Index: media/audio/win/audio_low_latency_input_win_unittest.cc |
=================================================================== |
--- media/audio/win/audio_low_latency_input_win_unittest.cc (revision 0) |
+++ media/audio/win/audio_low_latency_input_win_unittest.cc (revision 0) |
@@ -0,0 +1,368 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include <windows.h> |
+#include <mmsystem.h> |
+ |
+#include "base/basictypes.h" |
+#include "base/environment.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/test/test_timeouts.h" |
+#include "base/win/scoped_com_initializer.h" |
+#include "media/audio/audio_io.h" |
+#include "media/audio/audio_manager.h" |
+#include "media/audio/win/audio_low_latency_input_win.h" |
+#include "media/base/seekable_buffer.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+using base::win::ScopedCOMInitializer; |
+using ::testing::AnyNumber; |
+using ::testing::Between; |
+using ::testing::Gt; |
+using ::testing::NotNull; |
+ |
+class MockAudioInputCallback : public AudioInputStream::AudioInputCallback { |
+ public: |
+ MOCK_METHOD4(OnData, void(AudioInputStream* stream, |
+ const uint8* src, uint32 size, |
+ uint32 hardware_delay_bytes)); |
+ MOCK_METHOD1(OnClose, void(AudioInputStream* stream)); |
+ MOCK_METHOD2(OnError, void(AudioInputStream* stream, int code)); |
+}; |
+ |
+// This audio sink implementation should be used for manual tests only since |
+// the recorded data is stored on a raw binary data file. |
+class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback { |
+ public: |
+ // Allocate space for ~10 seconds of data @ 48kHz in stereo: |
+ // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes. |
+ static const size_t kMaxBufferSize = 2 * 2 * 480 * 100 * 10; |
+ |
+ explicit WriteToFileAudioSink(const char* file_name) |
+ : buffer_(0, kMaxBufferSize), |
+ file_(fopen(file_name, "wb")), |
+ bytes_to_write_(0) { |
+ } |
+ |
+ virtual ~WriteToFileAudioSink() { |
+ size_t bytes_written = 0; |
+ while (bytes_written < bytes_to_write_) { |
+ const uint8* chunk; |
+ size_t chunk_size; |
+ |
+ // Stop writing if no more data is available. |
+ if (!buffer_.GetCurrentChunk(&chunk, &chunk_size)) |
+ break; |
+ |
+ // Write recorded data chunk to the file and prepare for next chunk. |
+ fwrite(chunk, 1, chunk_size, file_); |
+ buffer_.Seek(chunk_size); |
+ bytes_written += chunk_size; |
+ } |
+ fclose(file_); |
+ } |
+ |
+ // AudioInputStream::AudioInputCallback implementation. |
+ virtual void OnData(AudioInputStream* stream, |
+ const uint8* src, |
+ uint32 size, |
+ uint32 hardware_delay_bytes) { |
+ // Store data data in a temporary buffer to avoid making blocking |
+ // fwrite() calls in the audio callback. The complete buffer will be |
+ // written to file in the destructor. |
+ if (buffer_.Append(src, size)) { |
+ bytes_to_write_ += size; |
+ } |
+ } |
+ |
+ virtual void OnClose(AudioInputStream* stream) {} |
+ virtual void OnError(AudioInputStream* stream, int code) {} |
+ |
+ private: |
+ media::SeekableBuffer buffer_; |
+ FILE* file_; |
+ size_t bytes_to_write_; |
+}; |
+ |
+// Convenience method which ensures that we are not running on the build |
+// bots and that at least one valid input device can be found. |
+static bool CanRunAudioTests() { |
+ scoped_ptr<base::Environment> env(base::Environment::Create()); |
+ if (env->HasVar("CHROME_HEADLESS")) |
+ return false; |
+ AudioManager* audio_man = AudioManager::GetAudioManager(); |
+ if (NULL == audio_man) |
+ return false; |
+ // TODO(henrika): note that we use Wave today to query the number of |
+ // existing input devices. |
+ return audio_man->HasAudioInputDevices(); |
+} |
+ |
+// Convenience method which creates a default AudioInputStream object but |
+// also allows the user to modify the default settings. |
+class AudioInputStreamWrapper { |
+ public: |
+ AudioInputStreamWrapper() |
+ : com_init_(ScopedCOMInitializer::kMTA), |
+ audio_man_(AudioManager::GetAudioManager()), |
+ format_(AudioParameters::AUDIO_PCM_LOW_LATENCY), |
+ channel_layout_(CHANNEL_LAYOUT_STEREO), |
+ bits_per_sample_(16) { |
+ // Use native/mixing sample rate and 10ms frame size as default. |
+ sample_rate_ = static_cast<int>( |
+ WASAPIAudioInputStream::HardwareSampleRate(eConsole)); |
+ sample_rate_ = 48000; |
+ samples_per_packet_ = sample_rate_ / 100; |
+ } |
+ |
+ ~AudioInputStreamWrapper() {} |
+ |
+ // Creates AudioInputStream object using default parameters. |
+ AudioInputStream* Create() { |
+ return CreateInputStream(); |
+ } |
+ |
+ // Creates AudioInputStream object using non-default parameters where the |
+ // frame size is modified. |
+ AudioInputStream* Create(int samples_per_packet) { |
+ samples_per_packet_ = samples_per_packet; |
+ return CreateInputStream(); |
+ } |
+ |
+ AudioParameters::Format format() const { return format_; } |
+ int channels() const { |
+ return ChannelLayoutToChannelCount(channel_layout_); |
+ } |
+ int bits_per_sample() const { return bits_per_sample_; } |
+ int sample_rate() const { return sample_rate_; } |
+ int samples_per_packet() const { return samples_per_packet_; } |
+ |
+ private: |
+ AudioInputStream* CreateInputStream() { |
+ AudioInputStream* ais = audio_man_->MakeAudioInputStream( |
+ AudioParameters(format_, channel_layout_, sample_rate_, |
+ bits_per_sample_, samples_per_packet_)); |
+ EXPECT_TRUE(ais); |
+ return ais; |
+ } |
+ |
+ ScopedCOMInitializer com_init_; |
+ AudioManager* audio_man_; |
+ AudioParameters::Format format_; |
+ ChannelLayout channel_layout_; |
+ int bits_per_sample_; |
+ int sample_rate_; |
+ int samples_per_packet_; |
+}; |
+ |
+// Convenience method which creates a default AudioInputStream object. |
+static AudioInputStream* CreateDefaultAudioInputStream() { |
+ AudioInputStreamWrapper aisw; |
+ AudioInputStream* ais = aisw.Create(); |
+ return ais; |
+} |
+ |
+// Verify that we can retrieve the current hardware/mixing sample rate |
+// for all supported device roles. The ERole enumeration defines constants |
+// that indicate the role that the system/user has assigned to an audio |
+// endpoint device. |
+// TODO(henrika): modify this test when we suport full device enumeration. |
+TEST(WinAudioInputTest, WASAPIAudioInputStreamHardwareSampleRate) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ |
+ ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); |
+ |
+ // Default device intended for games, system notification sounds, |
+ // and voice commands. |
+ int fs = static_cast<int>( |
+ WASAPIAudioInputStream::HardwareSampleRate(eConsole)); |
+ EXPECT_GE(fs, 0); |
+ |
+ // Default communication device intended for e.g. VoIP communication. |
+ fs = static_cast<int>( |
+ WASAPIAudioInputStream::HardwareSampleRate(eCommunications)); |
+ EXPECT_GE(fs, 0); |
+ |
+ // Multimedia device for music, movies and live music recording. |
+ fs = static_cast<int>( |
+ WASAPIAudioInputStream::HardwareSampleRate(eMultimedia)); |
+ EXPECT_GE(fs, 0); |
+} |
+ |
+// Test Create(), Close() calling sequence. |
+TEST(WinAudioInputTest, WASAPIAudioInputStreamCreateAndClose) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ AudioInputStream* ais = CreateDefaultAudioInputStream(); |
+ ais->Close(); |
+} |
+ |
+// Test Open(), Close() calling sequence. |
+TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenAndClose) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ AudioInputStream* ais = CreateDefaultAudioInputStream(); |
+ EXPECT_TRUE(ais->Open()); |
+ ais->Close(); |
+} |
+ |
+// Test Open(), Start(), Close() calling sequence. |
+TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartAndClose) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ AudioInputStream* ais = CreateDefaultAudioInputStream(); |
+ EXPECT_TRUE(ais->Open()); |
+ MockAudioInputCallback sink; |
+ ais->Start(&sink); |
+ EXPECT_CALL(sink, OnClose(ais)) |
+ .Times(1); |
+ ais->Close(); |
+} |
+ |
+// Test Open(), Start(), Stop(), Close() calling sequence. |
+TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartStopAndClose) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ AudioInputStream* ais = CreateDefaultAudioInputStream(); |
+ EXPECT_TRUE(ais->Open()); |
+ MockAudioInputCallback sink; |
+ ais->Start(&sink); |
+ ais->Stop(); |
+ EXPECT_CALL(sink, OnClose(ais)) |
+ .Times(1); |
+ ais->Close(); |
+} |
+ |
+// Test some additional calling sequences. |
+TEST(MacAudioInputTest, WASAPIAudioInputStreamMiscCallingSequences) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ AudioInputStream* ais = CreateDefaultAudioInputStream(); |
+ WASAPIAudioInputStream* wais = static_cast<WASAPIAudioInputStream*>(ais); |
+ |
+ // Open(), Open() should fail the second time. |
+ EXPECT_TRUE(ais->Open()); |
+ EXPECT_FALSE(ais->Open()); |
+ |
+ MockAudioInputCallback sink; |
+ |
+ // Start(), Start() is a valid calling sequence (second call does nothing). |
+ ais->Start(&sink); |
+ EXPECT_TRUE(wais->started()); |
+ ais->Start(&sink); |
+ EXPECT_TRUE(wais->started()); |
+ |
+ // Stop(), Stop() is a valid calling sequence (second call does nothing). |
+ ais->Stop(); |
+ EXPECT_FALSE(wais->started()); |
+ ais->Stop(); |
+ EXPECT_FALSE(wais->started()); |
+ |
+ EXPECT_CALL(sink, OnClose(ais)) |
+ .Times(1); |
+ ais->Close(); |
+} |
+ |
+TEST(WinAudioInputTest, WASAPIAudioInputStreamTestPacketSizes) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ |
+ // 10 ms packet size. |
+ |
+ // Create default WASAPI input stream which records in stereo using |
+ // the shared mixing rate. The default buffer size is 10ms. |
+ AudioInputStreamWrapper aisw; |
+ AudioInputStream* ais = aisw.Create(); |
+ EXPECT_TRUE(ais->Open()); |
+ |
+ MockAudioInputCallback sink; |
+ |
+ // Derive the expected size in bytes of each recorded packet. |
+ uint32 bytes_per_packet = aisw.channels() * aisw.samples_per_packet() * |
+ (aisw.bits_per_sample() / 8); |
+ |
+ // We use 10ms packets and will run the test for ~100ms. Given that the |
+ // startup sequence takes some time, it is reasonable to expect 5-12 |
+ // callbacks in this time period. All should contain valid packets of |
+ // the same size and a valid delay estimate. |
+ EXPECT_CALL(sink, OnData( |
+ ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet))) |
+ .Times(Between(5, 10)); |
+ |
+ ais->Start(&sink); |
+ base::PlatformThread::Sleep(TestTimeouts::tiny_timeout_ms()); |
+ ais->Stop(); |
+ |
+ // Store current packet size (to be used in the subsequent tests). |
+ int samples_per_packet_10ms = aisw.samples_per_packet(); |
+ |
+ EXPECT_CALL(sink, OnClose(ais)) |
+ .Times(1); |
+ ais->Close(); |
+ |
+ // 20 ms packet size. |
+ |
+ ais = aisw.Create(2 * samples_per_packet_10ms); |
+ EXPECT_TRUE(ais->Open()); |
+ bytes_per_packet = aisw.channels() * aisw.samples_per_packet() * |
+ (aisw.bits_per_sample() / 8); |
+ |
+ EXPECT_CALL(sink, OnData( |
+ ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet))) |
+ .Times(Between(5, 10)); |
+ ais->Start(&sink); |
+ base::PlatformThread::Sleep(2 * TestTimeouts::tiny_timeout_ms()); |
+ ais->Stop(); |
+ |
+ EXPECT_CALL(sink, OnClose(ais)) |
+ .Times(1); |
+ ais->Close(); |
+ |
+ // 5 ms packet size. |
+ |
+ ais = aisw.Create(samples_per_packet_10ms / 2); |
+ EXPECT_TRUE(ais->Open()); |
+ bytes_per_packet = aisw.channels() * aisw.samples_per_packet() * |
+ (aisw.bits_per_sample() / 8); |
+ |
+ EXPECT_CALL(sink, OnData( |
+ ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet))) |
+ .Times(Between(2 * 5, 2 * 10)); |
+ ais->Start(&sink); |
+ base::PlatformThread::Sleep(TestTimeouts::tiny_timeout_ms()); |
+ ais->Stop(); |
+ |
+ EXPECT_CALL(sink, OnClose(ais)) |
+ .Times(1); |
+ ais->Close(); |
+} |
+ |
+// This test is intended for manual tests and should only be enabled |
+// when it is required to store the captured data on a local file. |
+// By default, GTest will print out YOU HAVE 1 DISABLED TEST. |
+// To include disabled tests in test execution, just invoke the test program |
+// with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS |
+// environment variable to a value greater than 0. |
+TEST(WinAudioInputTest, DISABLED_WASAPIAudioInputStreamRecordToFile) { |
+ if (!CanRunAudioTests()) |
+ return; |
+ |
+ const char* file_name = "out_stereo_10sec.pcm"; |
+ |
+ AudioInputStreamWrapper aisw; |
+ AudioInputStream* ais = aisw.Create(); |
+ EXPECT_TRUE(ais->Open()); |
+ |
+ fprintf(stderr, " File name : %s\n", file_name); |
+ fprintf(stderr, " Sample rate: %d\n", aisw.sample_rate()); |
+ WriteToFileAudioSink file_sink(file_name); |
+ fprintf(stderr, " >> Speak into the mic while recording...\n"); |
+ ais->Start(&file_sink); |
+ base::PlatformThread::Sleep(TestTimeouts::action_timeout_ms()); |
+ ais->Stop(); |
+ fprintf(stderr, " >> Recording has stopped.\n"); |
+ ais->Close(); |
+} |
Property changes on: media\audio\win\audio_low_latency_input_win_unittest.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |