| Index: ui/base/win/atl_module.h
|
| ===================================================================
|
| --- ui/base/win/atl_module.h (revision 0)
|
| +++ ui/base/win/atl_module.h (revision 0)
|
| @@ -0,0 +1,38 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_BASE_WIN_ATL_MODULE_H_
|
| +#define UI_BASE_WIN_ATL_MODULE_H_
|
| +#pragma once
|
| +
|
| +#include <atlbase.h>
|
| +#include <atlcom.h>
|
| +
|
| +#include "base/basictypes.h"
|
| +
|
| +namespace ui {
|
| +namespace win {
|
| +
|
| +// Ensure that we have exactly one ATL module registered. It's safe to
|
| +// call this more than once. ATL functions will crash if there's no
|
| +// ATL module registered, or if you try to register two of them, so
|
| +// dynamically registering one if needed makes it much easier for us
|
| +// to support different build configurations like multi-dll without
|
| +// worrying about which side of a module boundary each ATL module object
|
| +// belongs on.
|
| +//
|
| +// This function must be implemented in this header file rather than a
|
| +// source file so that it's inlined into the module where it's included,
|
| +// rather than in the "ui" module.
|
| +static void CreateATLModuleIfNeeded() {
|
| + if (_pAtlModule == NULL) {
|
| + // This creates the module and automatically updates _pAtlModule.
|
| + CR_DEFINE_STATIC_LOCAL(CComModule, module, ());
|
| + }
|
| +}
|
| +
|
| +} // namespace win
|
| +} // namespace ui
|
| +
|
| +#endif // UI_BASE_WIN_ATL_MODULE_H_
|
|
|