Index: ui/aura/window.cc |
=================================================================== |
--- ui/aura/window.cc (revision 112233) |
+++ ui/aura/window.cc (working copy) |
@@ -78,8 +78,20 @@ |
layer_.reset(new ui::Layer(layer_type)); |
layer_->SetVisible(false); |
layer_->set_delegate(this); |
- UpdateLayerName(name_); |
+#if !defined(NDEBUG) |
+ std::string layer_name(name_); |
+ if (layer_name.empty()) |
+ layer_name.append("Unnamed Window"); |
+ |
+ if (id_ != -1) { |
+ char id_buf[10]; |
+ base::snprintf(id_buf, sizeof(id_buf), " %d", id_); |
+ layer_name.append(id_buf); |
+ } |
+ layer_->set_name(layer_name); |
+#endif |
+ |
Desktop::GetInstance()->WindowInitialized(this); |
} |
@@ -89,13 +101,6 @@ |
type_ = type; |
} |
-void Window::SetName(const std::string& name) { |
- name_ = name; |
- |
- if (layer()) |
- UpdateLayerName(name_); |
-} |
- |
void Window::Show() { |
SetVisible(true); |
} |
@@ -538,21 +543,4 @@ |
delegate_->OnPaint(canvas); |
} |
-void Window::UpdateLayerName(const std::string& name) { |
-#if !defined(NDEBUG) |
- DCHECK(layer()); |
- |
- std::string layer_name(name_); |
- if (layer_name.empty()) |
- layer_name.append("Unnamed Window"); |
- |
- if (id_ != -1) { |
- char id_buf[10]; |
- base::snprintf(id_buf, sizeof(id_buf), " %d", id_); |
- layer_name.append(id_buf); |
- } |
- layer()->set_name(layer_name); |
-#endif |
-} |
- |
} // namespace aura |