| Index: ui/base/touch/touch_factory.h
|
| diff --git a/ui/base/touch/touch_factory.h b/ui/base/touch/touch_factory.h
|
| index 158d2e002e1fd0a6a1eb840cba69a18913191f74..f4be8211ad804eccfd33f150407995995412db70 100644
|
| --- a/ui/base/touch/touch_factory.h
|
| +++ b/ui/base/touch/touch_factory.h
|
| @@ -134,9 +134,6 @@ class UI_EXPORT TouchFactory {
|
| float* min,
|
| float* max);
|
|
|
| - void set_keep_mouse_cursor(bool keep) { keep_mouse_cursor_ = keep; }
|
| - bool keep_mouse_cursor() const { return keep_mouse_cursor_; }
|
| -
|
| private:
|
| TouchFactory();
|
|
|
| @@ -158,10 +155,6 @@ class UI_EXPORT TouchFactory {
|
| // is immediately displayed.
|
| bool is_cursor_visible_;
|
|
|
| - // Whether to turn off automatic hiding of mouse cursor. This is useful for
|
| - // debugging touch build on the desktop.
|
| - bool keep_mouse_cursor_;
|
| -
|
| // The cursor is hidden if it is idle for a certain amount time. This timer
|
| // is used to keep track of the idleness.
|
| base::OneShotTimer<TouchFactory> cursor_timer_;
|
|
|