Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(63)

Side by Side Diff: ui/aura/window.cc

Issue 8400059: Revert 107715 - Enable the new layer animation framework. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « ui/aura/window.h ('k') | ui/aura_shell/shell.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/aura/window.h" 5 #include "ui/aura/window.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/stl_util.h" 10 #include "base/stl_util.h"
11 #include "ui/aura/desktop.h" 11 #include "ui/aura/desktop.h"
12 #include "ui/aura/desktop_delegate.h" 12 #include "ui/aura/desktop_delegate.h"
13 #include "ui/aura/event.h" 13 #include "ui/aura/event.h"
14 #include "ui/aura/event_filter.h" 14 #include "ui/aura/event_filter.h"
15 #include "ui/aura/layout_manager.h" 15 #include "ui/aura/layout_manager.h"
16 #include "ui/aura/window_delegate.h" 16 #include "ui/aura/window_delegate.h"
17 #include "ui/aura/window_observer.h" 17 #include "ui/aura/window_observer.h"
18 #include "ui/aura/window_types.h" 18 #include "ui/aura/window_types.h"
19 #include "ui/base/animation/multi_animation.h" 19 #include "ui/base/animation/multi_animation.h"
20 #include "ui/base/view_prop.h" 20 #include "ui/base/view_prop.h"
21 #include "ui/gfx/canvas_skia.h" 21 #include "ui/gfx/canvas_skia.h"
22 #include "ui/gfx/compositor/compositor.h" 22 #include "ui/gfx/compositor/compositor.h"
23 #include "ui/gfx/compositor/layer.h"
23 #include "ui/gfx/screen.h" 24 #include "ui/gfx/screen.h"
24 25
25 namespace aura { 26 namespace aura {
26 27
27 Window::Window(WindowDelegate* delegate) 28 Window::Window(WindowDelegate* delegate)
28 : type_(kWindowType_None), 29 : type_(kWindowType_None),
29 delegate_(delegate), 30 delegate_(delegate),
30 show_state_(ui::SHOW_STATE_NORMAL), 31 show_state_(ui::SHOW_STATE_NORMAL),
31 parent_(NULL), 32 parent_(NULL),
32 transient_parent_(NULL), 33 transient_parent_(NULL),
(...skipping 396 matching lines...) Expand 10 before | Expand all | Expand 10 after
429 if (value) 430 if (value)
430 prop_map_[name] = new ui::ViewProp(this, name, value); 431 prop_map_[name] = new ui::ViewProp(this, name, value);
431 else 432 else
432 prop_map_.erase(name); 433 prop_map_.erase(name);
433 } 434 }
434 435
435 void* Window::GetProperty(const char* name) const { 436 void* Window::GetProperty(const char* name) const {
436 return ui::ViewProp::GetValue(const_cast<gfx::NativeView>(this), name); 437 return ui::ViewProp::GetValue(const_cast<gfx::NativeView>(this), name);
437 } 438 }
438 439
440 // static
441 ui::Animation* Window::CreateDefaultAnimation() {
442 std::vector<ui::MultiAnimation::Part> parts;
443 parts.push_back(ui::MultiAnimation::Part(200, ui::Tween::LINEAR));
444 ui::MultiAnimation* multi_animation = new ui::MultiAnimation(parts);
445 multi_animation->set_continuous(false);
446 return multi_animation;
447 }
448
439 Desktop* Window::GetDesktop() { 449 Desktop* Window::GetDesktop() {
440 return parent_ ? parent_->GetDesktop() : NULL; 450 return parent_ ? parent_->GetDesktop() : NULL;
441 } 451 }
442 452
443 void Window::SetBoundsInternal(const gfx::Rect& new_bounds) { 453 void Window::SetBoundsInternal(const gfx::Rect& new_bounds) {
444 const gfx::Rect old_bounds = bounds(); 454 const gfx::Rect old_bounds = bounds();
445 bool was_move = old_bounds.size() == new_bounds.size(); 455 bool was_move = old_bounds.size() == new_bounds.size();
446 layer_->SetBounds(new_bounds); 456 layer_->SetBounds(new_bounds);
447 457
448 if (layout_manager_.get()) 458 if (layout_manager_.get())
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
524 break; 534 break;
525 } 535 }
526 536
527 return delegate_ ? this : NULL; 537 return delegate_ ? this : NULL;
528 } 538 }
529 539
530 void Window::OnPaintLayer(gfx::Canvas* canvas) { 540 void Window::OnPaintLayer(gfx::Canvas* canvas) {
531 delegate_->OnPaint(canvas); 541 delegate_->OnPaint(canvas);
532 } 542 }
533 543
534 void Window::OnLayerAnimationEnded( 544 void Window::OnLayerAnimationEnded(const ui::Animation* animation) {
535 const ui::LayerAnimationSequence* animation) {
536 } 545 }
537 546
538 } // namespace aura 547 } // namespace aura
OLDNEW
« no previous file with comments | « ui/aura/window.h ('k') | ui/aura_shell/shell.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698