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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_BASE_WIN_ATL_MODULE_H_ |
| 6 #define UI_BASE_WIN_ATL_MODULE_H_ |
| 7 #pragma once |
| 8 |
| 9 #include <atlbase.h> |
| 10 #include <atlcom.h> |
| 11 |
| 12 #include "base/basictypes.h" |
| 13 |
| 14 namespace ui { |
| 15 namespace win { |
| 16 |
| 17 // Ensure that we have exactly one ATL module registered. It's safe to |
| 18 // call this more than once. ATL functions will crash if there's no |
| 19 // ATL module registered, or if you try to register two of them, so |
| 20 // dynamically registering one if needed makes it much easier for us |
| 21 // to support different build configurations like multi-dll without |
| 22 // worrying about which side of a module boundary each ATL module object |
| 23 // belongs on. |
| 24 // |
| 25 // This function must be implemented in this header file rather than a |
| 26 // source file so that it's inlined into the module where it's included, |
| 27 // rather than in the "ui" module. |
| 28 static void CreateATLModuleIfNeeded() { |
| 29 if (_pAtlModule == NULL) { |
| 30 // This creates the module and automatically updates _pAtlModule. |
| 31 CR_DEFINE_STATIC_LOCAL(CComModule, module, ()); |
| 32 } |
| 33 } |
| 34 |
| 35 } // namespace win |
| 36 } // namespace ui |
| 37 |
| 38 #endif // UI_BASE_WIN_ATL_MODULE_H_ |
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