| Index: ui/aura/window.cc
|
| ===================================================================
|
| --- ui/aura/window.cc (revision 107719)
|
| +++ ui/aura/window.cc (working copy)
|
| @@ -20,6 +20,7 @@
|
| #include "ui/base/view_prop.h"
|
| #include "ui/gfx/canvas_skia.h"
|
| #include "ui/gfx/compositor/compositor.h"
|
| +#include "ui/gfx/compositor/layer.h"
|
| #include "ui/gfx/screen.h"
|
|
|
| namespace aura {
|
| @@ -436,6 +437,15 @@
|
| return ui::ViewProp::GetValue(const_cast<gfx::NativeView>(this), name);
|
| }
|
|
|
| +// static
|
| +ui::Animation* Window::CreateDefaultAnimation() {
|
| + std::vector<ui::MultiAnimation::Part> parts;
|
| + parts.push_back(ui::MultiAnimation::Part(200, ui::Tween::LINEAR));
|
| + ui::MultiAnimation* multi_animation = new ui::MultiAnimation(parts);
|
| + multi_animation->set_continuous(false);
|
| + return multi_animation;
|
| +}
|
| +
|
| Desktop* Window::GetDesktop() {
|
| return parent_ ? parent_->GetDesktop() : NULL;
|
| }
|
| @@ -531,8 +541,7 @@
|
| delegate_->OnPaint(canvas);
|
| }
|
|
|
| -void Window::OnLayerAnimationEnded(
|
| - const ui::LayerAnimationSequence* animation) {
|
| +void Window::OnLayerAnimationEnded(const ui::Animation* animation) {
|
| }
|
|
|
| } // namespace aura
|
|
|