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Issue 8283032: Low-latency AudioInputStream implementation based on WASAPI for Windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Now uses ScopedCoMem in base/win Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <windows.h>
6 #include <mmsystem.h>
7
8 #include "base/basictypes.h"
9 #include "base/environment.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/test/test_timeouts.h"
12 #include "base/win/scoped_com_initializer.h"
13 #include "media/audio/audio_io.h"
14 #include "media/audio/audio_manager.h"
15 #include "media/audio/win/audio_low_latency_input_win.h"
16 #include "media/base/seekable_buffer.h"
17 #include "testing/gmock/include/gmock/gmock.h"
18 #include "testing/gtest/include/gtest/gtest.h"
19
20 using base::win::ScopedCOMInitializer;
21 using ::testing::AnyNumber;
22 using ::testing::Between;
23 using ::testing::Gt;
24 using ::testing::NotNull;
25
26 class MockAudioInputCallback : public AudioInputStream::AudioInputCallback {
27 public:
28 MOCK_METHOD4(OnData, void(AudioInputStream* stream,
29 const uint8* src, uint32 size,
30 uint32 hardware_delay_bytes));
31 MOCK_METHOD1(OnClose, void(AudioInputStream* stream));
32 MOCK_METHOD2(OnError, void(AudioInputStream* stream, int code));
33 };
34
35 // This audio sink implementation should be used for manual tests only since
36 // the recorded data is stored on a raw binary data file.
37 class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
38 public:
39 // Allocate space for ~10 seconds of data @ 48kHz in stereo:
40 // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes.
41 static const size_t kMaxBufferSize = 2 * 2 * 480 * 100 * 10;
42
43 explicit WriteToFileAudioSink(const char* file_name)
44 : buffer_(0, kMaxBufferSize),
45 file_(fopen(file_name, "wb")),
46 bytes_to_write_(0) {
47 }
48
49 virtual ~WriteToFileAudioSink() {
50 size_t bytes_written = 0;
51 while (bytes_written < bytes_to_write_) {
52 const uint8* chunk;
53 size_t chunk_size;
54
55 // Stop writing if no more data is available.
56 if (!buffer_.GetCurrentChunk(&chunk, &chunk_size))
57 break;
58
59 // Write recorded data chunk to the file and prepare for next chunk.
60 fwrite(chunk, 1, chunk_size, file_);
61 buffer_.Seek(chunk_size);
62 bytes_written += chunk_size;
63 }
64 fclose(file_);
65 }
66
67 // AudioInputStream::AudioInputCallback implementation.
68 virtual void OnData(AudioInputStream* stream,
69 const uint8* src,
70 uint32 size,
71 uint32 hardware_delay_bytes) {
72 // Store data data in a temporary buffer to avoid making blocking
73 // fwrite() calls in the audio callback. The complete buffer will be
74 // written to file in the destructor.
75 if (buffer_.Append(src, size)) {
76 bytes_to_write_ += size;
77 }
78 }
79
80 virtual void OnClose(AudioInputStream* stream) {}
81 virtual void OnError(AudioInputStream* stream, int code) {}
82
83 private:
84 media::SeekableBuffer buffer_;
85 FILE* file_;
86 size_t bytes_to_write_;
87 };
88
89 // Convenience method which ensures that we are not running on the build
90 // bots and that at least one valid input device can be found.
91 static bool CanRunAudioTests() {
92 scoped_ptr<base::Environment> env(base::Environment::Create());
93 if (env->HasVar("CHROME_HEADLESS"))
94 return false;
95 AudioManager* audio_man = AudioManager::GetAudioManager();
96 if (NULL == audio_man)
97 return false;
98 // TODO(henrika): note that we use Wave today to query the number of
99 // existing input devices.
100 return audio_man->HasAudioInputDevices();
101 }
102
103 // Convenience method which creates a default AudioInputStream object but
104 // also allows the user to modify the default settings.
105 class AudioInputStreamWrapper {
106 public:
107 AudioInputStreamWrapper()
108 : com_init_(ScopedCOMInitializer::kMTA),
109 audio_man_(AudioManager::GetAudioManager()),
110 format_(AudioParameters::AUDIO_PCM_LOW_LATENCY),
111 channel_layout_(CHANNEL_LAYOUT_STEREO),
112 bits_per_sample_(16) {
113 // Use native/mixing sample rate and 10ms frame size as default.
114 sample_rate_ = static_cast<int>(
115 WASAPIAudioInputStream::HardwareSampleRate(eConsole));
116 sample_rate_ = 48000;
117 samples_per_packet_ = sample_rate_ / 100;
118 }
119
120 ~AudioInputStreamWrapper() {}
121
122 // Creates AudioInputStream object using default parameters.
123 AudioInputStream* Create() {
124 return CreateInputStream();
125 }
126
127 // Creates AudioInputStream object using non-default parameters where the
128 // frame size is modified.
129 AudioInputStream* Create(int samples_per_packet) {
130 samples_per_packet_ = samples_per_packet;
131 return CreateInputStream();
132 }
133
134 AudioParameters::Format format() const { return format_; }
135 int channels() const {
136 return ChannelLayoutToChannelCount(channel_layout_);
137 }
138 int bits_per_sample() const { return bits_per_sample_; }
139 int sample_rate() const { return sample_rate_; }
140 int samples_per_packet() const { return samples_per_packet_; }
141
142 private:
143 AudioInputStream* CreateInputStream() {
144 AudioInputStream* ais = audio_man_->MakeAudioInputStream(
145 AudioParameters(format_, channel_layout_, sample_rate_,
146 bits_per_sample_, samples_per_packet_));
147 EXPECT_TRUE(ais);
148 return ais;
149 }
150
151 ScopedCOMInitializer com_init_;
152 AudioManager* audio_man_;
153 AudioParameters::Format format_;
154 ChannelLayout channel_layout_;
155 int bits_per_sample_;
156 int sample_rate_;
157 int samples_per_packet_;
158 };
159
160 // Convenience method which creates a default AudioInputStream object.
161 static AudioInputStream* CreateDefaultAudioInputStream() {
162 AudioInputStreamWrapper aisw;
163 AudioInputStream* ais = aisw.Create();
164 return ais;
165 }
166
167 // Verify that we can retrieve the current hardware/mixing sample rate
168 // for all supported device roles. The ERole enumeration defines constants
169 // that indicate the role that the system/user has assigned to an audio
170 // endpoint device.
171 // TODO(henrika): modify this test when we suport full device enumeration.
172 TEST(WinAudioInputTest, WASAPIAudioInputStreamHardwareSampleRate) {
173 if (!CanRunAudioTests())
174 return;
175
176 ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA);
177
178 // Default device intended for games, system notification sounds,
179 // and voice commands.
180 int fs = static_cast<int>(
181 WASAPIAudioInputStream::HardwareSampleRate(eConsole));
182 EXPECT_GE(fs, 0);
183
184 // Default communication device intended for e.g. VoIP communication.
185 fs = static_cast<int>(
186 WASAPIAudioInputStream::HardwareSampleRate(eCommunications));
187 EXPECT_GE(fs, 0);
188
189 // Multimedia device for music, movies and live music recording.
190 fs = static_cast<int>(
191 WASAPIAudioInputStream::HardwareSampleRate(eMultimedia));
192 EXPECT_GE(fs, 0);
193 }
194
195 // Test Create(), Close() calling sequence.
196 TEST(WinAudioInputTest, WASAPIAudioInputStreamCreateAndClose) {
197 if (!CanRunAudioTests())
198 return;
199 AudioInputStream* ais = CreateDefaultAudioInputStream();
200 ais->Close();
201 }
202
203 // Test Open(), Close() calling sequence.
204 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenAndClose) {
205 if (!CanRunAudioTests())
206 return;
207 AudioInputStream* ais = CreateDefaultAudioInputStream();
208 EXPECT_TRUE(ais->Open());
209 ais->Close();
210 }
211
212 // Test Open(), Start(), Close() calling sequence.
213 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartAndClose) {
214 if (!CanRunAudioTests())
215 return;
216 AudioInputStream* ais = CreateDefaultAudioInputStream();
217 EXPECT_TRUE(ais->Open());
218 MockAudioInputCallback sink;
219 ais->Start(&sink);
220 EXPECT_CALL(sink, OnClose(ais))
221 .Times(1);
222 ais->Close();
223 }
224
225 // Test Open(), Start(), Stop(), Close() calling sequence.
226 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartStopAndClose) {
227 if (!CanRunAudioTests())
228 return;
229 AudioInputStream* ais = CreateDefaultAudioInputStream();
230 EXPECT_TRUE(ais->Open());
231 MockAudioInputCallback sink;
232 ais->Start(&sink);
233 ais->Stop();
234 EXPECT_CALL(sink, OnClose(ais))
235 .Times(1);
236 ais->Close();
237 }
238
239 // Test some additional calling sequences.
240 TEST(MacAudioInputTest, WASAPIAudioInputStreamMiscCallingSequences) {
241 if (!CanRunAudioTests())
242 return;
243 AudioInputStream* ais = CreateDefaultAudioInputStream();
244 WASAPIAudioInputStream* wais = static_cast<WASAPIAudioInputStream*>(ais);
245
246 // Open(), Open() should fail the second time.
247 EXPECT_TRUE(ais->Open());
248 EXPECT_FALSE(ais->Open());
249
250 MockAudioInputCallback sink;
251
252 // Start(), Start() is a valid calling sequence (second call does nothing).
253 ais->Start(&sink);
254 EXPECT_TRUE(wais->started());
255 ais->Start(&sink);
256 EXPECT_TRUE(wais->started());
257
258 // Stop(), Stop() is a valid calling sequence (second call does nothing).
259 ais->Stop();
260 EXPECT_FALSE(wais->started());
261 ais->Stop();
262 EXPECT_FALSE(wais->started());
263
264 EXPECT_CALL(sink, OnClose(ais))
265 .Times(1);
266 ais->Close();
267 }
268
269 TEST(WinAudioInputTest, WASAPIAudioInputStreamTestPacketSizes) {
270 if (!CanRunAudioTests())
271 return;
272
273 // 10 ms packet size.
274
275 // Create default WASAPI input stream which records in stereo using
276 // the shared mixing rate. The default buffer size is 10ms.
277 AudioInputStreamWrapper aisw;
278 AudioInputStream* ais = aisw.Create();
279 EXPECT_TRUE(ais->Open());
280
281 MockAudioInputCallback sink;
282
283 // Derive the expected size in bytes of each recorded packet.
284 uint32 bytes_per_packet = aisw.channels() * aisw.samples_per_packet() *
285 (aisw.bits_per_sample() / 8);
286
287 // We use 10ms packets and will run the test for ~100ms. Given that the
288 // startup sequence takes some time, it is reasonable to expect 5-12
289 // callbacks in this time period. All should contain valid packets of
290 // the same size and a valid delay estimate.
291 EXPECT_CALL(sink, OnData(
292 ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet)))
293 .Times(Between(5, 10));
294
295 ais->Start(&sink);
296 base::PlatformThread::Sleep(TestTimeouts::tiny_timeout_ms());
297 ais->Stop();
298
299 // Store current packet size (to be used in the subsequent tests).
300 int samples_per_packet_10ms = aisw.samples_per_packet();
301
302 EXPECT_CALL(sink, OnClose(ais))
303 .Times(1);
304 ais->Close();
305
306 // 20 ms packet size.
307
308 ais = aisw.Create(2 * samples_per_packet_10ms);
309 EXPECT_TRUE(ais->Open());
310 bytes_per_packet = aisw.channels() * aisw.samples_per_packet() *
311 (aisw.bits_per_sample() / 8);
312
313 EXPECT_CALL(sink, OnData(
314 ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet)))
315 .Times(Between(5, 10));
316 ais->Start(&sink);
317 base::PlatformThread::Sleep(2 * TestTimeouts::tiny_timeout_ms());
318 ais->Stop();
319
320 EXPECT_CALL(sink, OnClose(ais))
321 .Times(1);
322 ais->Close();
323
324 // 5 ms packet size.
325
326 ais = aisw.Create(samples_per_packet_10ms / 2);
327 EXPECT_TRUE(ais->Open());
328 bytes_per_packet = aisw.channels() * aisw.samples_per_packet() *
329 (aisw.bits_per_sample() / 8);
330
331 EXPECT_CALL(sink, OnData(
332 ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet)))
333 .Times(Between(2 * 5, 2 * 10));
334 ais->Start(&sink);
335 base::PlatformThread::Sleep(TestTimeouts::tiny_timeout_ms());
336 ais->Stop();
337
338 EXPECT_CALL(sink, OnClose(ais))
339 .Times(1);
340 ais->Close();
341 }
342
343 // This test is intended for manual tests and should only be enabled
344 // when it is required to store the captured data on a local file.
345 // By default, GTest will print out YOU HAVE 1 DISABLED TEST.
346 // To include disabled tests in test execution, just invoke the test program
347 // with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS
348 // environment variable to a value greater than 0.
349 TEST(WinAudioInputTest, DISABLED_WASAPIAudioInputStreamRecordToFile) {
350 if (!CanRunAudioTests())
351 return;
352
353 const char* file_name = "out_stereo_10sec.pcm";
354
355 AudioInputStreamWrapper aisw;
356 AudioInputStream* ais = aisw.Create();
357 EXPECT_TRUE(ais->Open());
358
359 fprintf(stderr, " File name : %s\n", file_name);
360 fprintf(stderr, " Sample rate: %d\n", aisw.sample_rate());
361 WriteToFileAudioSink file_sink(file_name);
362 fprintf(stderr, " >> Speak into the mic while recording...\n");
363 ais->Start(&file_sink);
364 base::PlatformThread::Sleep(TestTimeouts::action_timeout_ms());
365 ais->Stop();
366 fprintf(stderr, " >> Recording has stopped.\n");
367 ais->Close();
368 }
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