OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <set> | 9 #include <set> |
10 | 10 |
(...skipping 394 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
405 virtual void deleteTexture(WebGLId); | 405 virtual void deleteTexture(WebGLId); |
406 | 406 |
407 virtual void setContextLostCallback( | 407 virtual void setContextLostCallback( |
408 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback) {} | 408 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback) {} |
409 virtual WGC3Denum getGraphicsResetStatusARB(); | 409 virtual WGC3Denum getGraphicsResetStatusARB(); |
410 | 410 |
411 virtual void setSwapBuffersCompleteCallbackCHROMIUM( | 411 virtual void setSwapBuffersCompleteCallbackCHROMIUM( |
412 WebGraphicsContext3D:: | 412 WebGraphicsContext3D:: |
413 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback) {} | 413 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback) {} |
414 | 414 |
| 415 protected: |
415 #if WEBKIT_USING_SKIA | 416 #if WEBKIT_USING_SKIA |
416 virtual GrGLInterface* grGLInterface(); | 417 virtual GrGLInterface* onCreateGrGLInterface(); |
417 #endif | 418 #endif |
418 | 419 |
419 private: | 420 private: |
420 // ANGLE related. | 421 // ANGLE related. |
421 struct ShaderSourceEntry; | 422 struct ShaderSourceEntry; |
422 | 423 |
423 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; | 424 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; |
424 | 425 |
425 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 426 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
426 void FlipVertically(unsigned char* framebuffer, | 427 void FlipVertically(unsigned char* framebuffer, |
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
482 ShaderSourceMap shader_source_map_; | 483 ShaderSourceMap shader_source_map_; |
483 | 484 |
484 ShHandle fragment_compiler_; | 485 ShHandle fragment_compiler_; |
485 ShHandle vertex_compiler_; | 486 ShHandle vertex_compiler_; |
486 }; | 487 }; |
487 | 488 |
488 } // namespace gpu | 489 } // namespace gpu |
489 } // namespace webkit | 490 } // namespace webkit |
490 | 491 |
491 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 492 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
OLD | NEW |