| Index: skia/ext/skia_utils.cc
|
| ===================================================================
|
| --- skia/ext/skia_utils.cc (revision 13970)
|
| +++ skia/ext/skia_utils.cc (working copy)
|
| @@ -3,6 +3,7 @@
|
| // found in the LICENSE file.
|
|
|
| #include "skia/ext/skia_utils.h"
|
| +#include "skia/include/SkColorPriv.h"
|
|
|
| #include "SkGradientShader.h"
|
|
|
| @@ -21,5 +22,104 @@
|
| grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
|
| }
|
|
|
| +// Helper function for HSLToSKColor.
|
| +static inline double calcHue(double temp1, double temp2, double hueVal) {
|
| + if (hueVal < 0.0)
|
| + hueVal++;
|
| + else if (hueVal > 1.0)
|
| + hueVal--;
|
| +
|
| + if (hueVal * 6.0 < 1.0)
|
| + return temp1 + (temp2 - temp1) * hueVal * 6.0;
|
| + if (hueVal * 2.0 < 1.0)
|
| + return temp2;
|
| + if (hueVal * 3.0 < 2.0)
|
| + return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0;
|
| +
|
| + return temp1;
|
| +}
|
| +
|
| +SkColor HSLToSKColor(U8CPU alpha, float hsl[3]) {
|
| + double hue = SkScalarToDouble(hsl[0]);
|
| + double saturation = SkScalarToDouble(hsl[1]);
|
| + double lightness = SkScalarToDouble(hsl[2]);
|
| + double scaleFactor = 256.0;
|
| +
|
| + // If there's no color, we don't care about hue and can do everything based
|
| + // on brightness.
|
| + if (!saturation) {
|
| + U8CPU lightness;
|
| +
|
| + if (hsl[2] < 0)
|
| + lightness = 0;
|
| + else if (hsl[2] >= SK_Scalar1)
|
| + lightness = 255;
|
| + else
|
| + lightness = SkScalarToFixed(hsl[2]) >> 8;
|
| +
|
| + unsigned greyValue = SkAlphaMul(lightness, alpha);
|
| + return SkColorSetARGB(alpha, greyValue, greyValue, greyValue);
|
| + }
|
| +
|
| + double temp2 = (lightness < 0.5) ?
|
| + lightness * (1.0 + saturation) :
|
| + lightness + saturation - (lightness * saturation);
|
| + double temp1 = 2.0 * lightness - temp2;
|
| +
|
| + double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0);
|
| + double gh = calcHue(temp1, temp2, hue);
|
| + double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0);
|
| +
|
| + return SkColorSetARGB(alpha,
|
| + SkAlphaMul(static_cast<int>(rh * scaleFactor), alpha),
|
| + SkAlphaMul(static_cast<int>(gh * scaleFactor), alpha),
|
| + SkAlphaMul(static_cast<int>(bh * scaleFactor), alpha));
|
| +}
|
| +
|
| +void SkColorToHSL(SkColor c, float hsl[3]) {
|
| + double r = SkColorGetR(c) / 255.0;
|
| + double g = SkColorGetG(c) / 255.0;
|
| + double b = SkColorGetB(c) / 255.0;
|
| +
|
| + double h, s, l;
|
| +
|
| + double vmax = r > g ? r : g;
|
| + vmax = vmax > b ? vmax : b;
|
| + double vmin = r < g ? r : g;
|
| + vmin = vmin < b ? vmin : b;
|
| + double delta = vmax - vmin;
|
| +
|
| + l = (vmax + vmin) / 2;
|
| +
|
| + if (delta == 0) {
|
| + h = 0;
|
| + s = 0;
|
| + } else {
|
| + if (l < 0.5)
|
| + s = delta / (vmax + vmin);
|
| + else
|
| + s = delta / (2 - vmax - vmin);
|
| +
|
| + double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta;
|
| + double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta;
|
| + double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta;
|
| +
|
| + if (r == vmax)
|
| + h = db - dg;
|
| + else if (g == vmax)
|
| + h = (1.0 / 3.0) + dr - db;
|
| + else if (b == vmax)
|
| + h = (2.0 / 3.0) + dg - dr;
|
| +
|
| + if (h < 0) h += 1;
|
| + if (h > 1) h -= 1;
|
| + }
|
| +
|
| + hsl[0] = h;
|
| + hsl[1] = s;
|
| + hsl[2] = l;
|
| +}
|
| +
|
| +
|
| } // namespace skia
|
|
|
|
|