| Index: gpu/tools/compositor_model_bench/forward_render_model.cc
|
| ===================================================================
|
| --- gpu/tools/compositor_model_bench/forward_render_model.cc (revision 98709)
|
| +++ gpu/tools/compositor_model_bench/forward_render_model.cc (working copy)
|
| @@ -1,70 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "gpu/tools/compositor_model_bench/forward_render_model.h"
|
| -
|
| -#include <cstdlib>
|
| -#include <vector>
|
| -
|
| -#include "gpu/tools/compositor_model_bench/render_model_utils.h"
|
| -
|
| -using std::vector;
|
| -
|
| -class ForwardRenderNodeVisitor : public RenderNodeVisitor {
|
| - public:
|
| - ForwardRenderNodeVisitor() {}
|
| -
|
| - virtual void BeginVisitRenderNode(RenderNode* v) OVERRIDE {
|
| - NOTREACHED();
|
| - }
|
| -
|
| - virtual void BeginVisitCCNode(CCNode* v) OVERRIDE {
|
| - if (!v->drawsContent())
|
| - return;
|
| - ConfigAndActivateShaderForNode(v);
|
| - DrawQuad(v->width(), v->height());
|
| - }
|
| -
|
| - virtual void BeginVisitContentLayerNode(ContentLayerNode* l) OVERRIDE {
|
| - if (!l->drawsContent())
|
| - return;
|
| - ConfigAndActivateShaderForTiling(l);
|
| - // Now that we capture root layer tiles, a layer without tiles
|
| - // should not get drawn.
|
| - for (size_t n = 0; n < l->num_tiles(); ++n) {
|
| - const Tile* i = l->tile(n);
|
| - DrawTileQuad(i->texID, i->x, i->y);
|
| - }
|
| - }
|
| -};
|
| -
|
| -ForwardRenderSimulator::ForwardRenderSimulator(RenderNode* root,
|
| - int window_width,
|
| - int window_height)
|
| - : RenderModelSimulator(root) {
|
| - textures_.reset(new TextureGenerator(root));
|
| - visitor_.reset(new ForwardRenderNodeVisitor());
|
| - glViewport(0, 0, window_width, window_height);
|
| - glDisable(GL_DEPTH_TEST);
|
| - glDisable(GL_CULL_FACE);
|
| - glEnable(GL_BLEND);
|
| - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
| -}
|
| -
|
| -ForwardRenderSimulator::~ForwardRenderSimulator() OVERRIDE {
|
| -}
|
| -
|
| -void ForwardRenderSimulator::Update() OVERRIDE {
|
| - glClearColor(0, 0, 1, 1);
|
| - glColorMask(true, true, true, true);
|
| - glClear(GL_COLOR_BUFFER_BIT);
|
| - glColorMask(true, true, true, false);
|
| - BeginFrame();
|
| - root_->Accept(visitor_.get());
|
| -}
|
| -
|
| -void ForwardRenderSimulator::Resize(int width, int height) OVERRIDE {
|
| - glViewport(0, 0, width, height);
|
| -}
|
| -
|
|
|