Chromium Code Reviews| Index: ui/gfx/compositor/layer_animation_element.h |
| diff --git a/ui/gfx/compositor/layer_animation_element.h b/ui/gfx/compositor/layer_animation_element.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..ef1bc91b671f6fff88592f9af2e04fb800a511cf |
| --- /dev/null |
| +++ b/ui/gfx/compositor/layer_animation_element.h |
| @@ -0,0 +1,65 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ |
| +#define UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ |
| +#pragma once |
| + |
| +#include <set> |
| + |
| +#include "base/time.h" |
| +#include "ui/gfx/compositor/compositor_export.h" |
| + |
| +namespace gfx { |
| +class Rect; |
| +} // gfx |
| + |
| +namespace ui { |
| + |
| +class LayerAnimationDelegate; |
| +class Transform; |
| + |
| +// LayerAnimationElements represent one segment of an animation between two |
| +// keyframes. They know how to update a LayerAnimationDelegate given a value |
| +// between 0 and 1 (0 for the last keyframe, and one for the next). |
|
sky
2011/10/19 00:06:33
nit: the part in () is confusing. Maybe just 0 for
|
| +class COMPOSITOR_EXPORT LayerAnimationElement { |
| + public: |
| + enum AnimatableProperty { |
| + TRANSFORM = 0, |
| + BOUNDS, |
| + OPACITY |
| + }; |
| + |
| + typedef std::set<AnimatableProperty> AnimatableProperties; |
| + |
| + static LayerAnimationElement* CreateTransformElement( |
|
sky
2011/10/19 00:06:33
each param on its own line when you wrap like this
|
| + const Transform& transform, base::TimeDelta duration); |
| + static LayerAnimationElement* CreateBoundsElement( |
| + const gfx::Rect& bounds, base::TimeDelta duration); |
| + static LayerAnimationElement* CreateOpacityElement( |
| + float opacity, base::TimeDelta duration); |
| + static LayerAnimationElement* CreatePauseElement( |
| + const AnimatableProperties& properties, base::TimeDelta duration); |
| + |
| + virtual ~LayerAnimationElement() {} |
|
sky
2011/10/19 00:06:33
this should be before static methods.
|
| + |
| + // Updates the delegate to the appropriate value for |t|, which is in the |
| + // range [0, 1] where 0 represents the last keyframe and 1 represents the |
|
sky
2011/10/19 00:06:33
same comment as with class description.
|
| + // next. If the animation is not aborted, it is guaranteed that Progress will |
| + // eventually be called with t = 1.0. |
| + virtual void Progress(double t, LayerAnimationDelegate* delegate) = 0; |
| + |
| + // Called if the animation is not allowed to complete. |
|
sky
2011/10/19 00:06:33
Mention this may be invoked without a call to Prog
|
| + virtual void Abort() = 0; |
| + |
| + // The properties that the element modifies. |
| + virtual const AnimatableProperties& Properties() const = 0; |
| + |
| + // The duration of the animation |
| + virtual base::TimeDelta Duration() const = 0; |
| +}; |
| + |
| +} // namespace ui |
| + |
| +#endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ |