| Index: ui/gfx/compositor/layer.h
|
| ===================================================================
|
| --- ui/gfx/compositor/layer.h (revision 107719)
|
| +++ ui/gfx/compositor/layer.h (working copy)
|
| @@ -18,6 +18,7 @@
|
| #include "ui/gfx/rect.h"
|
| #include "ui/gfx/transform.h"
|
| #include "ui/gfx/compositor/compositor.h"
|
| +#include "ui/gfx/compositor/layer_animation_manager.h"
|
| #include "ui/gfx/compositor/layer_animator_delegate.h"
|
| #include "ui/gfx/compositor/layer_delegate.h"
|
|
|
| @@ -25,9 +26,8 @@
|
|
|
| namespace ui {
|
|
|
| +class Animation;
|
| class Compositor;
|
| -class LayerAnimator;
|
| -class LayerAnimationSequence;
|
| class Texture;
|
|
|
| // Layer manages a texture, transform and a set of child Layers. Any View that
|
| @@ -84,23 +84,22 @@
|
| // Returns true if this Layer contains |other| somewhere in its children.
|
| bool Contains(const Layer* other) const;
|
|
|
| - // The layer's animator is responsible for causing automatic animations when
|
| - // properties are set. It also manages a queue of pending animations and
|
| - // handles blending of animations. The layer takes ownership of the animator.
|
| - void SetAnimator(LayerAnimator* animator);
|
| + // Sets the animation to use for changes to opacity, position or transform.
|
| + // That is, if you invoke this with non-NULL |animation| is started and any
|
| + // changes to opacity, position or transform are animated between the current
|
| + // value and target value. If the current animation is NULL or completed,
|
| + // changes are immediate. If the opacity, transform or bounds are changed
|
| + // and the animation is part way through, the animation is canceled and
|
| + // the bounds, opacity and transfrom and set to the target value.
|
| + // Layer takes ownership of |animation| and installs it's own delegate on the
|
| + // animation.
|
| + void SetAnimation(Animation* animation);
|
| + bool has_animation() const { return animator_.get() != NULL; }
|
|
|
| - // Returns the layer's animator. Creates a default animator of one has not
|
| - // been set. Will not return NULL.
|
| - LayerAnimator* GetAnimator();
|
| -
|
| // The transform, relative to the parent.
|
| - void SetTransform(const Transform& transform);
|
| - const Transform& transform() const { return transform_; }
|
| + void SetTransform(const ui::Transform& transform);
|
| + const ui::Transform& transform() const { return transform_; }
|
|
|
| - // Return the target transform if animator is running, or the current
|
| - // transform otherwise.
|
| - Transform GetTargetTransform() const;
|
| -
|
| // The bounds, relative to the parent.
|
| void SetBounds(const gfx::Rect& bounds);
|
| const gfx::Rect& bounds() const { return bounds_; }
|
| @@ -114,10 +113,6 @@
|
| float opacity() const { return opacity_; }
|
| void SetOpacity(float opacity);
|
|
|
| - // Return the target opacity if animator is running, or the current bounds
|
| - // otherwise.
|
| - float GetTargetOpacity() const;
|
| -
|
| // Sets the visibility of the Layer. A Layer may be visible but not
|
| // drawn. This happens if any ancestor of a Layer is not visible.
|
| void SetVisible(bool visible);
|
| @@ -267,21 +262,22 @@
|
| // should have valid alpha.
|
| bool has_valid_alpha_channel() const { return !layer_updated_externally_; }
|
|
|
| + // If the animation is running and has progressed, it is stopped and all
|
| + // properties that are animated (except |property|) are immediately set to
|
| + // their target value.
|
| + void StopAnimatingIfNecessary(
|
| + LayerAnimationManager::AnimationProperty property);
|
| +
|
| // Following are invoked from the animation or if no animation exists to
|
| // update the values immediately.
|
| void SetBoundsImmediately(const gfx::Rect& bounds);
|
| void SetTransformImmediately(const ui::Transform& transform);
|
| void SetOpacityImmediately(float opacity);
|
|
|
| - // Implementation of LayerAnimatorDelegate
|
| - virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE;
|
| - virtual void SetTransformFromAnimation(const Transform& transform) OVERRIDE;
|
| - virtual void SetOpacityFromAnimation(float opacity) OVERRIDE;
|
| - virtual void ScheduleDrawForAnimation() OVERRIDE;
|
| - virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE;
|
| - virtual const Transform& GetTransformForAnimation() const OVERRIDE;
|
| - virtual float GetOpacityForAnimation() const OVERRIDE;
|
| - virtual void OnLayerAnimationEnded(LayerAnimationSequence* sequence) OVERRIDE;
|
| + // LayerAnimatorDelegate overrides:
|
| + virtual void SetBoundsFromAnimator(const gfx::Rect& bounds) OVERRIDE;
|
| + virtual void SetTransformFromAnimator(const Transform& transform) OVERRIDE;
|
| + virtual void SetOpacityFromAnimator(float opacity) OVERRIDE;
|
|
|
| #if defined(USE_WEBKIT_COMPOSITOR)
|
| void CreateWebLayer();
|
| @@ -321,7 +317,7 @@
|
|
|
| LayerDelegate* delegate_;
|
|
|
| - scoped_ptr<LayerAnimator> animator_;
|
| + scoped_ptr<LayerAnimationManager> animator_;
|
|
|
| #if defined(USE_WEBKIT_COMPOSITOR)
|
| WebKit::WebLayer web_layer_;
|
|
|