Index: content/gpu/gpu_info_collector.h |
diff --git a/content/gpu/gpu_info_collector.h b/content/gpu/gpu_info_collector.h |
index b0df5aab0a74de410aab0453a6e08561543eeaa7..e152a0b771a6d98ca645a3fccef333db0c606fbe 100644 |
--- a/content/gpu/gpu_info_collector.h |
+++ b/content/gpu/gpu_info_collector.h |
@@ -30,13 +30,13 @@ bool CollectPreliminaryGraphicsInfo(content::GPUInfo* gpu_info); |
// The selection between the two methods is done in the cc file. |
// A D3D argument is passed in for testing purposes |
-bool CONTENT_EXPORT CollectGraphicsInfoD3D(IDirect3D9* d3d, |
+CONTENT_EXPORT bool CollectGraphicsInfoD3D(IDirect3D9* d3d, |
content::GPUInfo* gpu_info); |
// Collects D3D driver version/date through registry lookup. |
// Note that this does not require a D3D context. |
// device_id here is the raw data in DISPLAY_DEVICE. |
-bool CONTENT_EXPORT CollectDriverInfoD3D(const std::wstring& device_id, |
+CONTENT_EXPORT bool CollectDriverInfoD3D(const std::wstring& device_id, |
content::GPUInfo* gpu_info); |
// Collect the DirectX Disagnostics information about the attached displays. |
@@ -44,7 +44,7 @@ bool GetDxDiagnostics(content::DxDiagNode* output); |
#endif |
// All platforms have a GL version for collecting information |
-bool CONTENT_EXPORT CollectGraphicsInfoGL(content::GPUInfo* gpu_info); |
+CONTENT_EXPORT bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info); |
// Collect GL and Shading language version information |
bool CollectGLVersionInfo(content::GPUInfo* gpu_info); |