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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ | |
| 6 #define CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 #include "base/memory/weak_ptr.h" | |
| 10 #include "base/message_loop_proxy.h" | |
| 11 #include "base/shared_memory.h" | |
| 12 #include "base/system_monitor/system_monitor.h" | |
| 13 #include "base/task.h" | |
| 14 #include "content/browser/gamepad/data_fetcher.h" | |
| 15 #include "content/common/content_export.h" | |
| 16 #include "content/common/gamepad_hardware_buffer.h" | |
| 17 | |
| 18 namespace base { | |
| 19 class Thread; | |
| 20 } | |
| 21 | |
| 22 struct GamepadMsg_Updated_Params; | |
| 23 | |
| 24 namespace gamepad { | |
| 25 | |
| 26 class CONTENT_EXPORT Provider : | |
| 27 public base::RefCountedThreadSafe<Provider>, | |
| 28 public base::SystemMonitor::DevicesChangedObserver { | |
| 29 public: | |
| 30 explicit Provider(DataFetcher* fetcher); | |
| 31 | |
| 32 // Starts or Stops the provider. Called from creator_loop_. | |
| 33 void Start(); | |
| 34 void Stop(); | |
| 35 base::SharedMemoryHandle GetRendererSharedMemoryHandle( | |
| 36 base::ProcessHandle renderer_process); | |
| 37 | |
| 38 private: | |
| 39 friend class base::RefCountedThreadSafe<Provider>; | |
| 40 | |
| 41 virtual ~Provider(); | |
| 42 | |
| 43 // Method for starting the polling, runs on polling_thread_. | |
| 44 void DoInitializePollingThread(); | |
| 45 | |
| 46 // Method for polling a DataFetcher. Runs on the polling_thread_. | |
| 47 void DoPoll(); | |
| 48 void ScheduleDoPoll(); | |
| 49 | |
| 50 virtual void OnDevicesChanged() OVERRIDE; | |
| 51 | |
| 52 GamepadHardwareBuffer* SharedMemoryAsHardwareBuffer(); | |
| 53 | |
| 54 enum { kDesiredSamplingIntervalMs = 16 }; | |
| 55 | |
| 56 // The Message Loop on which this object was created. | |
| 57 // Typically the I/O loop, but may be something else during testing. | |
| 58 scoped_refptr<base::MessageLoopProxy> creator_loop_; | |
| 59 scoped_ptr<DataFetcher> provided_fetcher_; | |
| 60 | |
| 61 // When polling_thread_ is running, members below are only to be used | |
| 62 // from that thread. | |
| 63 scoped_ptr<DataFetcher> data_fetcher_; | |
| 64 base::SharedMemory gamepad_shared_memory_; | |
| 65 bool devices_changed_; | |
| 66 | |
| 67 // Polling is done on this background thread. | |
| 68 scoped_ptr<base::Thread> polling_thread_; | |
| 69 | |
| 70 static Provider* instance_; | |
| 71 base::WeakPtrFactory<Provider> weak_factory_; | |
| 72 | |
| 73 DISALLOW_COPY_AND_ASSIGN(Provider); | |
| 74 }; | |
| 75 | |
| 76 } // namespace gamepad | |
| 77 | |
| 78 #endif // CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ | |
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