| Index: src/mark-compact.cc
|
| diff --git a/src/mark-compact.cc b/src/mark-compact.cc
|
| index 94e65fa3a3bdaf13681fca8a89ef1be6327561f7..c5364839892d32ada96e22b09aa80a0c5fc0835f 100644
|
| --- a/src/mark-compact.cc
|
| +++ b/src/mark-compact.cc
|
| @@ -1635,15 +1635,14 @@ void MarkCompactCollector::MarkDescriptorArray(
|
|
|
| RecordSlot(slot, slot, *slot);
|
|
|
| - PropertyType type = details.type();
|
| - if (type < FIRST_PHANTOM_PROPERTY_TYPE) {
|
| + if (details.IsProperty()) {
|
| HeapObject* object = HeapObject::cast(value);
|
| MarkBit mark = Marking::MarkBitFrom(HeapObject::cast(object));
|
| if (!mark.Get()) {
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| SetMark(HeapObject::cast(object), mark);
|
| marking_deque_.PushBlack(object);
|
| }
|
| - } else if (type == ELEMENTS_TRANSITION && value->IsFixedArray()) {
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| + } else if (details.type() == ELEMENTS_TRANSITION && value->IsFixedArray()) {
|
| // For maps with multiple elements transitions, the transition maps are
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| // stored in a FixedArray. Keep the fixed array alive but not the maps
|
| // that it refers to.
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|
|