Index: remoting/protocol/channel_dispatcher_base.h |
diff --git a/remoting/protocol/channel_dispatcher_base.h b/remoting/protocol/channel_dispatcher_base.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..49e779405547c970bf703a36d4f312c03a1d626d |
--- /dev/null |
+++ b/remoting/protocol/channel_dispatcher_base.h |
@@ -0,0 +1,62 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
+#define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
+ |
+#include <string> |
+ |
+#include "base/basictypes.h" |
+#include "base/callback.h" |
+#include "base/memory/scoped_ptr.h" |
+ |
+namespace net { |
+class StreamSocket; |
+} // namespace net |
+ |
+namespace remoting { |
+namespace protocol { |
+ |
+class Session; |
+ |
+// Base class for channel dispatchers. It is responsible for creation |
Wez
2011/11/21 02:39:04
nit: What kind of dispatchers? I/O dispatchers, p
Sergey Ulanov
2011/11/21 22:14:22
Done.
|
+// of channel with the name specified in the constructor. |
Wez
2011/11/21 02:39:04
nit: It's responsible for creating the named chann
Sergey Ulanov
2011/11/21 22:14:22
Done.
|
+class ChannelDispatcherBase { |
+ public: |
+ // The callback is called when initialization is finished. The |
+ // parameter is set to true on success. |
+ typedef base::Callback<void(bool)> InitializedCallback; |
+ |
+ explicit ChannelDispatcherBase(const char* channel_name); |
Wez
2011/11/21 02:39:04
Should this be protected?
Sergey Ulanov
2011/11/21 22:14:22
Done.
|
+ virtual ~ChannelDispatcherBase(); |
+ |
+ // Creates and connects channel in the specified |session|. Called |
Wez
2011/11/21 02:39:04
typo: Called -> caller.
Wez
2011/11/21 02:39:04
nit: connects _the_ channel.
Wez
2011/11/21 02:39:04
nit: |session| -> Session. (|session| isn't the t
Sergey Ulanov
2011/11/21 22:14:22
Done.
Sergey Ulanov
2011/11/21 22:14:22
Done.
Sergey Ulanov
2011/11/21 22:14:22
Done.
|
+ // retains ownership of |session|. |
+ void Init(Session* session, const InitializedCallback& callback); |
+ |
+ // Returns true if the channel is currently connected. |
+ bool is_connected() { return channel_.get() != NULL; } |
Wez
2011/11/21 02:39:04
nit: This could be { return channel() != NULL; }
Sergey Ulanov
2011/11/21 22:14:22
Done.
|
+ |
+ protected: |
+ net::StreamSocket* channel() { return channel_.get(); } |
+ |
+ // Called when channel is initialized. Must be overriden in the |
+ // child classes. Should not delete the dispatcher. |
+ virtual void OnInitialized() = 0; |
+ |
+ private: |
+ void OnChannelReady(net::StreamSocket* socket); |
+ |
+ std::string channel_name_; |
+ Session* session_; |
+ InitializedCallback initialized_callback_; |
+ scoped_ptr<net::StreamSocket> channel_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase); |
+}; |
+ |
+} // namespace protocol |
+} // namespace remoting |
+ |
+#endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |