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Side by Side Diff: ui/gfx/gl/gl_implementation.h

Issue 7659015: Revert 96982 - Add gl.dll, compositor.dll, and surface.dll. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GL_GL_IMPLEMENTATION_H_ 5 #ifndef UI_GFX_GL_GL_IMPLEMENTATION_H_
6 #define UI_GFX_GL_GL_IMPLEMENTATION_H_ 6 #define UI_GFX_GL_GL_IMPLEMENTATION_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 10
11 #include "base/native_library.h" 11 #include "base/native_library.h"
12 #include "build/build_config.h" 12 #include "build/build_config.h"
13 #include "ui/gfx/gl/gl_export.h"
14 #include "ui/gfx/gl/gl_switches.h" 13 #include "ui/gfx/gl/gl_switches.h"
15 14
16 namespace gfx { 15 namespace gfx {
17 16
18 // The GL implementation currently in use. 17 // The GL implementation currently in use.
19 enum GLImplementation { 18 enum GLImplementation {
20 kGLImplementationNone, 19 kGLImplementationNone,
21 kGLImplementationDesktopGL, 20 kGLImplementationDesktopGL,
22 kGLImplementationOSMesaGL, 21 kGLImplementationOSMesaGL,
23 kGLImplementationEGLGLES2, 22 kGLImplementationEGLGLES2,
24 kGLImplementationMockGL 23 kGLImplementationMockGL
25 }; 24 };
26 25
27 #if defined(OS_WIN) 26 #if defined(OS_WIN)
28 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); 27 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name);
29 #else 28 #else
30 typedef void* (*GLGetProcAddressProc)(const char* name); 29 typedef void* (*GLGetProcAddressProc)(const char* name);
31 #endif 30 #endif
32 31
33 // Initialize a particular GL implementation. 32 // Initialize a particular GL implementation.
34 GL_EXPORT bool InitializeGLBindings(GLImplementation implementation); 33 bool InitializeGLBindings(GLImplementation implementation);
35 34
36 // Initialize Debug logging wrappers for GL bindings. 35 // Initialize Debug logging wrappers for GL bindings.
37 void InitializeDebugGLBindings(); 36 void InitializeDebugGLBindings();
38 37
39 // Set the current GL implementation. 38 // Set the current GL implementation.
40 void SetGLImplementation(GLImplementation implementation); 39 void SetGLImplementation(GLImplementation implementation);
41 40
42 // Get the current GL implementation. 41 // Get the current GL implementation.
43 GL_EXPORT GLImplementation GetGLImplementation(); 42 GLImplementation GetGLImplementation();
44 43
45 // Get the GL implementation with a given name. 44 // Get the GL implementation with a given name.
46 GLImplementation GetNamedGLImplementation(const std::wstring& name); 45 GLImplementation GetNamedGLImplementation(const std::wstring& name);
47 46
48 // Get the name of a GL implementation. 47 // Get the name of a GL implementation.
49 const char* GetGLImplementationName(GLImplementation implementation); 48 const char* GetGLImplementationName(GLImplementation implementation);
50 49
51 // Initialize the preferred GL binding from the given list. The preferred GL 50 // Initialize the preferred GL binding from the given list. The preferred GL
52 // bindings depend on command line switches passed by the user and which GL 51 // bindings depend on command line switches passed by the user and which GL
53 // implementation is the default on a given platform. 52 // implementation is the default on a given platform.
54 bool InitializeRequestedGLBindings( 53 bool InitializeRequestedGLBindings(
55 const GLImplementation* allowed_implementations_begin, 54 const GLImplementation* allowed_implementations_begin,
56 const GLImplementation* allowed_implementations_end, 55 const GLImplementation* allowed_implementations_end,
57 GLImplementation default_implementation); 56 GLImplementation default_implementation);
58 57
59 // Add a native library to those searched for GL entry points. 58 // Add a native library to those searched for GL entry points.
60 void AddGLNativeLibrary(base::NativeLibrary library); 59 void AddGLNativeLibrary(base::NativeLibrary library);
61 60
62 // Set an additional function that will be called to find GL entry points. 61 // Set an additional function that will be called to find GL entry points.
63 void SetGLGetProcAddressProc(GLGetProcAddressProc proc); 62 void SetGLGetProcAddressProc(GLGetProcAddressProc proc);
64 63
65 // Find an entry point in the current GL implementation. 64 // Find an entry point in the current GL implementation.
66 void* GetGLProcAddress(const char* name); 65 void* GetGLProcAddress(const char* name);
67 66
68 } // namespace gfx 67 } // namespace gfx
69 68
70 #endif // UI_GFX_GL_GL_IMPLEMENTATION_H_ 69 #endif // UI_GFX_GL_GL_IMPLEMENTATION_H_
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