| Index: content/public/browser/sensors.h
|
| ===================================================================
|
| --- content/public/browser/sensors.h (revision 111374)
|
| +++ content/public/browser/sensors.h (working copy)
|
| @@ -2,8 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef CONTENT_COMMON_SENSORS_H_
|
| -#define CONTENT_COMMON_SENSORS_H_
|
| +#ifndef CONTENT_PUBLIC_BROWSER_SENSORS_H_
|
| +#define CONTENT_PUBLIC_BROWSER_SENSORS_H_
|
| #pragma once
|
|
|
| // The sensors API will unify various types of sensor data into a set of
|
| @@ -12,24 +12,20 @@
|
| // This version of the API is intended only to support the experimental screen
|
| // rotation code and is not for general use.
|
|
|
| -namespace sensors {
|
| +namespace content {
|
|
|
| -// Indicates the coarse orientation of the device.
|
| -struct ScreenOrientation {
|
| - enum Side {
|
| - TOP = 0, // The screen is in its normal orientation.
|
| - BOTTOM = 1, // The screen is upside-down (180-degree rotation).
|
| - LEFT = 2, // The right side of the screen is at the top.
|
| - RIGHT = 3, // The left side of the screen is at the top.
|
| - FRONT = 4, // The screen is laid flat, facing upward.
|
| - BACK = 5 // The screen is laid flat, facing downward.
|
| - };
|
| -
|
| - // The side of the device which the user probably perceives as facing upward.
|
| - // This can be used to orient controls and content in a "natural" direction.
|
| - Side upward;
|
| +// The side of the device which the user probably perceives as facing upward.
|
| +// This can be used to orient controls and content in a "natural" direction.
|
| +enum ScreenOrientation {
|
| + SCREEN_ORIENTATION_TOP = 0, // The screen is in its normal orientation.
|
| + // The screen is upside-down (180-degree rotation).
|
| + SCREEN_ORIENTATION_BOTTOM = 1,
|
| + SCREEN_ORIENTATION_LEFT = 2, // The right side of the screen is at the top.
|
| + SCREEN_ORIENTATION_RIGHT = 3, // The left side of the screen is at the top.
|
| + SCREEN_ORIENTATION_FRONT = 4, // The screen is laid flat, facing upward.
|
| + SCREEN_ORIENTATION_BACK = 5 // The screen is laid flat, facing downward.
|
| };
|
|
|
| -} // namespace sensors
|
| +} // namespace content
|
|
|
| -#endif // CONTENT_COMMON_SENSORS_H_
|
| +#endif // CONTENT_PUBLIC_BROWSER_SENSORS_H_
|
|
|