| Index: ui/aura/window.cc
|
| ===================================================================
|
| --- ui/aura/window.cc (revision 112233)
|
| +++ ui/aura/window.cc (working copy)
|
| @@ -78,8 +78,20 @@
|
| layer_.reset(new ui::Layer(layer_type));
|
| layer_->SetVisible(false);
|
| layer_->set_delegate(this);
|
| - UpdateLayerName(name_);
|
|
|
| +#if !defined(NDEBUG)
|
| + std::string layer_name(name_);
|
| + if (layer_name.empty())
|
| + layer_name.append("Unnamed Window");
|
| +
|
| + if (id_ != -1) {
|
| + char id_buf[10];
|
| + base::snprintf(id_buf, sizeof(id_buf), " %d", id_);
|
| + layer_name.append(id_buf);
|
| + }
|
| + layer_->set_name(layer_name);
|
| +#endif
|
| +
|
| Desktop::GetInstance()->WindowInitialized(this);
|
| }
|
|
|
| @@ -89,13 +101,6 @@
|
| type_ = type;
|
| }
|
|
|
| -void Window::SetName(const std::string& name) {
|
| - name_ = name;
|
| -
|
| - if (layer())
|
| - UpdateLayerName(name_);
|
| -}
|
| -
|
| void Window::Show() {
|
| SetVisible(true);
|
| }
|
| @@ -538,21 +543,4 @@
|
| delegate_->OnPaint(canvas);
|
| }
|
|
|
| -void Window::UpdateLayerName(const std::string& name) {
|
| -#if !defined(NDEBUG)
|
| - DCHECK(layer());
|
| -
|
| - std::string layer_name(name_);
|
| - if (layer_name.empty())
|
| - layer_name.append("Unnamed Window");
|
| -
|
| - if (id_ != -1) {
|
| - char id_buf[10];
|
| - base::snprintf(id_buf, sizeof(id_buf), " %d", id_);
|
| - layer_name.append(id_buf);
|
| - }
|
| - layer()->set_name(layer_name);
|
| -#endif
|
| -}
|
| -
|
| } // namespace aura
|
|
|