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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1628 // If the pair (value, details) at index i, i+1 is not | 1628 // If the pair (value, details) at index i, i+1 is not |
1629 // a transition or null descriptor, mark the value. | 1629 // a transition or null descriptor, mark the value. |
1630 PropertyDetails details(Smi::cast(contents->get(i + 1))); | 1630 PropertyDetails details(Smi::cast(contents->get(i + 1))); |
1631 | 1631 |
1632 Object** slot = contents->data_start() + i; | 1632 Object** slot = contents->data_start() + i; |
1633 Object* value = *slot; | 1633 Object* value = *slot; |
1634 if (!value->IsHeapObject()) continue; | 1634 if (!value->IsHeapObject()) continue; |
1635 | 1635 |
1636 RecordSlot(slot, slot, *slot); | 1636 RecordSlot(slot, slot, *slot); |
1637 | 1637 |
1638 PropertyType type = details.type(); | 1638 if (details.IsProperty()) { |
1639 if (type < FIRST_PHANTOM_PROPERTY_TYPE) { | |
1640 HeapObject* object = HeapObject::cast(value); | 1639 HeapObject* object = HeapObject::cast(value); |
1641 MarkBit mark = Marking::MarkBitFrom(HeapObject::cast(object)); | 1640 MarkBit mark = Marking::MarkBitFrom(HeapObject::cast(object)); |
1642 if (!mark.Get()) { | 1641 if (!mark.Get()) { |
1643 SetMark(HeapObject::cast(object), mark); | 1642 SetMark(HeapObject::cast(object), mark); |
1644 marking_deque_.PushBlack(object); | 1643 marking_deque_.PushBlack(object); |
1645 } | 1644 } |
1646 } else if (type == ELEMENTS_TRANSITION && value->IsFixedArray()) { | 1645 } else if (details.type() == ELEMENTS_TRANSITION && value->IsFixedArray()) { |
1647 // For maps with multiple elements transitions, the transition maps are | 1646 // For maps with multiple elements transitions, the transition maps are |
1648 // stored in a FixedArray. Keep the fixed array alive but not the maps | 1647 // stored in a FixedArray. Keep the fixed array alive but not the maps |
1649 // that it refers to. | 1648 // that it refers to. |
1650 HeapObject* object = HeapObject::cast(value); | 1649 HeapObject* object = HeapObject::cast(value); |
1651 MarkBit mark = Marking::MarkBitFrom(HeapObject::cast(object)); | 1650 MarkBit mark = Marking::MarkBitFrom(HeapObject::cast(object)); |
1652 if (!mark.Get()) { | 1651 if (!mark.Get()) { |
1653 SetMark(HeapObject::cast(object), mark); | 1652 SetMark(HeapObject::cast(object), mark); |
1654 } | 1653 } |
1655 } | 1654 } |
1656 } | 1655 } |
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3774 while (buffer != NULL) { | 3773 while (buffer != NULL) { |
3775 SlotsBuffer* next_buffer = buffer->next(); | 3774 SlotsBuffer* next_buffer = buffer->next(); |
3776 DeallocateBuffer(buffer); | 3775 DeallocateBuffer(buffer); |
3777 buffer = next_buffer; | 3776 buffer = next_buffer; |
3778 } | 3777 } |
3779 *buffer_address = NULL; | 3778 *buffer_address = NULL; |
3780 } | 3779 } |
3781 | 3780 |
3782 | 3781 |
3783 } } // namespace v8::internal | 3782 } } // namespace v8::internal |
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