| Index: content/browser/gamepad/data_fetcher_win.h
|
| diff --git a/content/browser/gamepad/data_fetcher_win.h b/content/browser/gamepad/data_fetcher_win.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..46a3d5aeff2b42e815daa805b77efd4eb18abbad
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/data_fetcher_win.h
|
| @@ -0,0 +1,32 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_
|
| +#define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_
|
| +
|
| +#include "build/build_config.h"
|
| +
|
| +#ifndef WIN32_LEAN_AND_MEAN
|
| +#define WIN32_LEAN_AND_MEAN
|
| +#endif
|
| +#include <windows.h>
|
| +#include <XInput.h>
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "content/browser/gamepad/data_fetcher.h"
|
| +
|
| +namespace gamepad {
|
| +
|
| +class DataFetcherWindows : public DataFetcher {
|
| + public:
|
| + DataFetcherWindows();
|
| + virtual void GetGamepadData(WebKit::WebGamepads* pads,
|
| + bool devices_changed_hint) OVERRIDE;
|
| + private:
|
| + bool xinput_available_;
|
| +};
|
| +
|
| +} // namespace gamepad
|
| +
|
| +#endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_
|
|
|