| Index: content/browser/gamepad/gamepad_provider_unittest.cc | 
| diff --git a/content/browser/gamepad/gamepad_provider_unittest.cc b/content/browser/gamepad/gamepad_provider_unittest.cc | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..e11099806d6c63709bccc76a8fd421f2ba19a309 | 
| --- /dev/null | 
| +++ b/content/browser/gamepad/gamepad_provider_unittest.cc | 
| @@ -0,0 +1,123 @@ | 
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
| +// Use of this source code is governed by a BSD-style license that can be | 
| +// found in the LICENSE file. | 
| + | 
| +#include "base/memory/scoped_ptr.h" | 
| +#include "base/process_util.h" | 
| +#include "base/synchronization/waitable_event.h" | 
| +#include "base/system_monitor/system_monitor.h" | 
| +#include "content/browser/gamepad/gamepad_provider.h" | 
| +#include "content/common/gamepad_messages.h" | 
| +#include "testing/gtest/include/gtest/gtest.h" | 
| + | 
| +namespace { | 
| + | 
| +class MockDataFetcher : public gamepad::DataFetcher { | 
| + public: | 
| +  MockDataFetcher() : read_data_(false, false) { | 
| +    memset(&test_data, 0, sizeof(test_data)); | 
| +  } | 
| +  virtual void GetGamepadData(WebKit::WebGamepads* pads, | 
| +                              bool devices_changed_hint) OVERRIDE { | 
| +    *pads = test_data; | 
| +    read_data_.Signal(); | 
| +  } | 
| + | 
| +  void SetData(WebKit::WebGamepads& data) { | 
| +    test_data = data; | 
| +  } | 
| + | 
| +  void WaitForDataRead() { return read_data_.Wait(); } | 
| + | 
| +  WebKit::WebGamepads test_data; | 
| +  base::WaitableEvent read_data_; | 
| +}; | 
| + | 
| +// Main test fixture | 
| +class GamepadProviderTest : public testing::Test { | 
| + public: | 
| +  gamepad::Provider* CreateProvider() { | 
| +#if defined(OS_MACOSX) | 
| +    base::SystemMonitor::AllocateSystemIOPorts(); | 
| +#endif | 
| +    system_monitor_.reset(new base::SystemMonitor); | 
| +    mock_data_fetcher_ = new MockDataFetcher; | 
| +    provider_ = new gamepad::Provider(mock_data_fetcher_); | 
| +    return provider_.get(); | 
| +  } | 
| + | 
| + protected: | 
| +  GamepadProviderTest() { | 
| +  } | 
| + | 
| +  MessageLoop main_message_loop_; | 
| +  scoped_ptr<base::SystemMonitor> system_monitor_; | 
| +  MockDataFetcher* mock_data_fetcher_; | 
| +  scoped_refptr<gamepad::Provider> provider_; | 
| +}; | 
| + | 
| +TEST_F(GamepadProviderTest, BasicStartStop) { | 
| +  gamepad::Provider* provider = CreateProvider(); | 
| +  provider->Start(); | 
| +  provider->Stop(); | 
| +  // Just ensure that there's no asserts on startup, shutdown, or destroy. | 
| +} | 
| + | 
| +TEST_F(GamepadProviderTest, PollingAccess) { | 
| +  using namespace gamepad; | 
| + | 
| +  Provider* provider = CreateProvider(); | 
| +  provider->Start(); | 
| + | 
| +  WebKit::WebGamepads test_data; | 
| +  test_data.length = 1; | 
| +  test_data.items[0].connected = true; | 
| +  test_data.items[0].timestamp = 0; | 
| +  test_data.items[0].buttonsLength = 1; | 
| +  test_data.items[0].axesLength = 2; | 
| +  test_data.items[0].buttons[0] = 1.f; | 
| +  test_data.items[0].axes[0] = -1.f; | 
| +  test_data.items[0].axes[1] = .5f; | 
| +  mock_data_fetcher_->SetData(test_data); | 
| + | 
| +  main_message_loop_.RunAllPending(); | 
| + | 
| +  mock_data_fetcher_->WaitForDataRead(); | 
| + | 
| +  // Renderer-side, pull data out of poll buffer. | 
| +  base::SharedMemoryHandle handle = | 
| +      provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle()); | 
| +  scoped_ptr<base::SharedMemory> shared_memory( | 
| +      new base::SharedMemory(handle, true)); | 
| +  EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer))); | 
| +  void* mem = shared_memory->memory(); | 
| + | 
| +  GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem); | 
| +  // See gamepad_hardware_buffer.h for details on the read discipline. | 
| +  base::subtle::Atomic32 start, end; | 
| +  WebKit::WebGamepads output; | 
| +  int contention_count; | 
| + | 
| +  // Here we're attempting to test the read discipline during contention. If | 
| +  // we fail to read this many times, then the read thread is starving, and we | 
| +  // should fail the test. | 
| +  for (contention_count = 0; contention_count < 10; ++contention_count) { | 
| +    end = base::subtle::Acquire_Load(&hwbuf->end_marker); | 
| +    memcpy(&output, &hwbuf->buffer, sizeof(output)); | 
| +    start = base::subtle::Acquire_Load(&hwbuf->start_marker); | 
| +    if (start == end) | 
| +        break; | 
| +    base::PlatformThread::YieldCurrentThread(); | 
| +  } | 
| +  EXPECT_GT(10, contention_count); | 
| +  EXPECT_EQ(1u, output.length); | 
| +  EXPECT_EQ(1u, output.items[0].buttonsLength); | 
| +  EXPECT_EQ(1.f, output.items[0].buttons[0]); | 
| +  EXPECT_EQ(2u, output.items[0].axesLength); | 
| +  EXPECT_EQ(-1.f, output.items[0].axes[0]); | 
| +  EXPECT_EQ(0.5f, output.items[0].axes[1]); | 
| + | 
| +  provider->Stop(); | 
| +} | 
| + | 
| +}  // namespace | 
|  |