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Unified Diff: skia/ext/skia_utils.cc

Issue 79082: Add bitmap manipulation functions in advance of themes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 11 years, 8 months ago
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Index: skia/ext/skia_utils.cc
===================================================================
--- skia/ext/skia_utils.cc (revision 13970)
+++ skia/ext/skia_utils.cc (working copy)
@@ -3,6 +3,7 @@
// found in the LICENSE file.
#include "skia/ext/skia_utils.h"
+#include "skia/include/SkColorPriv.h"
#include "SkGradientShader.h"
@@ -21,5 +22,104 @@
grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
}
+// Helper function for HSLToSKColor.
+static inline double calcHue(double temp1, double temp2, double hueVal) {
+ if (hueVal < 0.0)
+ hueVal++;
+ else if (hueVal > 1.0)
+ hueVal--;
+
+ if (hueVal * 6.0 < 1.0)
+ return temp1 + (temp2 - temp1) * hueVal * 6.0;
+ if (hueVal * 2.0 < 1.0)
+ return temp2;
+ if (hueVal * 3.0 < 2.0)
+ return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0;
+
+ return temp1;
+}
+
+SkColor HSLToSKColor(U8CPU alpha, float hsl[3]) {
+ double hue = SkScalarToDouble(hsl[0]);
+ double saturation = SkScalarToDouble(hsl[1]);
+ double lightness = SkScalarToDouble(hsl[2]);
+ double scaleFactor = 256.0;
+
+ // If there's no color, we don't care about hue and can do everything based
+ // on brightness.
+ if (!saturation) {
+ U8CPU lightness;
+
+ if (hsl[2] < 0)
+ lightness = 0;
+ else if (hsl[2] >= SK_Scalar1)
+ lightness = 255;
+ else
+ lightness = SkScalarToFixed(hsl[2]) >> 8;
+
+ unsigned greyValue = SkAlphaMul(lightness, alpha);
+ return SkColorSetARGB(alpha, greyValue, greyValue, greyValue);
+ }
+
+ double temp2 = (lightness < 0.5) ?
+ lightness * (1.0 + saturation) :
+ lightness + saturation - (lightness * saturation);
+ double temp1 = 2.0 * lightness - temp2;
+
+ double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0);
+ double gh = calcHue(temp1, temp2, hue);
+ double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0);
+
+ return SkColorSetARGB(alpha,
+ SkAlphaMul(static_cast<int>(rh * scaleFactor), alpha),
+ SkAlphaMul(static_cast<int>(gh * scaleFactor), alpha),
+ SkAlphaMul(static_cast<int>(bh * scaleFactor), alpha));
+}
+
+void SkColorToHSL(SkColor c, float hsl[3]) {
+ double r = SkColorGetR(c) / 255.0;
+ double g = SkColorGetG(c) / 255.0;
+ double b = SkColorGetB(c) / 255.0;
+
+ double h, s, l;
+
+ double vmax = r > g ? r : g;
+ vmax = vmax > b ? vmax : b;
+ double vmin = r < g ? r : g;
+ vmin = vmin < b ? vmin : b;
+ double delta = vmax - vmin;
+
+ l = (vmax + vmin) / 2;
+
+ if (delta == 0) {
+ h = 0;
+ s = 0;
+ } else {
+ if (l < 0.5)
+ s = delta / (vmax + vmin);
+ else
+ s = delta / (2 - vmax - vmin);
+
+ double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta;
+ double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta;
+ double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta;
+
+ if (r == vmax)
+ h = db - dg;
+ else if (g == vmax)
+ h = (1.0 / 3.0) + dr - db;
+ else if (b == vmax)
+ h = (2.0 / 3.0) + dg - dr;
+
+ if (h < 0) h += 1;
+ if (h > 1) h -= 1;
+ }
+
+ hsl[0] = h;
+ hsl[1] = s;
+ hsl[2] = l;
+}
+
+
} // namespace skia

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