| Index: content/browser/gamepad/gamepad_provider_unittest.cc
|
| diff --git a/content/browser/gamepad/gamepad_provider_unittest.cc b/content/browser/gamepad/gamepad_provider_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e11099806d6c63709bccc76a8fd421f2ba19a309
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/gamepad_provider_unittest.cc
|
| @@ -0,0 +1,123 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/process_util.h"
|
| +#include "base/synchronization/waitable_event.h"
|
| +#include "base/system_monitor/system_monitor.h"
|
| +#include "content/browser/gamepad/gamepad_provider.h"
|
| +#include "content/common/gamepad_messages.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace {
|
| +
|
| +class MockDataFetcher : public gamepad::DataFetcher {
|
| + public:
|
| + MockDataFetcher() : read_data_(false, false) {
|
| + memset(&test_data, 0, sizeof(test_data));
|
| + }
|
| + virtual void GetGamepadData(WebKit::WebGamepads* pads,
|
| + bool devices_changed_hint) OVERRIDE {
|
| + *pads = test_data;
|
| + read_data_.Signal();
|
| + }
|
| +
|
| + void SetData(WebKit::WebGamepads& data) {
|
| + test_data = data;
|
| + }
|
| +
|
| + void WaitForDataRead() { return read_data_.Wait(); }
|
| +
|
| + WebKit::WebGamepads test_data;
|
| + base::WaitableEvent read_data_;
|
| +};
|
| +
|
| +// Main test fixture
|
| +class GamepadProviderTest : public testing::Test {
|
| + public:
|
| + gamepad::Provider* CreateProvider() {
|
| +#if defined(OS_MACOSX)
|
| + base::SystemMonitor::AllocateSystemIOPorts();
|
| +#endif
|
| + system_monitor_.reset(new base::SystemMonitor);
|
| + mock_data_fetcher_ = new MockDataFetcher;
|
| + provider_ = new gamepad::Provider(mock_data_fetcher_);
|
| + return provider_.get();
|
| + }
|
| +
|
| + protected:
|
| + GamepadProviderTest() {
|
| + }
|
| +
|
| + MessageLoop main_message_loop_;
|
| + scoped_ptr<base::SystemMonitor> system_monitor_;
|
| + MockDataFetcher* mock_data_fetcher_;
|
| + scoped_refptr<gamepad::Provider> provider_;
|
| +};
|
| +
|
| +TEST_F(GamepadProviderTest, BasicStartStop) {
|
| + gamepad::Provider* provider = CreateProvider();
|
| + provider->Start();
|
| + provider->Stop();
|
| + // Just ensure that there's no asserts on startup, shutdown, or destroy.
|
| +}
|
| +
|
| +TEST_F(GamepadProviderTest, PollingAccess) {
|
| + using namespace gamepad;
|
| +
|
| + Provider* provider = CreateProvider();
|
| + provider->Start();
|
| +
|
| + WebKit::WebGamepads test_data;
|
| + test_data.length = 1;
|
| + test_data.items[0].connected = true;
|
| + test_data.items[0].timestamp = 0;
|
| + test_data.items[0].buttonsLength = 1;
|
| + test_data.items[0].axesLength = 2;
|
| + test_data.items[0].buttons[0] = 1.f;
|
| + test_data.items[0].axes[0] = -1.f;
|
| + test_data.items[0].axes[1] = .5f;
|
| + mock_data_fetcher_->SetData(test_data);
|
| +
|
| + main_message_loop_.RunAllPending();
|
| +
|
| + mock_data_fetcher_->WaitForDataRead();
|
| +
|
| + // Renderer-side, pull data out of poll buffer.
|
| + base::SharedMemoryHandle handle =
|
| + provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle());
|
| + scoped_ptr<base::SharedMemory> shared_memory(
|
| + new base::SharedMemory(handle, true));
|
| + EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer)));
|
| + void* mem = shared_memory->memory();
|
| +
|
| + GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem);
|
| + // See gamepad_hardware_buffer.h for details on the read discipline.
|
| + base::subtle::Atomic32 start, end;
|
| + WebKit::WebGamepads output;
|
| + int contention_count;
|
| +
|
| + // Here we're attempting to test the read discipline during contention. If
|
| + // we fail to read this many times, then the read thread is starving, and we
|
| + // should fail the test.
|
| + for (contention_count = 0; contention_count < 10; ++contention_count) {
|
| + end = base::subtle::Acquire_Load(&hwbuf->end_marker);
|
| + memcpy(&output, &hwbuf->buffer, sizeof(output));
|
| + start = base::subtle::Acquire_Load(&hwbuf->start_marker);
|
| + if (start == end)
|
| + break;
|
| + base::PlatformThread::YieldCurrentThread();
|
| + }
|
| + EXPECT_GT(10, contention_count);
|
| + EXPECT_EQ(1u, output.length);
|
| + EXPECT_EQ(1u, output.items[0].buttonsLength);
|
| + EXPECT_EQ(1.f, output.items[0].buttons[0]);
|
| + EXPECT_EQ(2u, output.items[0].axesLength);
|
| + EXPECT_EQ(-1.f, output.items[0].axes[0]);
|
| + EXPECT_EQ(0.5f, output.items[0].axes[1]);
|
| +
|
| + provider->Stop();
|
| +}
|
| +
|
| +} // namespace
|
|
|