| Index: ui/gfx/compositor/layer_animator_unittest.cc
|
| diff --git a/ui/gfx/compositor/layer_animator_unittest.cc b/ui/gfx/compositor/layer_animator_unittest.cc
|
| index 84bc4a37b70eaf8c9bec9da22b9a65a13461704e..57ef10dde78462d69363c2a6eb38a2873b25d5f4 100644
|
| --- a/ui/gfx/compositor/layer_animator_unittest.cc
|
| +++ b/ui/gfx/compositor/layer_animator_unittest.cc
|
| @@ -628,13 +628,13 @@ TEST(LayerAnimatorTest, CyclicSequences) {
|
| EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
|
|
|
| // Skip ahead by a lot.
|
| - element->Step(start_time + base::TimeDelta::FromMilliseconds(1000000000000));
|
| + element->Step(start_time + base::TimeDelta::FromMilliseconds(1000000000));
|
|
|
| EXPECT_TRUE(animator->is_animating());
|
| EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
|
|
|
| // Skip ahead by a lot.
|
| - element->Step(start_time + base::TimeDelta::FromMilliseconds(1000000001000));
|
| + element->Step(start_time + base::TimeDelta::FromMilliseconds(1000001000));
|
|
|
| EXPECT_TRUE(animator->is_animating());
|
| EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
|
|
|