Chromium Code Reviews| Index: ui/gfx/compositor/layer.h |
| diff --git a/ui/gfx/compositor/layer.h b/ui/gfx/compositor/layer.h |
| index 3d63f034f24e06b6fc823eb47c1b06bc25ed9c81..b8cef5024f3da20a46a63a6810842495add9d1d7 100644 |
| --- a/ui/gfx/compositor/layer.h |
| +++ b/ui/gfx/compositor/layer.h |
| @@ -15,16 +15,15 @@ |
| #include "ui/gfx/rect.h" |
| #include "ui/gfx/transform.h" |
| #include "ui/gfx/compositor/compositor.h" |
| -#include "ui/gfx/compositor/layer_animator.h" |
| -#include "ui/gfx/compositor/layer_animator_delegate.h" |
| +#include "ui/gfx/compositor/layer_animation_delegate.h" |
| #include "ui/gfx/compositor/layer_delegate.h" |
| class SkCanvas; |
| namespace ui { |
| -class Animation; |
| class Compositor; |
| +class LayerAnimator; |
| class Texture; |
| // Layer manages a texture, transform and a set of child Layers. Any View that |
| @@ -35,7 +34,7 @@ class Texture; |
| // NOTE: unlike Views, each Layer does *not* own its children views. If you |
| // delete a Layer and it has children, the parent of each child layer is set to |
| // NULL, but the children are not deleted. |
| -class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate { |
| +class COMPOSITOR_EXPORT Layer : public LayerAnimationDelegate { |
| public: |
| enum LayerType { |
| LAYER_HAS_NO_TEXTURE = 0, |
| @@ -78,16 +77,13 @@ class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate { |
| // Returns true if this Layer contains |other| somewhere in its children. |
| bool Contains(const Layer* other) const; |
| - // Sets the animation to use for changes to opacity, position or transform. |
| - // That is, if you invoke this with non-NULL |animation| is started and any |
| - // changes to opacity, position or transform are animated between the current |
| - // value and target value. If the current animation is NULL or completed, |
| - // changes are immediate. If the opacity, transform or bounds are changed |
| - // and the animation is part way through, the animation is canceled and |
| - // the bounds, opacity and transfrom and set to the target value. |
| - // Layer takes ownership of |animation| and installs it's own delegate on the |
| - // animation. |
| - void SetAnimation(Animation* animation); |
| + // The layer's animator is responsible for causing automatic animations when |
| + // properties are set. It also manages a queue of pending animations and |
| + // handles blending of animations. |
| + void SetAnimator(LayerAnimator* animator); |
| + |
| + // Returns the layer's animator. |
| + LayerAnimator& GetAnimator(); |
|
sky
2011/10/14 16:39:52
LayerAnimation*
|
| // The transform, relative to the parent. |
| void SetTransform(const ui::Transform& transform); |
| @@ -218,21 +214,20 @@ class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate { |
| // should have valid alpha. |
| bool has_valid_alpha_channel() const { return !layer_updated_externally_; } |
| - // If the animation is running and has progressed, it is stopped and all |
| - // properties that are animated (except |property|) are immediately set to |
| - // their target value. |
| - void StopAnimatingIfNecessary(LayerAnimator::AnimationProperty property); |
| - |
| // Following are invoked from the animation or if no animation exists to |
| // update the values immediately. |
| void SetBoundsImmediately(const gfx::Rect& bounds); |
| void SetTransformImmediately(const ui::Transform& transform); |
| void SetOpacityImmediately(float opacity); |
| - // LayerAnimatorDelegate overrides: |
| - virtual void SetBoundsFromAnimator(const gfx::Rect& bounds) OVERRIDE; |
| - virtual void SetTransformFromAnimator(const Transform& transform) OVERRIDE; |
| - virtual void SetOpacityFromAnimator(float opacity) OVERRIDE; |
| + // Implementation of LayerAnimationDelegate |
| + virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE; |
| + virtual void SetTransformFromAnimation(const Transform& transform) OVERRIDE; |
| + virtual void SetOpacityFromAnimation(float opacity) OVERRIDE; |
| + virtual void ScheduleDrawForAnimation() OVERRIDE; |
| + virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE; |
| + virtual const Transform& GetTransformForAnimation() const OVERRIDE; |
| + virtual const float GetOpacityForAnimation() const OVERRIDE; |
| const LayerType type_; |