| Index: content/renderer/gpu/renderer_gl_context.cc
|
| diff --git a/content/renderer/gpu/renderer_gl_context.cc b/content/renderer/gpu/renderer_gl_context.cc
|
| index 6320c80b9bb4aaaea7461b0da175ccc143393a93..255bd13f708cd3f29eae525f7d14bab37e6e5693 100644
|
| --- a/content/renderer/gpu/renderer_gl_context.cc
|
| +++ b/content/renderer/gpu/renderer_gl_context.cc
|
| @@ -199,6 +199,7 @@ void RendererGLContext::SetContextLostCallback(
|
|
|
| bool RendererGLContext::MakeCurrent(RendererGLContext* context) {
|
| if (context) {
|
| + DCHECK(context->CalledOnValidThread());
|
| gles2::SetGLContext(context->gles2_implementation_);
|
|
|
| // Don't request latest error status from service. Just use the locally
|
| @@ -290,6 +291,7 @@ bool RendererGLContext::Initialize(bool onscreen,
|
| const char* allowed_extensions,
|
| const int32* attrib_list,
|
| const GURL& active_url) {
|
| + DCHECK(CalledOnValidThread());
|
| DCHECK(size.width() >= 0 && size.height() >= 0);
|
| TRACE_EVENT2("gpu", "RendererGLContext::Initialize",
|
| "on_screen", onscreen, "num_pixels", size.GetArea());
|
| @@ -413,6 +415,7 @@ bool RendererGLContext::Initialize(bool onscreen,
|
|
|
| void RendererGLContext::Destroy() {
|
| TRACE_EVENT0("gpu", "RendererGLContext::Destroy");
|
| + DCHECK(CalledOnValidThread());
|
| SetParent(NULL);
|
|
|
| if (gles2_implementation_) {
|
|
|