| Index: media/video/video_decode_engine.h
|
| diff --git a/media/video/video_decode_engine.h b/media/video/video_decode_engine.h
|
| index c2b1bfaf863401a8f6359f1615b4360b4704e30a..2d52b2450dfde768837b1f80a84e70487a980eb0 100644
|
| --- a/media/video/video_decode_engine.h
|
| +++ b/media/video/video_decode_engine.h
|
| @@ -11,13 +11,9 @@
|
| #include "media/base/video_decoder_config.h"
|
| #include "media/base/video_frame.h"
|
|
|
| -class MessageLoop;
|
| -
|
| namespace media {
|
|
|
| class Buffer;
|
| -class VideoDecodeContext;
|
| -
|
| struct PipelineStatistics;
|
|
|
| class MEDIA_EXPORT VideoDecodeEngine {
|
| @@ -66,17 +62,9 @@ class MEDIA_EXPORT VideoDecodeEngine {
|
|
|
| // Initialize the engine with specified configuration.
|
| //
|
| - // |decode_context| is used for allocation of VideoFrame.
|
| - // It is important that |decode_context| is called only on |message_loop|.
|
| - //
|
| - // TODO(hclam): Currently refactoring code to use VideoDecodeContext so
|
| - // |context| may be NULL in some cases.
|
| - //
|
| // Engine should call EventHandler::OnInitializeDone() whether the
|
| // initialization operation finished successfully or not.
|
| - virtual void Initialize(MessageLoop* message_loop,
|
| - EventHandler* event_handler,
|
| - VideoDecodeContext* context,
|
| + virtual void Initialize(EventHandler* event_handler,
|
| const VideoDecoderConfig& config) = 0;
|
|
|
| // Uninitialize the engine. Engine should destroy all resources and call
|
|
|