Chromium Code Reviews| Index: ui/base/win/atl_module.h |
| =================================================================== |
| --- ui/base/win/atl_module.h (revision 0) |
| +++ ui/base/win/atl_module.h (revision 0) |
| @@ -0,0 +1,36 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_BASE_WIN_ATL_MODULE_H_ |
| +#define UI_BASE_WIN_ATL_MODULE_H_ |
| +#pragma once |
| + |
| +#include <atlbase.h> |
| +#include <atlcom.h> |
| + |
| +namespace ui { |
| +namespace win { |
| + |
| +// Ensure that we have exactly one ATL module registered. It's safe to |
| +// call this more than once. ATL functions will crash if there's no |
| +// ATL module registered, or if you try to register two of them, so |
| +// dynamically registering one if needed makes it much easier for us |
| +// to support different build configurations like multi-dll without |
| +// worrying about which side of a module boundary each ATL module object |
| +// belongs on. |
| +// |
| +// This function must be implemented in this header file rather than a |
| +// source file so that it's inlined into the module where it's included, |
| +// rather than in the "base" module. |
|
Nico
2011/11/14 16:21:13
"ui"
dmazzoni
2011/11/14 16:27:41
Done.
|
| +static void CreateATLModuleIfNeeded() { |
| + if (_pAtlModule == NULL) { |
| + // This creates the module and automatically updates _pAtlModule. |
| + static CComModule module; |
|
Nico
2011/11/14 16:21:13
Does CComModule have a destructor? Can you think o
dmazzoni
2011/11/14 16:27:41
My understanding is that the destructor is useful
Nico
2011/11/14 16:34:28
Can we try if that works then?
|
| + } |
| +} |
| + |
| +} // namespace win |
| +} // namespace ui |
| + |
| +#endif // UI_BASE_WIN_ATL_MODULE_H_ |