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Side by Side Diff: content/renderer/gpu/renderer_gl_context.h

Issue 7890046: Command to mark surface inactive, so gpu process can release resources. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Updated requested changes Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This API is consistent with other OpenGL setup APIs like window's WGL 5 // This API is consistent with other OpenGL setup APIs like window's WGL
6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the 6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the
7 // Chrome renderer process in a way that is consistent with other platforms. 7 // Chrome renderer process in a way that is consistent with other platforms.
8 8
9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ 9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_
10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ 10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_
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150 // For a view RendererGLContext, display everything that has been rendered 150 // For a view RendererGLContext, display everything that has been rendered
151 // since the last call. For an offscreen RendererGLContext, resolve everything 151 // since the last call. For an offscreen RendererGLContext, resolve everything
152 // that has been rendered since the last call to a copy that can be accessed 152 // that has been rendered since the last call to a copy that can be accessed
153 // by the parent RendererGLContext. 153 // by the parent RendererGLContext.
154 bool SwapBuffers(); 154 bool SwapBuffers();
155 155
156 // Run the task once the channel has been flushed. Takes care of deleting the 156 // Run the task once the channel has been flushed. Takes care of deleting the
157 // task whether the echo succeeds or not. 157 // task whether the echo succeeds or not.
158 bool Echo(const base::Closure& task); 158 bool Echo(const base::Closure& task);
159 159
160 bool SetSurfaceVisible(bool visibility);
mmocny 2011/10/13 21:48:43 TODO: add a comment here
161
160 // Create a TransportTextureHost object associated with the context. 162 // Create a TransportTextureHost object associated with the context.
161 scoped_refptr<TransportTextureHost> CreateTransportTextureHost(); 163 scoped_refptr<TransportTextureHost> CreateTransportTextureHost();
162 164
163 // TODO(gman): Remove this 165 // TODO(gman): Remove this
164 void DisableShaderTranslation(); 166 void DisableShaderTranslation();
165 167
166 // Allows direct access to the GLES2 implementation so a RendererGLContext 168 // Allows direct access to the GLES2 implementation so a RendererGLContext
167 // can be used without making it current. 169 // can be used without making it current.
168 gpu::gles2::GLES2Implementation* GetImplementation(); 170 gpu::gles2::GLES2Implementation* GetImplementation();
169 171
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198 gpu::gles2::GLES2CmdHelper* gles2_helper_; 200 gpu::gles2::GLES2CmdHelper* gles2_helper_;
199 int32 transfer_buffer_id_; 201 int32 transfer_buffer_id_;
200 gpu::gles2::GLES2Implementation* gles2_implementation_; 202 gpu::gles2::GLES2Implementation* gles2_implementation_;
201 Error last_error_; 203 Error last_error_;
202 int frame_number_; 204 int frame_number_;
203 205
204 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); 206 DISALLOW_COPY_AND_ASSIGN(RendererGLContext);
205 }; 207 };
206 208
207 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ 209 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_
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