Index: aura/window.h |
=================================================================== |
--- aura/window.h (revision 98311) |
+++ aura/window.h (working copy) |
@@ -10,6 +10,7 @@ |
#include "base/basictypes.h" |
#include "base/memory/scoped_ptr.h" |
+#include "ui/gfx/native_widget_types.h" |
#include "ui/gfx/rect.h" |
class SkCanvas; |
@@ -41,17 +42,14 @@ |
VISIBILITY_SHOWN_NO_INPUT = 3, |
}; |
- explicit Window(WindowDelegate* delegate); |
+ explicit Window(Desktop* desktop); |
~Window(); |
- void Init(); |
+ void set_delegate(WindowDelegate* d) { delegate_ = d; } |
int id() const { return id_; } |
void set_id(int id) { id_ = id; } |
- ui::Layer* layer() { return layer_.get(); } |
- const ui::Layer* layer() const { return layer_.get(); } |
- |
// Changes the visibility of the window. |
void SetVisibility(Visibility visibility); |
Visibility visibility() const { return visibility_; } |
@@ -66,11 +64,6 @@ |
// Sets the contents of the window. |
void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin); |
- // Sets the parent window of the window. If NULL, the window is parented to |
- // the desktop's window. |
- void SetParent(Window* parent); |
- Window* parent() { return parent_; } |
- |
// Draw the window and its children. |
void DrawTree(); |
@@ -79,6 +72,7 @@ |
// should change this. |
void AddChild(Window* child); |
void RemoveChild(Window* child); |
+ Window* parent() { return parent_; } |
// Handles a mouse event. Returns true if handled. |
bool OnMouseEvent(const MouseEvent& event); |