Tooltips -------------------------------------------------------------------- |
- |
-void View::TooltipTextChanged() { |
- Widget* widget = GetWidget(); |
- // TooltipManager may be null if there is a problem creating it. |
- if (widget && widget->native_widget_private()->GetTooltipManager()) { |
- widget->native_widget_private()->GetTooltipManager()-> |
- TooltipTextChanged(this); |
- } |
-} |
- |
-// Context menus --------------------------------------------------------------- |
- |
-gfx::Point View::GetKeyboardContextMenuLocation() { |
- gfx::Rect vis_bounds = GetVisibleBounds(); |
- gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2, |
- vis_bounds.y() + vis_bounds.height() / 2); |
- ConvertPointToScreen(this, &screen_point); |
- return screen_point; |
-} |
- |
-// Drag and drop --------------------------------------------------------------- |
- |
-int View::GetDragOperations(const gfx::Point& press_pt) { |
- return drag_controller_ ? |
- drag_controller_->GetDragOperationsForView(this, press_pt) : |
- ui::DragDropTypes::DRAG_NONE; |
-} |
- |
-void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) { |
- DCHECK(drag_controller_); |
- drag_controller_->WriteDragDataForView(this, press_pt, data); |
-} |
- |
-bool View::InDrag() { |
- Widget* widget = GetWidget(); |
- return widget ? widget->dragged_view() == this : false; |
-} |
- |
-// Debugging ------------------------------------------------------------------- |
- |
-#if !defined(NDEBUG) |
- |
-std::string View::PrintViewGraph(bool first) { |
- return DoPrintViewGraph(first, this); |
-} |
- |
-std::string View::DoPrintViewGraph(bool first, View* view_with_children) { |
- // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19. |
- const size_t kMaxPointerStringLength = 19; |
- |
- std::string result; |
- |
- if (first) |
- result.append("digraph {\n"); |
- |
- // Node characteristics. |
- char p[kMaxPointerStringLength]; |
- |
- size_t baseNameIndex = GetClassName().find_last_of('/'); |
- if (baseNameIndex == std::string::npos) |
- baseNameIndex = 0; |
- else |
- baseNameIndex++; |
- |
- char bounds_buffer[512]; |
- |
- // Information about current node. |
- base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children); |
- result.append(" N"); |
- result.append(p+2); |
- result.append(" [label=\""); |
- |
- result.append(GetClassName().substr(baseNameIndex).c_str()); |
- |
- base::snprintf(bounds_buffer, |
- arraysize(bounds_buffer), |
- "\\n bounds: (%d, %d), (%dx%d)", |
- this->bounds().x(), |
- this->bounds().y(), |
- this->bounds().width(), |
- this->bounds().height()); |
- result.append(bounds_buffer); |
- |
- if (layer() && !layer()->hole_rect().IsEmpty()) { |
- base::snprintf(bounds_buffer, |
- arraysize(bounds_buffer), |
- "\\n hole bounds: (%d, %d), (%dx%d)", |
- layer()->hole_rect().x(), |
- layer()->hole_rect().y(), |
- layer()->hole_rect().width(), |
- layer()->hole_rect().height()); |
- result.append(bounds_buffer); |
- } |
- |
- if (GetTransform().HasChange()) { |
- gfx::Point translation; |
- float rotation; |
- gfx::Point3f scale; |
- if (ui::InterpolatedTransform::FactorTRS(GetTransform(), |
- &translation, |
- &rotation, |
- &scale)) { |
- if (translation != gfx::Point(0, 0)) { |
- base::snprintf(bounds_buffer, |
- arraysize(bounds_buffer), |
- "\\n translation: (%d, %d)", |
- translation.x(), |
- translation.y()); |
- result.append(bounds_buffer); |
- } |
- |
- if (fabs(rotation) > 1e-5) { |
- base::snprintf(bounds_buffer, |
- arraysize(bounds_buffer), |
- "\\n rotation: %3.2f", rotation); |
- result.append(bounds_buffer); |
- } |
- |
- if (scale.AsPoint() != gfx::Point(0, 0)) { |
- base::snprintf(bounds_buffer, |
- arraysize(bounds_buffer), |
- "\\n scale: (%2.4f, %2.4f)", |
- scale.x(), |
- scale.y()); |
- result.append(bounds_buffer); |
- } |
- } |
- } |
- |
- result.append("\""); |
- if (!parent_) |
- result.append(", shape=box"); |
- if (layer()) { |
- if (layer()->texture()) |
- result.append(", color=green"); |
- else |
- result.append(", color=red"); |
- |
- if (layer()->fills_bounds_opaquely()) |
- result.append(", style=filled"); |
- } |
- result.append("]\n"); |
- |
- // Link to parent. |
- if (parent_) { |
- char pp[kMaxPointerStringLength]; |
- |
- base::snprintf(pp, kMaxPointerStringLength, "%p", parent_); |
- result.append(" N"); |
- result.append(pp+2); |
- result.append(" -> N"); |
- result.append(p+2); |
- result.append("\n"); |
- } |
- |
- // Children. |
- for (int i = 0, count = view_with_children->child_count(); i < count; ++i) |
- result.append(view_with_children->child_at(i)->PrintViewGraph(false)); |
- |
- if (first) |
- result.append("}\n"); |
- |
- return result; |
-} |
- |
-#endif |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// View, private: |
- |
-// DropInfo -------------------------------------------------------------------- |
- |
-void View::DragInfo::Reset() { |
- possible_drag = false; |
- start_pt = gfx::Point(); |
-} |
- |
-void View::DragInfo::PossibleDrag(const gfx::Point& p) { |
- possible_drag = true; |
- start_pt = p; |
-} |
- |
-// Painting -------------------------------------------------------------------- |
- |
-void View::SchedulePaintBoundsChanged(SchedulePaintType type) { |
- // If we have a layer and the View's size did not change, we do not need to |
- // schedule any paints since the layer will be redrawn at its new location |
- // during the next Draw() cycle in the compositor. |
- if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) { |
- // Otherwise, if the size changes or we don't have a layer then we need to |
- // use SchedulePaint to invalidate the area occupied by the View. |
- SchedulePaint(); |
- } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) { |
- // The compositor doesn't Draw() until something on screen changes, so |
- // if our position changes but nothing is being animated on screen, then |
- // tell the compositor to redraw the scene. We know layer() exists due to |
- // the above if clause. |
- layer()->ScheduleDraw(); |
- } |
-} |
- |
-void View::PaintCommon(gfx::Canvas* canvas) { |
- if (!IsVisible() || !painting_enabled_) |
- return; |
- |
- { |
- // If the View we are about to paint requested the canvas to be flipped, we |
- // should change the transform appropriately. |
- // The canvas mirroring is undone once the View is done painting so that we |
- // don't pass the canvas with the mirrored transform to Views that didn't |
- // request the canvas to be flipped. |
- ScopedCanvas scoped(canvas); |
- if (FlipCanvasOnPaintForRTLUI()) { |
- canvas->Translate(gfx::Point(width(), 0)); |
- canvas->Scale(-1, 1); |
- } |
- |
- OnPaint(canvas); |
- } |
- |
- PaintChildren(canvas); |
-} |
- |
-// Tree operations ------------------------------------------------------------- |
- |
-void View::DoRemoveChildView(View* view, |
- bool update_focus_cycle, |
- bool update_tool_tip, |
- bool delete_removed_view) { |
- DCHECK(view); |
- const Views::iterator i(std::find(children_.begin(), children_.end(), view)); |
- scoped_ptr<View> view_to_be_deleted; |
- if (i != children_.end()) { |
- if (update_focus_cycle) { |
- // Let's remove the view from the focus traversal. |
- View* next_focusable = view->next_focusable_view_; |
- View* prev_focusable = view->previous_focusable_view_; |
- if (prev_focusable) |
- prev_focusable->next_focusable_view_ = next_focusable; |
- if (next_focusable) |
- next_focusable->previous_focusable_view_ = prev_focusable; |
- } |
- |
- if (GetWidget()) |
- UnregisterChildrenForVisibleBoundsNotification(view); |
- view->PropagateRemoveNotifications(this); |
- view->parent_ = NULL; |
- view->UpdateLayerVisibility(); |
- |
- if (delete_removed_view && view->parent_owned()) |
- view_to_be_deleted.reset(view); |
- |
- children_.erase(i); |
- } |
- |
- if (update_tool_tip) |
- UpdateTooltip(); |
- |
- if (layout_manager_.get()) |
- layout_manager_->ViewRemoved(this, view); |
-} |
- |
-void View::PropagateRemoveNotifications(View* parent) { |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->PropagateRemoveNotifications(parent); |
- |
- for (View* v = this; v; v = v->parent_) |
- v->ViewHierarchyChangedImpl(true, false, parent, this); |
-} |
- |
-void View::PropagateAddNotifications(View* parent, View* child) { |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->PropagateAddNotifications(parent, child); |
- ViewHierarchyChangedImpl(true, true, parent, child); |
-} |
- |
-void View::PropagateNativeViewHierarchyChanged(bool attached, |
- gfx::NativeView native_view, |
- internal::RootView* root_view) { |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->PropagateNativeViewHierarchyChanged(attached, |
- native_view, |
- root_view); |
- NativeViewHierarchyChanged(attached, native_view, root_view); |
-} |
- |
-void View::ViewHierarchyChangedImpl(bool register_accelerators, |
- bool is_add, |
- View* parent, |
- View* child) { |
- if (register_accelerators) { |
- if (is_add) { |
- // If you get this registration, you are part of a subtree that has been |
- // added to the view hierarchy. |
- if (GetFocusManager()) { |
- RegisterPendingAccelerators(); |
- } else { |
- // Delay accelerator registration until visible as we do not have |
- // focus manager until then. |
- accelerator_registration_delayed_ = true; |
- } |
- } else { |
- if (child == this) |
- UnregisterAccelerators(true); |
- } |
- } |
- |
- if (is_add && layer() && !layer()->parent()) { |
- UpdateParentLayer(); |
- } else if (!is_add && child == this) { |
- // Make sure the layers beloning to the subtree rooted at |child| get |
- // removed from layers that do not belong in the same subtree. |
- OrphanLayers(); |
- } |
- |
- ViewHierarchyChanged(is_add, parent, child); |
- parent->needs_layout_ = true; |
-} |
- |
-// Size and disposition -------------------------------------------------------- |
- |
-void View::PropagateVisibilityNotifications(View* start, bool is_visible) { |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->PropagateVisibilityNotifications(start, is_visible); |
- VisibilityChangedImpl(start, is_visible); |
-} |
- |
-void View::VisibilityChangedImpl(View* starting_from, bool is_visible) { |
- if (is_visible) |
- RegisterPendingAccelerators(); |
- else |
- UnregisterAccelerators(true); |
- VisibilityChanged(starting_from, is_visible); |
-} |
- |
-void View::BoundsChanged(const gfx::Rect& previous_bounds) { |
- if (IsVisible()) { |
- // Paint the new bounds. |
- SchedulePaintBoundsChanged( |
- bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : |
- SCHEDULE_PAINT_SIZE_CHANGED); |
- } |
- |
- if (use_acceleration_when_possible) { |
- if (layer()) { |
- if (parent_) { |
- gfx::Point offset; |
- parent_->CalculateOffsetToAncestorWithLayer(&offset, NULL); |
- offset.Offset(x(), y()); |
- layer()->SetBounds(gfx::Rect(offset, size())); |
- } else { |
- layer()->SetBounds(bounds_); |
- } |
- // TODO(beng): this seems redundant with the SchedulePaint at the top of |
- // this function. explore collapsing. |
- if (previous_bounds.size() != bounds_.size() && |
- !layer()->layer_updated_externally()) { |
- // If our bounds have changed then we need to update the complete |
- // texture. |
- layer()->SchedulePaint(GetLocalBounds()); |
- } |
- } else { |
- // If our bounds have changed, then any descendant layer bounds may |
- // have changed. Update them accordingly. |
- gfx::Point offset; |
- CalculateOffsetToAncestorWithLayer(&offset, NULL); |
- UpdateChildLayerBounds(offset); |
- } |
- } |
- |
- OnBoundsChanged(previous_bounds); |
- |
- if (previous_bounds.size() != size()) { |
- needs_layout_ = false; |
- Layout(); |
- } |
- |
- if (NeedsNotificationWhenVisibleBoundsChange()) |
- OnVisibleBoundsChanged(); |
- |
- // Notify interested Views that visible bounds within the root view may have |
- // changed. |
- if (descendants_to_notify_.get()) { |
- for (Views::iterator i(descendants_to_notify_->begin()); |
- i != descendants_to_notify_->end(); ++i) { |
- (*i)->OnVisibleBoundsChanged(); |
- } |
- } |
-} |
- |
-// static |
-void View::RegisterChildrenForVisibleBoundsNotification(View* view) { |
- if (view->NeedsNotificationWhenVisibleBoundsChange()) |
- view->RegisterForVisibleBoundsNotification(); |
- for (int i = 0; i < view->child_count(); ++i) |
- RegisterChildrenForVisibleBoundsNotification(view->child_at(i)); |
-} |
- |
-// static |
-void View::UnregisterChildrenForVisibleBoundsNotification(View* view) { |
- if (view->NeedsNotificationWhenVisibleBoundsChange()) |
- view->UnregisterForVisibleBoundsNotification(); |
- for (int i = 0; i < view->child_count(); ++i) |
- UnregisterChildrenForVisibleBoundsNotification(view->child_at(i)); |
-} |
- |
-void View::RegisterForVisibleBoundsNotification() { |
- if (registered_for_visible_bounds_notification_) |
- return; |
- |
- registered_for_visible_bounds_notification_ = true; |
- for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) |
- ancestor->AddDescendantToNotify(this); |
-} |
- |
-void View::UnregisterForVisibleBoundsNotification() { |
- if (!registered_for_visible_bounds_notification_) |
- return; |
- |
- registered_for_visible_bounds_notification_ = false; |
- for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) |
- ancestor->RemoveDescendantToNotify(this); |
-} |
- |
-void View::AddDescendantToNotify(View* view) { |
- DCHECK(view); |
- if (!descendants_to_notify_.get()) |
- descendants_to_notify_.reset(new Views); |
- descendants_to_notify_->push_back(view); |
-} |
- |
-void View::RemoveDescendantToNotify(View* view) { |
- DCHECK(view && descendants_to_notify_.get()); |
- Views::iterator i(std::find( |
- descendants_to_notify_->begin(), descendants_to_notify_->end(), view)); |
- DCHECK(i != descendants_to_notify_->end()); |
- descendants_to_notify_->erase(i); |
- if (descendants_to_notify_->empty()) |
- descendants_to_notify_.reset(); |
-} |
- |
-// Transformations ------------------------------------------------------------- |
- |
-bool View::GetTransformRelativeTo(const View* ancestor, |
- ui::Transform* transform) const { |
- const View* p = this; |
- |
- while (p && p != ancestor) { |
- transform->ConcatTransform(p->GetTransform()); |
- transform->ConcatTranslate(static_cast<float>(p->GetMirroredX()), |
- static_cast<float>(p->y())); |
- |
- p = p->parent_; |
- } |
- |
- return p == ancestor; |
-} |
- |
-// Coordinate conversion ------------------------------------------------------- |
- |
-bool View::ConvertPointForAncestor(const View* ancestor, |
- gfx::Point* point) const { |
- ui::Transform trans; |
- // TODO(sad): Have some way of caching the transformation results. |
- bool result = GetTransformRelativeTo(ancestor, &trans); |
- gfx::Point3f p(*point); |
- trans.TransformPoint(p); |
- *point = p.AsPoint(); |
- return result; |
-} |
- |
-bool View::ConvertPointFromAncestor(const View* ancestor, |
- gfx::Point* point) const { |
- ui::Transform trans; |
- bool result = GetTransformRelativeTo(ancestor, &trans); |
- gfx::Point3f p(*point); |
- trans.TransformPointReverse(p); |
- *point = p.AsPoint(); |
- return result; |
-} |
- |
-// Accelerated painting -------------------------------------------------------- |
- |
-void View::CreateLayer() { |
- // A new layer is being created for the view. So all the layers of the |
- // sub-tree can inherit the visibility of the corresponding view. |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->UpdateChildLayerVisibility(true); |
- |
- layer_.reset(new ui::Layer()); |
- layer_->set_delegate(this); |
-#if !defined(NDEBUG) |
- layer_->set_name(GetClassName()); |
-#endif |
- |
- UpdateParentLayers(); |
- UpdateLayerVisibility(); |
- |
- // The new layer needs to be ordered in the layer tree according |
- // to the view tree. Children of this layer were added in order |
- // in UpdateParentLayers(). |
- if (parent()) |
- parent()->ReorderLayers(); |
-} |
- |
-void View::UpdateParentLayers() { |
- // Attach all top-level un-parented layers. |
- if (layer() && !layer()->parent()) { |
- UpdateParentLayer(); |
- } else { |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->UpdateParentLayers(); |
- } |
-} |
- |
-void View::UpdateParentLayer() { |
- if (!layer()) |
- return; |
- |
- ui::Layer* parent_layer = NULL; |
- gfx::Point offset(x(), y()); |
- |
- // TODO(sad): The NULL check here for parent_ essentially is to check if this |
- // is the RootView. Instead of doing this, this function should be made |
- // virtual and overridden from the RootView. |
- if (parent_) |
- parent_->CalculateOffsetToAncestorWithLayer(&offset, &parent_layer); |
- else if (!parent_ && GetWidget()) |
- GetWidget()->CalculateOffsetToAncestorWithLayer(&offset, &parent_layer); |
- |
- ReparentLayer(offset, parent_layer); |
-} |
- |
-void View::OrphanLayers() { |
- if (layer()) { |
- if (layer()->parent()) |
- layer()->parent()->Remove(layer()); |
- |
- // The layer belonging to this View has already been orphaned. It is not |
- // necessary to orphan the child layers. |
- return; |
- } |
- for (int i = 0, count = child_count(); i < count; ++i) |
- child_at(i)->OrphanLayers(); |
-} |
- |
-void View::ReparentLayer(const gfx::Point& offset, ui::Layer* parent_layer) { |
- layer_->SetBounds(gfx::Rect(offset.x(), offset.y(), width(), height())); |
- DCHECK_NE(layer(), parent_layer); |
- if (parent_layer) |
- parent_layer->Add(layer()); |
- layer_->SchedulePaint(GetLocalBounds()); |
- MoveLayerToParent(layer(), gfx::Point()); |
-} |
- |
-void View::DestroyLayer() { |
- ui::Layer* new_parent = layer()->parent(); |
- std::vector<ui::Layer*> children = layer()->children(); |
- for (size_t i = 0; i < children.size(); ++i) { |
- layer()->Remove(children[i]); |
- if (new_parent) |
- new_parent->Add(children[i]); |
- } |
- |
- layer_.reset(); |
- |
- if (new_parent) |
- ReorderLayers(); |
- |
- gfx::Point offset; |
- CalculateOffsetToAncestorWithLayer(&offset, NULL); |
- UpdateChildLayerBounds(offset); |
- |
- SchedulePaint(); |
-} |
- |
-// Input ----------------------------------------------------------------------- |
- |
-bool View::ProcessMousePressed(const MouseEvent& event, DragInfo* drag_info) { |
- const bool enabled = IsEnabled(); |
- int drag_operations = |
- (enabled && event.IsOnlyLeftMouseButton() && HitTest(event.location())) ? |
- GetDragOperations(event.location()) : 0; |
- ContextMenuController* context_menu_controller = event.IsRightMouseButton() ? |
- context_menu_controller_ : 0; |
- |
- const bool result = OnMousePressed(event); |
- // WARNING: we may have been deleted, don't use any View variables. |
- |
- if (!enabled) |
- return result; |
- |
- if (drag_operations != ui::DragDropTypes::DRAG_NONE) { |
- drag_info->PossibleDrag(event.location()); |
- return true; |
- } |
- return !!context_menu_controller || result; |
-} |
- |
-bool View::ProcessMouseDragged(const MouseEvent& event, DragInfo* drag_info) { |
- // Copy the field, that way if we're deleted after drag and drop no harm is |
- // done. |
- ContextMenuController* context_menu_controller = context_menu_controller_; |
- const bool possible_drag = drag_info->possible_drag; |
- if (possible_drag && ExceededDragThreshold( |
- drag_info->start_pt.x() - event.x(), |
- drag_info->start_pt.y() - event.y())) { |
- if (!drag_controller_ || |
- drag_controller_->CanStartDragForView( |
- this, drag_info->start_pt, event.location())) |
- DoDrag(event, drag_info->start_pt); |
- } else { |
- if (OnMouseDragged(event)) |
- return true; |
- // Fall through to return value based on context menu controller. |
- } |
- // WARNING: we may have been deleted. |
- return (context_menu_controller != NULL) || possible_drag; |
-} |
- |
-void View::ProcessMouseReleased(const MouseEvent& event) { |
- if (context_menu_controller_ && event.IsOnlyRightMouseButton()) { |
- // Assume that if there is a context menu controller we won't be deleted |
- // from mouse released. |
- gfx::Point location(event.location()); |
- OnMouseReleased(event); |
- if (HitTest(location)) { |
- ConvertPointToScreen(this, &location); |
- ShowContextMenu(location, true); |
- } |
- } else { |
- OnMouseReleased(event); |
- } |
- // WARNING: we may have been deleted. |
-} |
- |
-ui::TouchStatus View::ProcessTouchEvent(const TouchEvent& event) { |
- // TODO(rjkroege): Implement a grab scheme similar to as as is found in |
- // MousePressed. |
- return OnTouchEvent(event); |
-} |
- |
-// Accelerators ---------------------------------------------------------------- |
- |
-void View::RegisterPendingAccelerators() { |
- if (!accelerators_.get() || |
- registered_accelerator_count_ == accelerators_->size()) { |
- // No accelerators are waiting for registration. |
- return; |
- } |
- |
- if (!GetWidget()) { |
- // The view is not yet attached to a widget, defer registration until then. |
- return; |
- } |
- |
- accelerator_focus_manager_ = GetFocusManager(); |
- if (!accelerator_focus_manager_) { |
- // Some crash reports seem to show that we may get cases where we have no |
- // focus manager (see bug #1291225). This should never be the case, just |
- // making sure we don't crash. |
- |
- // TODO(jcampan): This fails for a view under NativeWidgetGtk with |
- // TYPE_CHILD. (see http://crbug.com/21335) reenable |
- // NOTREACHED assertion and verify accelerators works as |
- // expected. |
-#if defined(OS_WIN) |
- NOTREACHED(); |
-#endif |
- return; |
- } |
- // Only register accelerators if we are visible. |
- if (!IsVisibleInRootView() || !GetWidget()->IsVisible()) |
- return; |
- for (std::vector<ui::Accelerator>::const_iterator i( |
- accelerators_->begin() + registered_accelerator_count_); |
- i != accelerators_->end(); ++i) { |
- accelerator_focus_manager_->RegisterAccelerator(*i, this); |
- } |
- registered_accelerator_count_ = accelerators_->size(); |
-} |
- |
-void View::UnregisterAccelerators(bool leave_data_intact) { |
- if (!accelerators_.get()) |
- return; |
- |
- if (GetWidget()) { |
- if (accelerator_focus_manager_) { |
- // We may not have a FocusManager if the window containing us is being |
- // closed, in which case the FocusManager is being deleted so there is |
- // nothing to unregister. |
- accelerator_focus_manager_->UnregisterAccelerators(this); |
- accelerator_focus_manager_ = NULL; |
- } |
- if (!leave_data_intact) { |
- accelerators_->clear(); |
- accelerators_.reset(); |
- } |
- registered_accelerator_count_ = 0; |
- } |
-} |
- |
-// Focus ----------------------------------------------------------------------- |
- |
-void View::InitFocusSiblings(View* v, int index) { |
- int count = child_count(); |
- |
- if (count == 0) { |
- v->next_focusable_view_ = NULL; |
- v->previous_focusable_view_ = NULL; |
- } else { |
- if (index == count) { |
- // We are inserting at the end, but the end of the child list may not be |
- // the last focusable element. Let's try to find an element with no next |
- // focusable element to link to. |
- View* last_focusable_view = NULL; |
- for (Views::iterator i(children_.begin()); i != children_.end(); ++i) { |
- if (!(*i)->next_focusable_view_) { |
- last_focusable_view = *i; |
- break; |
- } |
- } |
- if (last_focusable_view == NULL) { |
- // Hum... there is a cycle in the focus list. Let's just insert ourself |
- // after the last child. |
- View* prev = children_[index - 1]; |
- v->previous_focusable_view_ = prev; |
- v->next_focusable_view_ = prev->next_focusable_view_; |
- prev->next_focusable_view_->previous_focusable_view_ = v; |
- prev->next_focusable_view_ = v; |
- } else { |
- last_focusable_view->next_focusable_view_ = v; |
- v->next_focusable_view_ = NULL; |
- v->previous_focusable_view_ = last_focusable_view; |
- } |
- } else { |
- View* prev = children_[index]->GetPreviousFocusableView(); |
- v->previous_focusable_view_ = prev; |
- v->next_focusable_view_ = children_[index]; |
- if (prev) |
- prev->next_focusable_view_ = v; |
- children_[index]->previous_focusable_view_ = v; |
- } |
- } |
-} |
- |
-// System events --------------------------------------------------------------- |
- |
-void View::PropagateThemeChanged() { |
- for (int i = child_count() - 1; i >= 0; --i) |
- child_at(i)->PropagateThemeChanged(); |
- OnThemeChanged(); |
-} |
- |
-void View::PropagateLocaleChanged() { |
- for (int i = child_count() - 1; i >= 0; --i) |
- child_at(i)->PropagateLocaleChanged(); |
- OnLocaleChanged(); |
-} |
- |
-// Tooltips -------------------------------------------------------------------- |
- |
-void View::UpdateTooltip() { |
- Widget* widget = GetWidget(); |
- // TODO(beng): The TooltipManager NULL check can be removed when we |
- // consolidate Init() methods and make views_unittests Init() all |
- // Widgets that it uses. |
- if (widget && widget->native_widget_private()->GetTooltipManager()) |
- widget->native_widget_private()->GetTooltipManager()->UpdateTooltip(); |
-} |
- |
-// Drag and drop --------------------------------------------------------------- |
- |
-void View::DoDrag(const MouseEvent& event, const gfx::Point& press_pt) { |
- int drag_operations = GetDragOperations(press_pt); |
- if (drag_operations == ui::DragDropTypes::DRAG_NONE) |
- return; |
- |
- OSExchangeData data; |
- WriteDragData(press_pt, &data); |
- |
- // Message the RootView to do the drag and drop. That way if we're removed |
- // the RootView can detect it and avoid calling us back. |
- GetWidget()->RunShellDrag(this, data, drag_operations); |
-} |
- |
-} // namespace views |