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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ | |
| 6 #define CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include "base/basictypes.h" | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "base/bind.h" | |
| 12 #include "ui/base/animation/animation_delegate.h" | |
| 13 #include "ui/gfx/compositor/compositor_observer.h" | |
| 14 #include "ui/gfx/point.h" | |
| 15 #include "ui/gfx/size.h" | |
| 16 | |
| 17 namespace ui { | |
| 18 class InterpolatedTransform; | |
| 19 class Layer; | |
| 20 class SlideAnimation; | |
| 21 class Transform; | |
| 22 } | |
| 23 | |
| 24 namespace gfx { | |
| 25 class Rect; | |
| 26 } | |
| 27 | |
| 28 namespace views { | |
| 29 class PaintLock; | |
| 30 class View; | |
| 31 class Widget; | |
| 32 } | |
| 33 | |
| 34 // Classes that wish to be notified when a screen rotation completes must | |
| 35 // implement the screen rotation listener interface. | |
| 36 class ScreenRotationListener { | |
| 37 public: | |
| 38 virtual void OnScreenRotationCompleted(const ui::Transform& target_transform, | |
| 39 const gfx::Rect& target_bounds) = 0; | |
| 40 protected: | |
| 41 virtual ~ScreenRotationListener(); | |
| 42 }; | |
| 43 | |
| 44 // A screen rotation represents a single transition from one screen orientation | |
| 45 // to another. The intended usage is that a new instance of the class is | |
| 46 // created for every transition. It is possible to update the target orientation | |
| 47 // in the middle of a transition. | |
| 48 class ScreenRotation : public ui::AnimationDelegate, | |
| 49 public ui::CompositorObserver { | |
| 50 public: | |
| 51 // The screen rotation does not own the view or the listener, and these | |
| 52 // objects are required to outlive the Screen rotation object. | |
| 53 ScreenRotation(views::View* view, | |
| 54 ScreenRotationListener* listener, | |
| 55 float old_degrees, | |
| 56 float new_degrees); | |
| 57 virtual ~ScreenRotation(); | |
| 58 | |
| 59 // Aborts the animation by skipping to the end and applying the final | |
| 60 // transform before calling |Finalize|. | |
| 61 void Stop(); | |
| 62 | |
| 63 private: | |
| 64 // Implementation of ui::AnimationDelegate | |
| 65 virtual void AnimationEnded(const ui::Animation* anim) OVERRIDE; | |
| 66 virtual void AnimationProgressed(const ui::Animation* anim) OVERRIDE; | |
| 67 | |
| 68 // Implementation of ui::CompositorObserver | |
| 69 void OnCompositingEnded(ui::Compositor* compositor) OVERRIDE; | |
| 70 | |
| 71 // Initializes |interpolated_transform_|, |new_origin_|, |new_size_|, and | |
| 72 // (if it has not already been initialized) |old_transform_| | |
| 73 void Init(); | |
| 74 | |
| 75 // Initializes the screen rotation and starts |animation_|. | |
| 76 void Start(); | |
| 77 | |
| 78 // Called after the animation is finished and the view has completed painting | |
| 79 // in its final state. | |
| 80 void Finalize(); | |
| 81 | |
| 82 // Converts degrees to an angle in the range [-180, 180). | |
| 83 int NormalizeAngle(int degrees); | |
| 84 | |
| 85 // We occasionally need to wait for a paint to finish before progressing. | |
| 86 // This function (which is triggered by OnPainted and OnComposited) does | |
| 87 // any pending work. | |
| 88 void DoPendingWork(); | |
| 89 | |
| 90 // This is the view that will be animated. The animation will operate mainly | |
| 91 // on |view_|'s layer, but it is used upon completion of the rotation to | |
| 92 // update the bounds. | |
| 93 views::View* view_; | |
| 94 | |
| 95 // This widget will be used for scheduling paints. | |
| 96 views::Widget* widget_; | |
| 97 | |
| 98 // A ScreenRotation may be associated with a listener that is notified when | |
| 99 // the screen rotation completes. | |
| 100 ScreenRotationListener* listener_; | |
| 101 | |
| 102 // The animation object that instigates stepping of the animation. | |
| 103 scoped_ptr<ui::SlideAnimation> animation_; | |
| 104 | |
| 105 // Generates the intermediate transformation matrices used during the | |
| 106 // animation. | |
| 107 scoped_ptr<ui::InterpolatedTransform> interpolated_transform_; | |
| 108 | |
| 109 // Ensures that the view is not repainted during the screen rotation. | |
| 110 scoped_ptr<views::PaintLock> paint_lock_; | |
| 111 | |
| 112 // The original orientation (not updated by |SetTarget|. | |
| 113 float old_degrees_; | |
| 114 | |
| 115 // The target orientation. | |
| 116 float new_degrees_; | |
| 117 | |
| 118 // The target size for |view_| | |
| 119 gfx::Size new_size_; | |
| 120 | |
| 121 // The target origin for |view_| | |
| 122 gfx::Point new_origin_; | |
| 123 | |
| 124 // This is the duration of the transition in milliseconds | |
| 125 int duration_; | |
| 126 | |
| 127 // These are used by DoPendingWork to decide what needs to be done. | |
| 128 bool animation_started_; | |
| 129 bool animation_stopped_; | |
| 130 | |
| 131 DISALLOW_COPY_AND_ASSIGN(ScreenRotation); | |
| 132 }; | |
| 133 | |
| 134 #endif // CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ | |
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