Index: chrome/browser/sync/engine/net/server_connection_manager.cc |
diff --git a/chrome/browser/sync/engine/net/server_connection_manager.cc b/chrome/browser/sync/engine/net/server_connection_manager.cc |
index 3604026d206dddac5bcf6628067bf78194323660..52e3d68b4d210df5f83e29fa3929d478b136dc99 100644 |
--- a/chrome/browser/sync/engine/net/server_connection_manager.cc |
+++ b/chrome/browser/sync/engine/net/server_connection_manager.cc |
@@ -132,16 +132,11 @@ ScopedServerStatusWatcher::ScopedServerStatusWatcher( |
ServerConnectionManager* conn_mgr, HttpResponse* response) |
: conn_mgr_(conn_mgr), |
response_(response), |
- reset_count_(conn_mgr->reset_count_), |
server_reachable_(conn_mgr->server_reachable_) { |
response->server_status = conn_mgr->server_status_; |
} |
ScopedServerStatusWatcher::~ScopedServerStatusWatcher() { |
- // Don't update the status of the connection if it has been reset. |
- // TODO(timsteele): Do we need this? Is this used by multiple threads? |
- if (reset_count_ != conn_mgr_->reset_count_) |
- return; |
if (conn_mgr_->server_status_ != response_->server_status) { |
lipalani1
2011/08/24 20:35:28
It is not a big deal if it is not easy. But we mus
tim (not reviewing)
2011/08/25 16:21:46
Good idea, looking into it.
|
conn_mgr_->server_status_ = response_->server_status; |
conn_mgr_->NotifyStatusChanged(); |
@@ -164,23 +159,23 @@ ServerConnectionManager::ServerConnectionManager( |
proto_sync_path_(kSyncServerSyncPath), |
get_time_path_(kSyncServerGetTimePath), |
error_count_(0), |
- listeners_(new ObserverListThreadSafe<ServerConnectionEventListener>()), |
server_status_(HttpResponse::NONE), |
- server_reachable_(false), |
- reset_count_(0), |
- terminate_all_io_(false) { |
+ server_reachable_(false) { |
} |
ServerConnectionManager::~ServerConnectionManager() { |
lipalani1
2011/08/24 20:35:28
Can you add a CHECK here?(rather than a DCHECK. Is
tim (not reviewing)
2011/08/25 16:21:46
My issue with this is that NonThreadSafe by defaul
|
} |
void ServerConnectionManager::NotifyStatusChanged() { |
- listeners_->Notify(&ServerConnectionEventListener::OnServerConnectionEvent, |
- ServerConnectionEvent(server_status_, server_reachable_)); |
+ DCHECK(CalledOnValidThread()); |
+ FOR_EACH_OBSERVER(ServerConnectionEventListener, listeners_, |
+ OnServerConnectionEvent( |
+ ServerConnectionEvent(server_status_, server_reachable_))); |
} |
bool ServerConnectionManager::PostBufferWithCachedAuth( |
const PostBufferParams* params, ScopedServerStatusWatcher* watcher) { |
+ DCHECK(CalledOnValidThread()); |
string path = |
MakeSyncServerPath(proto_sync_path(), MakeSyncQueryString(client_id_)); |
return PostBufferToPath(params, path, auth_token(), watcher); |
@@ -189,6 +184,7 @@ bool ServerConnectionManager::PostBufferWithCachedAuth( |
bool ServerConnectionManager::PostBufferToPath(const PostBufferParams* params, |
const string& path, const string& auth_token, |
ScopedServerStatusWatcher* watcher) { |
+ DCHECK(CalledOnValidThread()); |
DCHECK(watcher != NULL); |
if (auth_token.empty()) { |
@@ -219,6 +215,7 @@ bool ServerConnectionManager::PostBufferToPath(const PostBufferParams* params, |
} |
bool ServerConnectionManager::CheckTime(int32* out_time) { |
+ DCHECK(CalledOnValidThread()); |
// Verify that the server really is reachable by checking the time. We need |
// to do this because of wifi interstitials that intercept messages from the |
// client and return HTTP OK instead of a redirect. |
@@ -226,11 +223,7 @@ bool ServerConnectionManager::CheckTime(int32* out_time) { |
ScopedServerStatusWatcher watcher(this, &response); |
string post_body = "command=get_time"; |
- // We only retry the CheckTime call if we were reset during the CheckTime |
- // attempt. We only try 3 times in case we're in a reset loop elsewhere. |
- base::subtle::AtomicWord start_reset_count = reset_count_ - 1; |
- for (int i = 0 ; i < 3 && start_reset_count != reset_count_ ; i++) { |
- start_reset_count = reset_count_; |
+ for (int i = 0 ; i < 3; i++) { |
scoped_ptr<Post> post(MakePost()); |
// Note that the server's get_time path doesn't require authentication. |
@@ -264,15 +257,18 @@ bool ServerConnectionManager::CheckTime(int32* out_time) { |
} |
bool ServerConnectionManager::IsServerReachable() { |
+ DCHECK(CalledOnValidThread()); |
int32 time; |
return CheckTime(&time); |
} |
bool ServerConnectionManager::IsUserAuthenticated() { |
+ DCHECK(CalledOnValidThread()); |
return IsGoodReplyFromServer(server_status_); |
} |
bool ServerConnectionManager::CheckServerReachable() { |
+ DCHECK(CalledOnValidThread()); |
const bool server_is_reachable = IsServerReachable(); |
if (server_reachable_ != server_is_reachable) { |
server_reachable_ = server_is_reachable; |
@@ -281,59 +277,37 @@ bool ServerConnectionManager::CheckServerReachable() { |
return server_is_reachable; |
} |
-void ServerConnectionManager::kill() { |
- { |
- base::AutoLock lock(terminate_all_io_mutex_); |
- terminate_all_io_ = true; |
- } |
-} |
- |
-void ServerConnectionManager::ResetConnection() { |
- base::subtle::NoBarrier_AtomicIncrement(&reset_count_, 1); |
-} |
- |
bool ServerConnectionManager::IncrementErrorCount() { |
- error_count_mutex_.Acquire(); |
+ DCHECK(CalledOnValidThread()); |
error_count_++; |
if (error_count_ > kMaxConnectionErrorsBeforeReset) { |
error_count_ = 0; |
- // Be careful with this mutex because calling out to other methods can |
- // result in being called back. Unlock it here to prevent any potential |
- // double-acquisitions. |
- error_count_mutex_.Release(); |
- |
if (!IsServerReachable()) { |
LOG(WARNING) << "Too many connection failures, server is not reachable. " |
<< "Resetting connections."; |
- ResetConnection(); |
} else { |
LOG(WARNING) << "Multiple connection failures while server is reachable."; |
} |
return false; |
} |
- error_count_mutex_.Release(); |
return true; |
} |
void ServerConnectionManager::SetServerParameters(const string& server_url, |
int port, |
bool use_ssl) { |
lipalani1
2011/08/24 20:35:28
Add dcheck here too.
tim (not reviewing)
2011/08/25 16:21:46
Done.
|
- { |
- base::AutoLock lock(server_parameters_mutex_); |
- sync_server_ = server_url; |
- sync_server_port_ = port; |
- use_ssl_ = use_ssl; |
- } |
+ sync_server_ = server_url; |
+ sync_server_port_ = port; |
+ use_ssl_ = use_ssl; |
} |
// Returns the current server parameters in server_url and port. |
void ServerConnectionManager::GetServerParameters(string* server_url, |
int* port, |
bool* use_ssl) const { |
- base::AutoLock lock(server_parameters_mutex_); |
if (server_url != NULL) |
*server_url = sync_server_; |
if (port != NULL) |
@@ -359,12 +333,12 @@ std::string ServerConnectionManager::GetServerHost() const { |
void ServerConnectionManager::AddListener( |
ServerConnectionEventListener* listener) { |
lipalani1
2011/08/24 20:35:28
here too.
tim (not reviewing)
2011/08/25 16:21:46
Done.
|
- listeners_->AddObserver(listener); |
+ listeners_.AddObserver(listener); |
} |
void ServerConnectionManager::RemoveListener( |
ServerConnectionEventListener* listener) { |
lipalani1
2011/08/24 20:35:28
Here too.
tim (not reviewing)
2011/08/25 16:21:46
Done.
|
- listeners_->RemoveObserver(listener); |
+ listeners_.RemoveObserver(listener); |
} |
ServerConnectionManager::Post* ServerConnectionManager::MakePost() { |