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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_GPU_GPU_INFO_COLLECTOR_H_ | 5 #ifndef CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
| 6 #define CONTENT_GPU_GPU_INFO_COLLECTOR_H_ | 6 #define CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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| 23 // without creating a GL/DirectX context (and without the danger of crashing). | 23 // without creating a GL/DirectX context (and without the danger of crashing). |
| 24 // The subset each platform collects may be different. | 24 // The subset each platform collects may be different. |
| 25 bool CollectPreliminaryGraphicsInfo(content::GPUInfo* gpu_info); | 25 bool CollectPreliminaryGraphicsInfo(content::GPUInfo* gpu_info); |
| 26 | 26 |
| 27 #if defined(OS_WIN) | 27 #if defined(OS_WIN) |
| 28 // Windows provides two ways of doing graphics so we need two ways of | 28 // Windows provides two ways of doing graphics so we need two ways of |
| 29 // collecting info based on what's on a user's machine. | 29 // collecting info based on what's on a user's machine. |
| 30 // The selection between the two methods is done in the cc file. | 30 // The selection between the two methods is done in the cc file. |
| 31 | 31 |
| 32 // A D3D argument is passed in for testing purposes | 32 // A D3D argument is passed in for testing purposes |
| 33 bool CONTENT_EXPORT CollectGraphicsInfoD3D(IDirect3D9* d3d, | 33 CONTENT_EXPORT bool CollectGraphicsInfoD3D(IDirect3D9* d3d, |
| 34 content::GPUInfo* gpu_info); | 34 content::GPUInfo* gpu_info); |
| 35 | 35 |
| 36 // Collects D3D driver version/date through registry lookup. | 36 // Collects D3D driver version/date through registry lookup. |
| 37 // Note that this does not require a D3D context. | 37 // Note that this does not require a D3D context. |
| 38 // device_id here is the raw data in DISPLAY_DEVICE. | 38 // device_id here is the raw data in DISPLAY_DEVICE. |
| 39 bool CONTENT_EXPORT CollectDriverInfoD3D(const std::wstring& device_id, | 39 CONTENT_EXPORT bool CollectDriverInfoD3D(const std::wstring& device_id, |
| 40 content::GPUInfo* gpu_info); | 40 content::GPUInfo* gpu_info); |
| 41 | 41 |
| 42 // Collect the DirectX Disagnostics information about the attached displays. | 42 // Collect the DirectX Disagnostics information about the attached displays. |
| 43 bool GetDxDiagnostics(content::DxDiagNode* output); | 43 bool GetDxDiagnostics(content::DxDiagNode* output); |
| 44 #endif | 44 #endif |
| 45 | 45 |
| 46 // All platforms have a GL version for collecting information | 46 // All platforms have a GL version for collecting information |
| 47 bool CONTENT_EXPORT CollectGraphicsInfoGL(content::GPUInfo* gpu_info); | 47 CONTENT_EXPORT bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info); |
| 48 | 48 |
| 49 // Collect GL and Shading language version information | 49 // Collect GL and Shading language version information |
| 50 bool CollectGLVersionInfo(content::GPUInfo* gpu_info); | 50 bool CollectGLVersionInfo(content::GPUInfo* gpu_info); |
| 51 | 51 |
| 52 // Platform specific method for collecting vendor and device ids | 52 // Platform specific method for collecting vendor and device ids |
| 53 bool CollectVideoCardInfo(content::GPUInfo* gpu_info); | 53 bool CollectVideoCardInfo(content::GPUInfo* gpu_info); |
| 54 | 54 |
| 55 // Each platform stores the driver version on the GL_VERSION string differently | 55 // Each platform stores the driver version on the GL_VERSION string differently |
| 56 bool CollectDriverInfoGL(content::GPUInfo* gpu_info); | 56 bool CollectDriverInfoGL(content::GPUInfo* gpu_info); |
| 57 | 57 |
| 58 } // namespace gpu_info_collector | 58 } // namespace gpu_info_collector |
| 59 | 59 |
| 60 #endif // CONTENT_GPU_GPU_INFO_COLLECTOR_H_ | 60 #endif // CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
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