| Index: ui/gfx/gl/gl_implementation.h
|
| ===================================================================
|
| --- ui/gfx/gl/gl_implementation.h (revision 96995)
|
| +++ ui/gfx/gl/gl_implementation.h (working copy)
|
| @@ -10,7 +10,6 @@
|
|
|
| #include "base/native_library.h"
|
| #include "build/build_config.h"
|
| -#include "ui/gfx/gl/gl_export.h"
|
| #include "ui/gfx/gl/gl_switches.h"
|
|
|
| namespace gfx {
|
| @@ -31,7 +30,7 @@
|
| #endif
|
|
|
| // Initialize a particular GL implementation.
|
| -GL_EXPORT bool InitializeGLBindings(GLImplementation implementation);
|
| +bool InitializeGLBindings(GLImplementation implementation);
|
|
|
| // Initialize Debug logging wrappers for GL bindings.
|
| void InitializeDebugGLBindings();
|
| @@ -40,7 +39,7 @@
|
| void SetGLImplementation(GLImplementation implementation);
|
|
|
| // Get the current GL implementation.
|
| -GL_EXPORT GLImplementation GetGLImplementation();
|
| +GLImplementation GetGLImplementation();
|
|
|
| // Get the GL implementation with a given name.
|
| GLImplementation GetNamedGLImplementation(const std::wstring& name);
|
|
|