Index: chrome/browser/ui/touch/animation/screen_rotation.h |
diff --git a/chrome/browser/ui/touch/animation/screen_rotation.h b/chrome/browser/ui/touch/animation/screen_rotation.h |
deleted file mode 100644 |
index 7b462709435cff3c821bb0203c719ba4816465b8..0000000000000000000000000000000000000000 |
--- a/chrome/browser/ui/touch/animation/screen_rotation.h |
+++ /dev/null |
@@ -1,134 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ |
-#define CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ |
-#pragma once |
- |
-#include "base/basictypes.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/bind.h" |
-#include "ui/base/animation/animation_delegate.h" |
-#include "ui/gfx/compositor/compositor_observer.h" |
-#include "ui/gfx/point.h" |
-#include "ui/gfx/size.h" |
- |
-namespace ui { |
-class InterpolatedTransform; |
-class Layer; |
-class SlideAnimation; |
-class Transform; |
-} |
- |
-namespace gfx { |
-class Rect; |
-} |
- |
-namespace views { |
-class PaintLock; |
-class View; |
-class Widget; |
-} |
- |
-// Classes that wish to be notified when a screen rotation completes must |
-// implement the screen rotation listener interface. |
-class ScreenRotationListener { |
- public: |
- virtual void OnScreenRotationCompleted(const ui::Transform& target_transform, |
- const gfx::Rect& target_bounds) = 0; |
- protected: |
- virtual ~ScreenRotationListener(); |
-}; |
- |
-// A screen rotation represents a single transition from one screen orientation |
-// to another. The intended usage is that a new instance of the class is |
-// created for every transition. It is possible to update the target orientation |
-// in the middle of a transition. |
-class ScreenRotation : public ui::AnimationDelegate, |
- public ui::CompositorObserver { |
- public: |
- // The screen rotation does not own the view or the listener, and these |
- // objects are required to outlive the Screen rotation object. |
- ScreenRotation(views::View* view, |
- ScreenRotationListener* listener, |
- float old_degrees, |
- float new_degrees); |
- virtual ~ScreenRotation(); |
- |
- // Aborts the animation by skipping to the end and applying the final |
- // transform before calling |Finalize|. |
- void Stop(); |
- |
- private: |
- // Implementation of ui::AnimationDelegate |
- virtual void AnimationEnded(const ui::Animation* anim) OVERRIDE; |
- virtual void AnimationProgressed(const ui::Animation* anim) OVERRIDE; |
- |
- // Implementation of ui::CompositorObserver |
- void OnCompositingEnded(ui::Compositor* compositor) OVERRIDE; |
- |
- // Initializes |interpolated_transform_|, |new_origin_|, |new_size_|, and |
- // (if it has not already been initialized) |old_transform_| |
- void Init(); |
- |
- // Initializes the screen rotation and starts |animation_|. |
- void Start(); |
- |
- // Called after the animation is finished and the view has completed painting |
- // in its final state. |
- void Finalize(); |
- |
- // Converts degrees to an angle in the range [-180, 180). |
- int NormalizeAngle(int degrees); |
- |
- // We occasionally need to wait for a paint to finish before progressing. |
- // This function (which is triggered by OnPainted and OnComposited) does |
- // any pending work. |
- void DoPendingWork(); |
- |
- // This is the view that will be animated. The animation will operate mainly |
- // on |view_|'s layer, but it is used upon completion of the rotation to |
- // update the bounds. |
- views::View* view_; |
- |
- // This widget will be used for scheduling paints. |
- views::Widget* widget_; |
- |
- // A ScreenRotation may be associated with a listener that is notified when |
- // the screen rotation completes. |
- ScreenRotationListener* listener_; |
- |
- // The animation object that instigates stepping of the animation. |
- scoped_ptr<ui::SlideAnimation> animation_; |
- |
- // Generates the intermediate transformation matrices used during the |
- // animation. |
- scoped_ptr<ui::InterpolatedTransform> interpolated_transform_; |
- |
- // Ensures that the view is not repainted during the screen rotation. |
- scoped_ptr<views::PaintLock> paint_lock_; |
- |
- // The original orientation (not updated by |SetTarget|. |
- float old_degrees_; |
- |
- // The target orientation. |
- float new_degrees_; |
- |
- // The target size for |view_| |
- gfx::Size new_size_; |
- |
- // The target origin for |view_| |
- gfx::Point new_origin_; |
- |
- // This is the duration of the transition in milliseconds |
- int duration_; |
- |
- // These are used by DoPendingWork to decide what needs to be done. |
- bool animation_started_; |
- bool animation_stopped_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ScreenRotation); |
-}; |
- |
-#endif // CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ |