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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "gpu/tools/compositor_model_bench/forward_render_model.h" | |
6 | |
7 #include <cstdlib> | |
8 #include <vector> | |
9 | |
10 #include "gpu/tools/compositor_model_bench/render_model_utils.h" | |
11 | |
12 using std::vector; | |
13 | |
14 class ForwardRenderNodeVisitor : public RenderNodeVisitor { | |
15 public: | |
16 ForwardRenderNodeVisitor() {} | |
17 | |
18 virtual void BeginVisitRenderNode(RenderNode* v) OVERRIDE { | |
19 NOTREACHED(); | |
20 } | |
21 | |
22 virtual void BeginVisitCCNode(CCNode* v) OVERRIDE { | |
23 if (!v->drawsContent()) | |
24 return; | |
25 ConfigAndActivateShaderForNode(v); | |
26 DrawQuad(v->width(), v->height()); | |
27 } | |
28 | |
29 virtual void BeginVisitContentLayerNode(ContentLayerNode* l) OVERRIDE { | |
30 if (!l->drawsContent()) | |
31 return; | |
32 ConfigAndActivateShaderForTiling(l); | |
33 // Now that we capture root layer tiles, a layer without tiles | |
34 // should not get drawn. | |
35 for (size_t n = 0; n < l->num_tiles(); ++n) { | |
36 const Tile* i = l->tile(n); | |
37 DrawTileQuad(i->texID, i->x, i->y); | |
38 } | |
39 } | |
40 }; | |
41 | |
42 ForwardRenderSimulator::ForwardRenderSimulator(RenderNode* root, | |
43 int window_width, | |
44 int window_height) | |
45 : RenderModelSimulator(root) { | |
46 textures_.reset(new TextureGenerator(root)); | |
47 visitor_.reset(new ForwardRenderNodeVisitor()); | |
48 glViewport(0, 0, window_width, window_height); | |
49 glDisable(GL_DEPTH_TEST); | |
50 glDisable(GL_CULL_FACE); | |
51 glEnable(GL_BLEND); | |
52 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | |
53 } | |
54 | |
55 ForwardRenderSimulator::~ForwardRenderSimulator() OVERRIDE { | |
56 } | |
57 | |
58 void ForwardRenderSimulator::Update() OVERRIDE { | |
59 glClearColor(0, 0, 1, 1); | |
60 glColorMask(true, true, true, true); | |
61 glClear(GL_COLOR_BUFFER_BIT); | |
62 glColorMask(true, true, true, false); | |
63 BeginFrame(); | |
64 root_->Accept(visitor_.get()); | |
65 } | |
66 | |
67 void ForwardRenderSimulator::Resize(int width, int height) OVERRIDE { | |
68 glViewport(0, 0, width, height); | |
69 } | |
70 | |
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