Index: content/browser/gamepad/gamepad_provider.h |
=================================================================== |
--- content/browser/gamepad/gamepad_provider.h (revision 111220) |
+++ content/browser/gamepad/gamepad_provider.h (working copy) |
@@ -1,78 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ |
-#define CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ |
- |
-#include "base/memory/scoped_ptr.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/message_loop_proxy.h" |
-#include "base/shared_memory.h" |
-#include "base/system_monitor/system_monitor.h" |
-#include "base/task.h" |
-#include "content/browser/gamepad/data_fetcher.h" |
-#include "content/common/content_export.h" |
-#include "content/common/gamepad_hardware_buffer.h" |
- |
-namespace base { |
-class Thread; |
-} |
- |
-struct GamepadMsg_Updated_Params; |
- |
-namespace gamepad { |
- |
-class CONTENT_EXPORT Provider : |
- public base::RefCountedThreadSafe<Provider>, |
- public base::SystemMonitor::DevicesChangedObserver { |
- public: |
- explicit Provider(DataFetcher* fetcher); |
- |
- // Starts or Stops the provider. Called from creator_loop_. |
- void Start(); |
- void Stop(); |
- base::SharedMemoryHandle GetRendererSharedMemoryHandle( |
- base::ProcessHandle renderer_process); |
- |
- private: |
- friend class base::RefCountedThreadSafe<Provider>; |
- |
- virtual ~Provider(); |
- |
- // Method for starting the polling, runs on polling_thread_. |
- void DoInitializePollingThread(); |
- |
- // Method for polling a DataFetcher. Runs on the polling_thread_. |
- void DoPoll(); |
- void ScheduleDoPoll(); |
- |
- virtual void OnDevicesChanged() OVERRIDE; |
- |
- GamepadHardwareBuffer* SharedMemoryAsHardwareBuffer(); |
- |
- enum { kDesiredSamplingIntervalMs = 16 }; |
- |
- // The Message Loop on which this object was created. |
- // Typically the I/O loop, but may be something else during testing. |
- scoped_refptr<base::MessageLoopProxy> creator_loop_; |
- scoped_ptr<DataFetcher> provided_fetcher_; |
- |
- // When polling_thread_ is running, members below are only to be used |
- // from that thread. |
- scoped_ptr<DataFetcher> data_fetcher_; |
- base::SharedMemory gamepad_shared_memory_; |
- bool devices_changed_; |
- |
- // Polling is done on this background thread. |
- scoped_ptr<base::Thread> polling_thread_; |
- |
- static Provider* instance_; |
- base::WeakPtrFactory<Provider> weak_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Provider); |
-}; |
- |
-} // namespace gamepad |
- |
-#endif // CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ |