| Index: chrome/browser/net/network_stats.h
|
| diff --git a/chrome/browser/net/network_stats.h b/chrome/browser/net/network_stats.h
|
| index 10af9a3b220b5e2a5b055e25ed4899d4f50a8abd..e241899ae4793cc68666ada1ecb438bc3cf5303e 100644
|
| --- a/chrome/browser/net/network_stats.h
|
| +++ b/chrome/browser/net/network_stats.h
|
| @@ -209,16 +209,16 @@ class UDPStatsClient : public NetworkStats {
|
| // Called after host is resolved. Creates UDClientSocket and connects to the
|
| // server. If successfully connected, then calls ConnectComplete() to start
|
| // the echo protocol. Returns |false| if there is any error.
|
| - virtual bool DoConnect(int result);
|
| + virtual bool DoConnect(int result) OVERRIDE;
|
|
|
| // This method calls NetworkStats::ReadComplete() to verify the data and calls
|
| // Finish() if there is an error or if read callback didn't return any data
|
| // (|result| is less than or equal to 0).
|
| - virtual bool ReadComplete(int result);
|
| + virtual bool ReadComplete(int result) OVERRIDE;
|
|
|
| // Collects stats for UDP connectivity. This is called when all the data from
|
| // server is read or when there is a failure during connect/read/write.
|
| - virtual void Finish(Status status, int result);
|
| + virtual void Finish(Status status, int result) OVERRIDE;
|
| };
|
|
|
| class TCPStatsClient : public NetworkStats {
|
| @@ -234,15 +234,15 @@ class TCPStatsClient : public NetworkStats {
|
|
|
| // Called after host is resolved. Creates TCPClientSocket and connects to the
|
| // server.
|
| - virtual bool DoConnect(int result);
|
| + virtual bool DoConnect(int result) OVERRIDE;
|
|
|
| // This method calls NetworkStats::ReadComplete() to verify the data and calls
|
| // Finish() if there is an error (|result| is less than 0).
|
| - virtual bool ReadComplete(int result);
|
| + virtual bool ReadComplete(int result) OVERRIDE;
|
|
|
| // Collects stats for TCP connectivity. This is called when all the data from
|
| // server is read or when there is a failure during connect/read/write.
|
| - virtual void Finish(Status status, int result);
|
| + virtual void Finish(Status status, int result) OVERRIDE;
|
|
|
| private:
|
| // Callback that is called when connect is completed and calls
|
|
|