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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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71 STLDeleteElements(&transient_children); | 71 STLDeleteElements(&transient_children); |
72 DCHECK(transient_children_.empty()); | 72 DCHECK(transient_children_.empty()); |
73 | 73 |
74 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowDestroyed(this)); | 74 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowDestroyed(this)); |
75 } | 75 } |
76 | 76 |
77 void Window::Init(ui::Layer::LayerType layer_type) { | 77 void Window::Init(ui::Layer::LayerType layer_type) { |
78 layer_.reset(new ui::Layer(layer_type)); | 78 layer_.reset(new ui::Layer(layer_type)); |
79 layer_->SetVisible(false); | 79 layer_->SetVisible(false); |
80 layer_->set_delegate(this); | 80 layer_->set_delegate(this); |
81 UpdateLayerName(name_); | 81 |
| 82 #if !defined(NDEBUG) |
| 83 std::string layer_name(name_); |
| 84 if (layer_name.empty()) |
| 85 layer_name.append("Unnamed Window"); |
| 86 |
| 87 if (id_ != -1) { |
| 88 char id_buf[10]; |
| 89 base::snprintf(id_buf, sizeof(id_buf), " %d", id_); |
| 90 layer_name.append(id_buf); |
| 91 } |
| 92 layer_->set_name(layer_name); |
| 93 #endif |
82 | 94 |
83 Desktop::GetInstance()->WindowInitialized(this); | 95 Desktop::GetInstance()->WindowInitialized(this); |
84 } | 96 } |
85 | 97 |
86 void Window::SetType(WindowType type) { | 98 void Window::SetType(WindowType type) { |
87 // Cannot change type after the window is initialized. | 99 // Cannot change type after the window is initialized. |
88 DCHECK(!layer()); | 100 DCHECK(!layer()); |
89 type_ = type; | 101 type_ = type; |
90 } | 102 } |
91 | 103 |
92 void Window::SetName(const std::string& name) { | |
93 name_ = name; | |
94 | |
95 if (layer()) | |
96 UpdateLayerName(name_); | |
97 } | |
98 | |
99 void Window::Show() { | 104 void Window::Show() { |
100 SetVisible(true); | 105 SetVisible(true); |
101 } | 106 } |
102 | 107 |
103 void Window::Hide() { | 108 void Window::Hide() { |
104 SetVisible(false); | 109 SetVisible(false); |
105 ReleaseCapture(); | 110 ReleaseCapture(); |
106 if (Desktop::GetInstance()->active_window() == this || | 111 if (Desktop::GetInstance()->active_window() == this || |
107 !Desktop::GetInstance()->active_window()) { | 112 !Desktop::GetInstance()->active_window()) { |
108 Desktop::GetInstance()->ActivateTopmostWindow(); | 113 Desktop::GetInstance()->ActivateTopmostWindow(); |
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531 | 536 |
532 void Window::OnStackingChanged() { | 537 void Window::OnStackingChanged() { |
533 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowStackingChanged(this)); | 538 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowStackingChanged(this)); |
534 } | 539 } |
535 | 540 |
536 void Window::OnPaintLayer(gfx::Canvas* canvas) { | 541 void Window::OnPaintLayer(gfx::Canvas* canvas) { |
537 if (delegate_) | 542 if (delegate_) |
538 delegate_->OnPaint(canvas); | 543 delegate_->OnPaint(canvas); |
539 } | 544 } |
540 | 545 |
541 void Window::UpdateLayerName(const std::string& name) { | |
542 #if !defined(NDEBUG) | |
543 DCHECK(layer()); | |
544 | |
545 std::string layer_name(name_); | |
546 if (layer_name.empty()) | |
547 layer_name.append("Unnamed Window"); | |
548 | |
549 if (id_ != -1) { | |
550 char id_buf[10]; | |
551 base::snprintf(id_buf, sizeof(id_buf), " %d", id_); | |
552 layer_name.append(id_buf); | |
553 } | |
554 layer()->set_name(layer_name); | |
555 #endif | |
556 } | |
557 | |
558 } // namespace aura | 546 } // namespace aura |
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