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Unified Diff: content/browser/gamepad/gamepad_provider.h

Issue 8649003: Revert 111189 - Add gamepad hardware data fetcher, and higher level thread container (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
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Index: content/browser/gamepad/gamepad_provider.h
===================================================================
--- content/browser/gamepad/gamepad_provider.h (revision 111220)
+++ content/browser/gamepad/gamepad_provider.h (working copy)
@@ -1,78 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CONTENT_BROWSER_GAMEPAD_PROVIDER_H_
-#define CONTENT_BROWSER_GAMEPAD_PROVIDER_H_
-
-#include "base/memory/scoped_ptr.h"
-#include "base/memory/weak_ptr.h"
-#include "base/message_loop_proxy.h"
-#include "base/shared_memory.h"
-#include "base/system_monitor/system_monitor.h"
-#include "base/task.h"
-#include "content/browser/gamepad/data_fetcher.h"
-#include "content/common/content_export.h"
-#include "content/common/gamepad_hardware_buffer.h"
-
-namespace base {
-class Thread;
-}
-
-struct GamepadMsg_Updated_Params;
-
-namespace gamepad {
-
-class CONTENT_EXPORT Provider :
- public base::RefCountedThreadSafe<Provider>,
- public base::SystemMonitor::DevicesChangedObserver {
- public:
- explicit Provider(DataFetcher* fetcher);
-
- // Starts or Stops the provider. Called from creator_loop_.
- void Start();
- void Stop();
- base::SharedMemoryHandle GetRendererSharedMemoryHandle(
- base::ProcessHandle renderer_process);
-
- private:
- friend class base::RefCountedThreadSafe<Provider>;
-
- virtual ~Provider();
-
- // Method for starting the polling, runs on polling_thread_.
- void DoInitializePollingThread();
-
- // Method for polling a DataFetcher. Runs on the polling_thread_.
- void DoPoll();
- void ScheduleDoPoll();
-
- virtual void OnDevicesChanged() OVERRIDE;
-
- GamepadHardwareBuffer* SharedMemoryAsHardwareBuffer();
-
- enum { kDesiredSamplingIntervalMs = 16 };
-
- // The Message Loop on which this object was created.
- // Typically the I/O loop, but may be something else during testing.
- scoped_refptr<base::MessageLoopProxy> creator_loop_;
- scoped_ptr<DataFetcher> provided_fetcher_;
-
- // When polling_thread_ is running, members below are only to be used
- // from that thread.
- scoped_ptr<DataFetcher> data_fetcher_;
- base::SharedMemory gamepad_shared_memory_;
- bool devices_changed_;
-
- // Polling is done on this background thread.
- scoped_ptr<base::Thread> polling_thread_;
-
- static Provider* instance_;
- base::WeakPtrFactory<Provider> weak_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(Provider);
-};
-
-} // namespace gamepad
-
-#endif // CONTENT_BROWSER_GAMEPAD_PROVIDER_H_
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