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Unified Diff: gpu/tools/compositor_model_bench/forward_render_model.cc

Issue 7792016: Revert 98706 - Initial checkin of the compositor_model_bench tool (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 4 months ago
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Index: gpu/tools/compositor_model_bench/forward_render_model.cc
===================================================================
--- gpu/tools/compositor_model_bench/forward_render_model.cc (revision 98709)
+++ gpu/tools/compositor_model_bench/forward_render_model.cc (working copy)
@@ -1,70 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "gpu/tools/compositor_model_bench/forward_render_model.h"
-
-#include <cstdlib>
-#include <vector>
-
-#include "gpu/tools/compositor_model_bench/render_model_utils.h"
-
-using std::vector;
-
-class ForwardRenderNodeVisitor : public RenderNodeVisitor {
- public:
- ForwardRenderNodeVisitor() {}
-
- virtual void BeginVisitRenderNode(RenderNode* v) OVERRIDE {
- NOTREACHED();
- }
-
- virtual void BeginVisitCCNode(CCNode* v) OVERRIDE {
- if (!v->drawsContent())
- return;
- ConfigAndActivateShaderForNode(v);
- DrawQuad(v->width(), v->height());
- }
-
- virtual void BeginVisitContentLayerNode(ContentLayerNode* l) OVERRIDE {
- if (!l->drawsContent())
- return;
- ConfigAndActivateShaderForTiling(l);
- // Now that we capture root layer tiles, a layer without tiles
- // should not get drawn.
- for (size_t n = 0; n < l->num_tiles(); ++n) {
- const Tile* i = l->tile(n);
- DrawTileQuad(i->texID, i->x, i->y);
- }
- }
-};
-
-ForwardRenderSimulator::ForwardRenderSimulator(RenderNode* root,
- int window_width,
- int window_height)
- : RenderModelSimulator(root) {
- textures_.reset(new TextureGenerator(root));
- visitor_.reset(new ForwardRenderNodeVisitor());
- glViewport(0, 0, window_width, window_height);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_CULL_FACE);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-}
-
-ForwardRenderSimulator::~ForwardRenderSimulator() OVERRIDE {
-}
-
-void ForwardRenderSimulator::Update() OVERRIDE {
- glClearColor(0, 0, 1, 1);
- glColorMask(true, true, true, true);
- glClear(GL_COLOR_BUFFER_BIT);
- glColorMask(true, true, true, false);
- BeginFrame();
- root_->Accept(visitor_.get());
-}
-
-void ForwardRenderSimulator::Resize(int width, int height) OVERRIDE {
- glViewport(0, 0, width, height);
-}
-
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