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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_GPU_GPU_INFO_COLLECTOR_H_ | 5 #ifndef CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
6 #define CONTENT_GPU_GPU_INFO_COLLECTOR_H_ | 6 #define CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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23 // without creating a GL/DirectX context (and without the danger of crashing). | 23 // without creating a GL/DirectX context (and without the danger of crashing). |
24 // The subset each platform collects may be different. | 24 // The subset each platform collects may be different. |
25 bool CollectPreliminaryGraphicsInfo(content::GPUInfo* gpu_info); | 25 bool CollectPreliminaryGraphicsInfo(content::GPUInfo* gpu_info); |
26 | 26 |
27 #if defined(OS_WIN) | 27 #if defined(OS_WIN) |
28 // Windows provides two ways of doing graphics so we need two ways of | 28 // Windows provides two ways of doing graphics so we need two ways of |
29 // collecting info based on what's on a user's machine. | 29 // collecting info based on what's on a user's machine. |
30 // The selection between the two methods is done in the cc file. | 30 // The selection between the two methods is done in the cc file. |
31 | 31 |
32 // A D3D argument is passed in for testing purposes | 32 // A D3D argument is passed in for testing purposes |
33 bool CONTENT_EXPORT CollectGraphicsInfoD3D(IDirect3D9* d3d, | 33 CONTENT_EXPORT bool CollectGraphicsInfoD3D(IDirect3D9* d3d, |
34 content::GPUInfo* gpu_info); | 34 content::GPUInfo* gpu_info); |
35 | 35 |
36 // Collects D3D driver version/date through registry lookup. | 36 // Collects D3D driver version/date through registry lookup. |
37 // Note that this does not require a D3D context. | 37 // Note that this does not require a D3D context. |
38 // device_id here is the raw data in DISPLAY_DEVICE. | 38 // device_id here is the raw data in DISPLAY_DEVICE. |
39 bool CONTENT_EXPORT CollectDriverInfoD3D(const std::wstring& device_id, | 39 CONTENT_EXPORT bool CollectDriverInfoD3D(const std::wstring& device_id, |
40 content::GPUInfo* gpu_info); | 40 content::GPUInfo* gpu_info); |
41 | 41 |
42 // Collect the DirectX Disagnostics information about the attached displays. | 42 // Collect the DirectX Disagnostics information about the attached displays. |
43 bool GetDxDiagnostics(content::DxDiagNode* output); | 43 bool GetDxDiagnostics(content::DxDiagNode* output); |
44 #endif | 44 #endif |
45 | 45 |
46 // All platforms have a GL version for collecting information | 46 // All platforms have a GL version for collecting information |
47 bool CONTENT_EXPORT CollectGraphicsInfoGL(content::GPUInfo* gpu_info); | 47 CONTENT_EXPORT bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info); |
48 | 48 |
49 // Collect GL and Shading language version information | 49 // Collect GL and Shading language version information |
50 bool CollectGLVersionInfo(content::GPUInfo* gpu_info); | 50 bool CollectGLVersionInfo(content::GPUInfo* gpu_info); |
51 | 51 |
52 // Platform specific method for collecting vendor and device ids | 52 // Platform specific method for collecting vendor and device ids |
53 bool CollectVideoCardInfo(content::GPUInfo* gpu_info); | 53 bool CollectVideoCardInfo(content::GPUInfo* gpu_info); |
54 | 54 |
55 // Each platform stores the driver version on the GL_VERSION string differently | 55 // Each platform stores the driver version on the GL_VERSION string differently |
56 bool CollectDriverInfoGL(content::GPUInfo* gpu_info); | 56 bool CollectDriverInfoGL(content::GPUInfo* gpu_info); |
57 | 57 |
58 } // namespace gpu_info_collector | 58 } // namespace gpu_info_collector |
59 | 59 |
60 #endif // CONTENT_GPU_GPU_INFO_COLLECTOR_H_ | 60 #endif // CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
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