Index: test/mjsunit/debug-stepout-scope.js |
diff --git a/test/mjsunit/debug-stepout-scope.js b/test/mjsunit/debug-stepout-scope.js |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9c040da93242e35e52796806bf6aaff8ac4af08d |
--- /dev/null |
+++ b/test/mjsunit/debug-stepout-scope.js |
@@ -0,0 +1,423 @@ |
+// Copyright 2011 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+// Flags: --expose-debug-as debug --expose-natives-as=builtins |
+ |
+// Check that the ScopeIterator can properly recreate the scope at |
+// every point when stepping through functions. |
+ |
+var Debug = debug.Debug; |
+ |
+function listener(event, exec_state, event_data, data) { |
+ if (event == Debug.DebugEvent.Break) { |
+ // Access scope details. |
+ var scope_count = exec_state.frame().scopeCount(); |
+ for (var i = 0; i < scope_count; i++) { |
+ var scope = exec_state.frame().scope(i); |
+ // assertTrue(scope.isScope()); |
+ scope.scopeType(); |
+ scope.scopeObject(); |
+ } |
+ |
+ // Do steps until we reach the global scope again. |
+ if (true) { |
+ exec_state.prepareStep(Debug.StepAction.StepInMin, 1); |
+ } |
+ } |
+} |
+ |
+Debug.setListener(listener); |
+ |
+ |
+function test1() { |
+ debugger; |
+ with ({x:1}) { |
+ x = 2; |
+ } |
+} |
+test1(); |
+ |
+ |
+function test2() { |
+ if (true) { |
+ with ({}) { |
+ debugger; |
+ } |
+ } else { |
+ with ({}) { |
+ return 10; |
+ } |
+ } |
+} |
+test2(); |
+ |
+ |
+function test3() { |
+ if (true) { |
+ debugger; |
+ } else { |
+ with ({}) { |
+ return 10; |
+ } |
+ } |
+} |
+test3(); |
+ |
+ |
+function test4() { |
+ debugger; |
+ with ({x:1}) x = 1 |
+} |
+test4(); |
+ |
+ |
+function test5() { |
+ debugger; |
+ var dummy = 1; |
+ with ({}) { |
+ with ({}) { |
+ dummy = 2; |
+ } |
+ } |
+ dummy = 3; |
+} |
+test5(); |
+ |
+ |
+function test6() { |
+ debugger; |
+ try { |
+ throw 'stuff'; |
+ } catch (e) { |
+ e = 1; |
+ } |
+} |
+test6(); |
+ |
+ |
+function test7() { |
+ debugger; |
+ function foo() {} |
+} |
+test7(); |
+ |
+ |
+function test8() { |
+ debugger; |
+ (function foo() {})(); |
+} |
+test8(); |
+ |
+ |
+var q = 42; |
+var prefixes = [ "debugger; ", |
+ "if (false) { try { throw 0; } catch(x) { return x; } }; debugger; " ]; |
+var bodies = [ "1", |
+ "1 ", |
+ "1;", |
+ "1; ", |
+ "q", |
+ "q ", |
+ "q;", |
+ "q; ", |
+ "try { throw 'stuff' } catch (e) { e = 1; }", |
+ "try { throw 'stuff' } catch (e) { e = 1; } ", |
+ "try { throw 'stuff' } catch (e) { e = 1; };", |
+ "try { throw 'stuff' } catch (e) { e = 1; }; " ]; |
+var with_bodies = [ "with ({}) {}", |
+ "with ({x:1}) x", |
+ "with ({x:1}) x = 1", |
+ "with ({x:1}) x ", |
+ "with ({x:1}) x = 1 ", |
+ "with ({x:1}) x;", |
+ "with ({x:1}) x = 1;", |
+ "with ({x:1}) x; ", |
+ "with ({x:1}) x = 1; " ]; |
+ |
+ |
+function test9() { |
+ debugger; |
+ for (var i = 0; i < prefixes.length; ++i) { |
+ var pre = prefixes[i]; |
+ for (var j = 0; j < bodies.length; ++j) { |
+ var body = bodies[j]; |
+ eval(pre + body); |
+ eval("'use strict'; " + pre + body); |
+ } |
+ for (var j = 0; j < with_bodies.length; ++j) { |
+ var body = with_bodies[j]; |
+ eval(pre + body); |
+ } |
+ } |
+} |
+test9(); |
+ |
+ |
+function test10() { |
+ debugger; |
+ with ({}) { |
+ return 10; |
+ } |
+} |
+test10(); |
+ |
+ |
+function test11() { |
+ debugger; |
+ try { |
+ throw 'stuff'; |
+ } catch (e) { |
+ return 10; |
+ } |
+} |
+test11(); |
+ |
+ |
+// Test global eval and function constructor. |
+for (var i = 0; i < prefixes.length; ++i) { |
+ var pre = prefixes[i]; |
+ for (var j = 0; j < bodies.length; ++j) { |
+ var body = bodies[j]; |
+ eval(pre + body); |
+ eval("'use strict'; " + pre + body); |
+ Function(pre + body)(); |
+ } |
+ for (var j = 0; j < with_bodies.length; ++j) { |
+ var body = with_bodies[j]; |
+ eval(pre + body); |
+ Function(pre + body)(); |
+ } |
+} |
+ |
+ |
+try { |
+ with({}) { |
+ debugger; |
+ eval("{}$%:^"); |
+ } |
+} catch(e) { |
+ nop(); |
+} |
+ |
+// Return from function constructed with Function constructor. |
+var anon = 12; |
+for (var i = 0; i < prefixes.length; ++i) { |
+ var pre = prefixes[i]; |
+ Function(pre + "return 42")(); |
+ Function(pre + "return 42 ")(); |
+ Function(pre + "return 42;")(); |
+ Function(pre + "return 42; ")(); |
+ Function(pre + "return anon")(); |
+ Function(pre + "return anon ")(); |
+ Function(pre + "return anon;")(); |
+ Function(pre + "return anon; ")(); |
+} |
+ |
+ |
+function nop() {} |
+ |
+ |
+function stress() { |
+ debugger; |
+ |
+ L: with ({x:12}) { |
+ break L; |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ label: { |
+ with ({x: 'inner'}) { |
+ break label; |
+ } |
+ } |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ label: { |
+ with ({x: 'inner'}) { |
+ break label; |
+ } |
+ } |
+ nop(); |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ label: { |
+ with ({x: 'middle'}) { |
+ with ({x: 'inner'}) { |
+ break label; |
+ } |
+ } |
+ } |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ label: { |
+ with ({x: 'middle'}) { |
+ with ({x: 'inner'}) { |
+ break label; |
+ } |
+ } |
+ } |
+ nop(); |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ for (var i = 0; i < 3; ++i) { |
+ with ({x: 'inner' + i}) { |
+ continue; |
+ } |
+ } |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ label: for (var i = 0; i < 3; ++i) { |
+ with ({x: 'middle' + i}) { |
+ for (var j = 0; j < 3; ++j) { |
+ with ({x: 'inner' + j}) { |
+ continue label; |
+ } |
+ } |
+ } |
+ } |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ try { |
+ with ({x: 'inner'}) { |
+ throw 0; |
+ } |
+ } catch (e) { |
+ } |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ try { |
+ with ({x: 'inner'}) { |
+ throw 0; |
+ } |
+ } catch (e) { |
+ nop(); |
+ } |
+ } |
+ |
+ |
+ with ({x: 'outer'}) { |
+ try { |
+ with ({x: 'middle'}) { |
+ with ({x: 'inner'}) { |
+ throw 0; |
+ } |
+ } |
+ } catch (e) { |
+ } |
+ } |
+ |
+ |
+ try { |
+ with ({x: 'outer'}) { |
+ try { |
+ with ({x: 'inner'}) { |
+ throw 0; |
+ } |
+ } finally { |
+ } |
+ } |
+ } catch (e) { |
+ } |
+ |
+ |
+ try { |
+ with ({x: 'outer'}) { |
+ try { |
+ with ({x: 'inner'}) { |
+ throw 0; |
+ } |
+ } finally { |
+ nop(); |
+ } |
+ } |
+ } catch (e) { |
+ } |
+ |
+ |
+ function stress1() { |
+ with ({x:12}) { |
+ return x; |
+ } |
+ } |
+ stress1(); |
+ |
+ |
+ function stress2() { |
+ with ({x: 'outer'}) { |
+ with ({x: 'inner'}) { |
+ return x; |
+ } |
+ } |
+ } |
+ stress2(); |
+ |
+ function stress3() { |
+ try { |
+ with ({x: 'inner'}) { |
+ throw 0; |
+ } |
+ } catch (e) { |
+ return e; |
+ } |
+ } |
+ stress3(); |
+ |
+ |
+ function stress4() { |
+ try { |
+ with ({x: 'inner'}) { |
+ throw 0; |
+ } |
+ } catch (e) { |
+ with ({x: 'inner'}) { |
+ return e; |
+ } |
+ } |
+ } |
+ stress4(); |
+ |
+} |
+stress(); |
+ |
+ |
+// With block as the last(!) statement in global code. |
+with ({}) { debugger; } |