Index: media/tools/shader_bench/shader_bench.cc |
=================================================================== |
--- media/tools/shader_bench/shader_bench.cc (revision 105158) |
+++ media/tools/shader_bench/shader_bench.cc (working copy) |
@@ -133,7 +133,10 @@ |
scoped_ptr<media::Window> window(new media::Window(width, height)); |
gfx::GLSurface* surface = |
gfx::GLSurface::CreateViewGLSurface(false, window->PluginWindow()); |
- gfx::GLContext* context = gfx::GLContext::CreateGLContext(NULL, surface); |
+ gfx::GLContext* context = gfx::GLContext::CreateGLContext( |
+ NULL, |
+ surface, |
+ gfx::PreferDiscreteGpu); |
context->MakeCurrent(surface); |
// This sets D3DPRESENT_INTERVAL_IMMEDIATE on Windows. |
context->SetSwapInterval(0); |