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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ | |
6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ | |
7 #pragma once | |
8 | |
9 #include <set> | |
10 | |
11 #include "base/time.h" | |
12 #include "ui/gfx/compositor/compositor_export.h" | |
13 | |
14 namespace gfx { | |
15 class Rect; | |
16 } // gfx | |
17 | |
18 namespace ui { | |
19 | |
20 class LayerAnimationDelegate; | |
21 class Transform; | |
22 | |
23 // LayerAnimationElements represent one segment of an animation between two | |
24 // keyframes. They know how to update a LayerAnimationDelegate given a value | |
25 // between 0 and 1 (0 for the last keyframe, and one for the next). | |
sky
2011/10/19 00:06:33
nit: the part in () is confusing. Maybe just 0 for
| |
26 class COMPOSITOR_EXPORT LayerAnimationElement { | |
27 public: | |
28 enum AnimatableProperty { | |
29 TRANSFORM = 0, | |
30 BOUNDS, | |
31 OPACITY | |
32 }; | |
33 | |
34 typedef std::set<AnimatableProperty> AnimatableProperties; | |
35 | |
36 static LayerAnimationElement* CreateTransformElement( | |
sky
2011/10/19 00:06:33
each param on its own line when you wrap like this
| |
37 const Transform& transform, base::TimeDelta duration); | |
38 static LayerAnimationElement* CreateBoundsElement( | |
39 const gfx::Rect& bounds, base::TimeDelta duration); | |
40 static LayerAnimationElement* CreateOpacityElement( | |
41 float opacity, base::TimeDelta duration); | |
42 static LayerAnimationElement* CreatePauseElement( | |
43 const AnimatableProperties& properties, base::TimeDelta duration); | |
44 | |
45 virtual ~LayerAnimationElement() {} | |
sky
2011/10/19 00:06:33
this should be before static methods.
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46 | |
47 // Updates the delegate to the appropriate value for |t|, which is in the | |
48 // range [0, 1] where 0 represents the last keyframe and 1 represents the | |
sky
2011/10/19 00:06:33
same comment as with class description.
| |
49 // next. If the animation is not aborted, it is guaranteed that Progress will | |
50 // eventually be called with t = 1.0. | |
51 virtual void Progress(double t, LayerAnimationDelegate* delegate) = 0; | |
52 | |
53 // Called if the animation is not allowed to complete. | |
sky
2011/10/19 00:06:33
Mention this may be invoked without a call to Prog
| |
54 virtual void Abort() = 0; | |
55 | |
56 // The properties that the element modifies. | |
57 virtual const AnimatableProperties& Properties() const = 0; | |
58 | |
59 // The duration of the animation | |
60 virtual base::TimeDelta Duration() const = 0; | |
61 }; | |
62 | |
63 } // namespace ui | |
64 | |
65 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ | |
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