| Index: tests/standalone/src/EchoServerTest.dart
|
| diff --git a/tests/standalone/src/EchoServerTest.dart b/tests/standalone/src/EchoServerTest.dart
|
| index eeae75ef7bb421d597f7fcc528a589e1a026571b..23065628c207490bf2e3c872e231fd04a8ae0551 100644
|
| --- a/tests/standalone/src/EchoServerTest.dart
|
| +++ b/tests/standalone/src/EchoServerTest.dart
|
| @@ -54,7 +54,7 @@ class EchoServerGame {
|
| for (int i = 0; i < bytesRead; i++) {
|
| Expect.equals(FIRSTCHAR + i, bufferReceived[i]);
|
| }
|
| - _socket.setDataHandler(handleRead);
|
| + _socket.dataHandler = handleRead;
|
| } else {
|
| // We check every time the whole buffer to verify data integrity.
|
| for (int i = 0; i < MSGSIZE; i++) {
|
| @@ -91,22 +91,22 @@ class EchoServerGame {
|
| bytesWritten += _socket.writeList(
|
| _buffer, bytesWritten, MSGSIZE - bytesWritten);
|
| if (bytesWritten < MSGSIZE) {
|
| - _socket.setWriteHandler(handleWrite);
|
| + _socket.writeHandler = handleWrite;
|
| }
|
| }
|
|
|
| handleWrite();
|
| }
|
|
|
| - _socket.setDataHandler(messageHandler);
|
| - _socket.setCloseHandler(closeHandler);
|
| - _socket.setErrorHandler(errorHandler);
|
| + _socket.dataHandler = messageHandler;
|
| + _socket.closeHandler = closeHandler;
|
| + _socket.errorHandler = errorHandler;
|
| writeMessage();
|
| }
|
|
|
| _socket = new Socket(EchoServer.HOST, _port);
|
| if (_socket !== null) {
|
| - _socket.setConnectHandler(connectHandler);
|
| + _socket.connectHandler = connectHandler;
|
| } else {
|
| Expect.fail("socket creation failed");
|
| }
|
| @@ -157,7 +157,7 @@ class EchoServer extends Isolate {
|
| for (int i = 0; i < bytesRead; i++) {
|
| Expect.equals(EchoServerGame.FIRSTCHAR + i, buffer[i]);
|
| }
|
| - _client.setDataHandler(handleRead);
|
| + _client.dataHandler = handleRead;
|
| } else {
|
| // We check every time the whole buffer to verify data integrity.
|
| for (int i = 0; i < msgSize; i++) {
|
| @@ -173,7 +173,7 @@ class EchoServer extends Isolate {
|
| buffer, bytesWritten, msgSize - bytesWritten);
|
| bytesWritten += written;
|
| if (bytesWritten < msgSize) {
|
| - _client.setWriteHandler(handleWrite);
|
| + _client.writeHandler = handleWrite;
|
| }
|
| }
|
| handleWrite();
|
| @@ -196,9 +196,9 @@ class EchoServer extends Isolate {
|
| }
|
|
|
| _client = _server.accept();
|
| - _client.setDataHandler(messageHandler);
|
| - _client.setCloseHandler(closeHandler);
|
| - _client.setErrorHandler(errorHandler);
|
| + _client.dataHandler = messageHandler;
|
| + _client.closeHandler = closeHandler;
|
| + _client.errorHandler = errorHandler;
|
| }
|
|
|
| void errorHandlerServer() {
|
| @@ -210,8 +210,8 @@ class EchoServer extends Isolate {
|
| if (message == EchoServerGame.SERVERINIT) {
|
| _server = new ServerSocket(HOST, 0, 10);
|
| Expect.equals(true, _server !== null);
|
| - _server.setConnectionHandler(connectionHandler);
|
| - _server.setErrorHandler(errorHandlerServer);
|
| + _server.connectionHandler = connectionHandler;
|
| + _server.errorHandler = errorHandlerServer;
|
| replyTo.send(_server.port, null);
|
| } else if (message == EchoServerGame.SERVERSHUTDOWN) {
|
| _server.close();
|
|
|