Index: ui/gfx/compositor/layer_animator_unittest.cc |
diff --git a/ui/gfx/compositor/layer_animator_unittest.cc b/ui/gfx/compositor/layer_animator_unittest.cc |
index 84bc4a37b70eaf8c9bec9da22b9a65a13461704e..57ef10dde78462d69363c2a6eb38a2873b25d5f4 100644 |
--- a/ui/gfx/compositor/layer_animator_unittest.cc |
+++ b/ui/gfx/compositor/layer_animator_unittest.cc |
@@ -628,13 +628,13 @@ TEST(LayerAnimatorTest, CyclicSequences) { |
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); |
// Skip ahead by a lot. |
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000000000000)); |
+ element->Step(start_time + base::TimeDelta::FromMilliseconds(1000000000)); |
EXPECT_TRUE(animator->is_animating()); |
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); |
// Skip ahead by a lot. |
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000000001000)); |
+ element->Step(start_time + base::TimeDelta::FromMilliseconds(1000001000)); |
EXPECT_TRUE(animator->is_animating()); |
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); |