Index: ui/gfx/gl/gl_surface.h |
diff --git a/ui/gfx/gl/gl_surface.h b/ui/gfx/gl/gl_surface.h |
index a9117dfa00043f7840192bd2c4f9d594acaf4059..a1d53449c6a34e3cdf047ba9f19e4cb741b87be3 100644 |
--- a/ui/gfx/gl/gl_surface.h |
+++ b/ui/gfx/gl/gl_surface.h |
@@ -53,6 +53,8 @@ class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { |
// Called after a context is made current with this surface. |
virtual void OnMakeCurrent(GLContext* context); |
+ virtual void OnSetSurfaceVisible(bool visible); |
apatrick_chromium
2011/10/13 19:51:31
I think it's okay to add this to GLSurface. I woul
|
+ |
// Create a GL surface that renders directly to a view. |
static scoped_refptr<GLSurface> CreateViewGLSurface( |
bool software, |