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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ |
| 6 #define UI_GFX_COMPOSITOR_LAYER_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/message_loop.h" | 14 #include "base/message_loop.h" |
| 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayerClient
.h" | 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayerClient
.h" |
| 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayer.h" | 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayer.h" |
| 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayerClient.h" | 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayerClient.h" |
| 18 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
| 19 #include "ui/gfx/transform.h" | 19 #include "ui/gfx/transform.h" |
| 20 #include "ui/gfx/compositor/compositor.h" | 20 #include "ui/gfx/compositor/compositor.h" |
| 21 #include "ui/gfx/compositor/layer_animation_manager.h" |
| 21 #include "ui/gfx/compositor/layer_animator_delegate.h" | 22 #include "ui/gfx/compositor/layer_animator_delegate.h" |
| 22 #include "ui/gfx/compositor/layer_delegate.h" | 23 #include "ui/gfx/compositor/layer_delegate.h" |
| 23 | 24 |
| 24 class SkCanvas; | 25 class SkCanvas; |
| 25 | 26 |
| 26 namespace ui { | 27 namespace ui { |
| 27 | 28 |
| 29 class Animation; |
| 28 class Compositor; | 30 class Compositor; |
| 29 class LayerAnimator; | |
| 30 class LayerAnimationSequence; | |
| 31 class Texture; | 31 class Texture; |
| 32 | 32 |
| 33 // Layer manages a texture, transform and a set of child Layers. Any View that | 33 // Layer manages a texture, transform and a set of child Layers. Any View that |
| 34 // has enabled layers ends up creating a Layer to manage the texture. | 34 // has enabled layers ends up creating a Layer to manage the texture. |
| 35 // A Layer can also be created without a texture, in which case it renders | 35 // A Layer can also be created without a texture, in which case it renders |
| 36 // nothing and is simply used as a node in a hierarchy of layers. | 36 // nothing and is simply used as a node in a hierarchy of layers. |
| 37 // | 37 // |
| 38 // NOTE: unlike Views, each Layer does *not* own its children views. If you | 38 // NOTE: unlike Views, each Layer does *not* own its children views. If you |
| 39 // delete a Layer and it has children, the parent of each child layer is set to | 39 // delete a Layer and it has children, the parent of each child layer is set to |
| 40 // NULL, but the children are not deleted. | 40 // NULL, but the children are not deleted. |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 77 // Returns the child Layers. | 77 // Returns the child Layers. |
| 78 const std::vector<Layer*>& children() const { return children_; } | 78 const std::vector<Layer*>& children() const { return children_; } |
| 79 | 79 |
| 80 // The parent. | 80 // The parent. |
| 81 const Layer* parent() const { return parent_; } | 81 const Layer* parent() const { return parent_; } |
| 82 Layer* parent() { return parent_; } | 82 Layer* parent() { return parent_; } |
| 83 | 83 |
| 84 // Returns true if this Layer contains |other| somewhere in its children. | 84 // Returns true if this Layer contains |other| somewhere in its children. |
| 85 bool Contains(const Layer* other) const; | 85 bool Contains(const Layer* other) const; |
| 86 | 86 |
| 87 // The layer's animator is responsible for causing automatic animations when | 87 // Sets the animation to use for changes to opacity, position or transform. |
| 88 // properties are set. It also manages a queue of pending animations and | 88 // That is, if you invoke this with non-NULL |animation| is started and any |
| 89 // handles blending of animations. The layer takes ownership of the animator. | 89 // changes to opacity, position or transform are animated between the current |
| 90 void SetAnimator(LayerAnimator* animator); | 90 // value and target value. If the current animation is NULL or completed, |
| 91 | 91 // changes are immediate. If the opacity, transform or bounds are changed |
| 92 // Returns the layer's animator. Creates a default animator of one has not | 92 // and the animation is part way through, the animation is canceled and |
| 93 // been set. Will not return NULL. | 93 // the bounds, opacity and transfrom and set to the target value. |
| 94 LayerAnimator* GetAnimator(); | 94 // Layer takes ownership of |animation| and installs it's own delegate on the |
| 95 // animation. |
| 96 void SetAnimation(Animation* animation); |
| 97 bool has_animation() const { return animator_.get() != NULL; } |
| 95 | 98 |
| 96 // The transform, relative to the parent. | 99 // The transform, relative to the parent. |
| 97 void SetTransform(const Transform& transform); | 100 void SetTransform(const ui::Transform& transform); |
| 98 const Transform& transform() const { return transform_; } | 101 const ui::Transform& transform() const { return transform_; } |
| 99 | |
| 100 // Return the target transform if animator is running, or the current | |
| 101 // transform otherwise. | |
| 102 Transform GetTargetTransform() const; | |
| 103 | 102 |
| 104 // The bounds, relative to the parent. | 103 // The bounds, relative to the parent. |
| 105 void SetBounds(const gfx::Rect& bounds); | 104 void SetBounds(const gfx::Rect& bounds); |
| 106 const gfx::Rect& bounds() const { return bounds_; } | 105 const gfx::Rect& bounds() const { return bounds_; } |
| 107 | 106 |
| 108 // Return the target bounds if animator is running, or the current bounds | 107 // Return the target bounds if animator is running, or the current bounds |
| 109 // otherwise. | 108 // otherwise. |
| 110 gfx::Rect GetTargetBounds() const; | 109 gfx::Rect GetTargetBounds() const; |
| 111 | 110 |
| 112 // The opacity of the layer. The opacity is applied to each pixel of the | 111 // The opacity of the layer. The opacity is applied to each pixel of the |
| 113 // texture (resulting alpha = opacity * alpha). | 112 // texture (resulting alpha = opacity * alpha). |
| 114 float opacity() const { return opacity_; } | 113 float opacity() const { return opacity_; } |
| 115 void SetOpacity(float opacity); | 114 void SetOpacity(float opacity); |
| 116 | 115 |
| 117 // Return the target opacity if animator is running, or the current bounds | |
| 118 // otherwise. | |
| 119 float GetTargetOpacity() const; | |
| 120 | |
| 121 // Sets the visibility of the Layer. A Layer may be visible but not | 116 // Sets the visibility of the Layer. A Layer may be visible but not |
| 122 // drawn. This happens if any ancestor of a Layer is not visible. | 117 // drawn. This happens if any ancestor of a Layer is not visible. |
| 123 void SetVisible(bool visible); | 118 void SetVisible(bool visible); |
| 124 bool visible() const { return visible_; } | 119 bool visible() const { return visible_; } |
| 125 | 120 |
| 126 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors | 121 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors |
| 127 // are visible. | 122 // are visible. |
| 128 bool IsDrawn() const; | 123 bool IsDrawn() const; |
| 129 | 124 |
| 130 // Returns true if this layer can have a texture (has_texture_ is true) | 125 // Returns true if this layer can have a texture (has_texture_ is true) |
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| 260 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const; | 255 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const; |
| 261 | 256 |
| 262 bool GetTransformRelativeTo(const Layer* ancestor, | 257 bool GetTransformRelativeTo(const Layer* ancestor, |
| 263 Transform* transform) const; | 258 Transform* transform) const; |
| 264 | 259 |
| 265 // The only externally updated layers are ones that get their pixels from | 260 // The only externally updated layers are ones that get their pixels from |
| 266 // WebKit and WebKit does not produce valid alpha values. All other layers | 261 // WebKit and WebKit does not produce valid alpha values. All other layers |
| 267 // should have valid alpha. | 262 // should have valid alpha. |
| 268 bool has_valid_alpha_channel() const { return !layer_updated_externally_; } | 263 bool has_valid_alpha_channel() const { return !layer_updated_externally_; } |
| 269 | 264 |
| 265 // If the animation is running and has progressed, it is stopped and all |
| 266 // properties that are animated (except |property|) are immediately set to |
| 267 // their target value. |
| 268 void StopAnimatingIfNecessary( |
| 269 LayerAnimationManager::AnimationProperty property); |
| 270 |
| 270 // Following are invoked from the animation or if no animation exists to | 271 // Following are invoked from the animation or if no animation exists to |
| 271 // update the values immediately. | 272 // update the values immediately. |
| 272 void SetBoundsImmediately(const gfx::Rect& bounds); | 273 void SetBoundsImmediately(const gfx::Rect& bounds); |
| 273 void SetTransformImmediately(const ui::Transform& transform); | 274 void SetTransformImmediately(const ui::Transform& transform); |
| 274 void SetOpacityImmediately(float opacity); | 275 void SetOpacityImmediately(float opacity); |
| 275 | 276 |
| 276 // Implementation of LayerAnimatorDelegate | 277 // LayerAnimatorDelegate overrides: |
| 277 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE; | 278 virtual void SetBoundsFromAnimator(const gfx::Rect& bounds) OVERRIDE; |
| 278 virtual void SetTransformFromAnimation(const Transform& transform) OVERRIDE; | 279 virtual void SetTransformFromAnimator(const Transform& transform) OVERRIDE; |
| 279 virtual void SetOpacityFromAnimation(float opacity) OVERRIDE; | 280 virtual void SetOpacityFromAnimator(float opacity) OVERRIDE; |
| 280 virtual void ScheduleDrawForAnimation() OVERRIDE; | |
| 281 virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE; | |
| 282 virtual const Transform& GetTransformForAnimation() const OVERRIDE; | |
| 283 virtual float GetOpacityForAnimation() const OVERRIDE; | |
| 284 virtual void OnLayerAnimationEnded(LayerAnimationSequence* sequence) OVERRIDE; | |
| 285 | 281 |
| 286 #if defined(USE_WEBKIT_COMPOSITOR) | 282 #if defined(USE_WEBKIT_COMPOSITOR) |
| 287 void CreateWebLayer(); | 283 void CreateWebLayer(); |
| 288 void RecomputeTransform(); | 284 void RecomputeTransform(); |
| 289 void RecomputeDrawsContent(); | 285 void RecomputeDrawsContent(); |
| 290 #endif | 286 #endif |
| 291 | 287 |
| 292 const LayerType type_; | 288 const LayerType type_; |
| 293 | 289 |
| 294 Compositor* compositor_; | 290 Compositor* compositor_; |
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| 314 | 310 |
| 315 gfx::Rect invalid_rect_; | 311 gfx::Rect invalid_rect_; |
| 316 | 312 |
| 317 // If true the layer is always up to date. | 313 // If true the layer is always up to date. |
| 318 bool layer_updated_externally_; | 314 bool layer_updated_externally_; |
| 319 | 315 |
| 320 float opacity_; | 316 float opacity_; |
| 321 | 317 |
| 322 LayerDelegate* delegate_; | 318 LayerDelegate* delegate_; |
| 323 | 319 |
| 324 scoped_ptr<LayerAnimator> animator_; | 320 scoped_ptr<LayerAnimationManager> animator_; |
| 325 | 321 |
| 326 #if defined(USE_WEBKIT_COMPOSITOR) | 322 #if defined(USE_WEBKIT_COMPOSITOR) |
| 327 WebKit::WebLayer web_layer_; | 323 WebKit::WebLayer web_layer_; |
| 328 bool web_layer_is_accelerated_; | 324 bool web_layer_is_accelerated_; |
| 329 #endif | 325 #endif |
| 330 | 326 |
| 331 DISALLOW_COPY_AND_ASSIGN(Layer); | 327 DISALLOW_COPY_AND_ASSIGN(Layer); |
| 332 }; | 328 }; |
| 333 | 329 |
| 334 } // namespace ui | 330 } // namespace ui |
| 335 | 331 |
| 336 #endif // UI_GFX_COMPOSITOR_LAYER_H_ | 332 #endif // UI_GFX_COMPOSITOR_LAYER_H_ |
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