| Index: gpu/command_buffer/client/gles2_implementation.cc
|
| diff --git a/gpu/command_buffer/client/gles2_implementation.cc b/gpu/command_buffer/client/gles2_implementation.cc
|
| index fc4f547a4d4e2cc3193d1498ea5fa16e85f273b2..e34e47675e123bedb23ce98bf90132059dd87d6d 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation.cc
|
| +++ b/gpu/command_buffer/client/gles2_implementation.cc
|
| @@ -6,6 +6,8 @@
|
|
|
| #include "../client/gles2_implementation.h"
|
|
|
| +#include <set>
|
| +#include <queue>
|
| #include <GLES2/gl2ext.h>
|
| #include "../client/mapped_memory.h"
|
| #include "../client/program_info_manager.h"
|
| @@ -51,10 +53,11 @@ class NonSharedIdHandler : public IdHandlerInterface {
|
| }
|
|
|
| // Overridden from IdHandlerInterface.
|
| - virtual void FreeIds(GLsizei n, const GLuint* ids) {
|
| + virtual bool FreeIds(GLsizei n, const GLuint* ids) {
|
| for (GLsizei ii = 0; ii < n; ++ii) {
|
| id_allocator_.FreeID(ids[ii]);
|
| }
|
| + return true;
|
| }
|
|
|
| // Overridden from IdHandlerInterface.
|
| @@ -79,8 +82,9 @@ class NonSharedNonReusedIdHandler : public IdHandlerInterface {
|
| }
|
|
|
| // Overridden from IdHandlerInterface.
|
| - virtual void FreeIds(GLsizei /* n */, const GLuint* /* ids */) {
|
| + virtual bool FreeIds(GLsizei /* n */, const GLuint* /* ids */) {
|
| // Ids are never freed.
|
| + return true;
|
| }
|
|
|
| // Overridden from IdHandlerInterface.
|
| @@ -109,20 +113,109 @@ class SharedIdHandler : public IdHandlerInterface {
|
| gles2_->GenSharedIdsCHROMIUM(id_namespace_, id_offset, n, ids);
|
| }
|
|
|
| - virtual void FreeIds(GLsizei n, const GLuint* ids) {
|
| + virtual bool FreeIds(GLsizei n, const GLuint* ids) {
|
| gles2_->DeleteSharedIdsCHROMIUM(id_namespace_, n, ids);
|
| + return true;
|
| + }
|
| +
|
| + virtual bool MarkAsUsedForBind(GLuint /* id */) {
|
| + // This has no meaning for shared resources.
|
| + return true;
|
| + }
|
| +
|
| + private:
|
| + GLES2Implementation* gles2_;
|
| + id_namespaces::IdNamespaces id_namespace_;
|
| +};
|
| +
|
| +// An id handler for shared ids that requires ids are made before using and
|
| +// that only the context that created the id can delete it.
|
| +// Assumes the service will enforce that non made ids generate an error.
|
| +class StrictSharedIdHandler : public IdHandlerInterface {
|
| + public:
|
| + StrictSharedIdHandler(
|
| + GLES2Implementation* gles2,
|
| + id_namespaces::IdNamespaces id_namespace)
|
| + : gles2_(gles2),
|
| + id_namespace_(id_namespace) {
|
| + }
|
| +
|
| + virtual ~StrictSharedIdHandler() { }
|
| +
|
| + virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) {
|
| + for (GLsizei ii = 0; ii < n; ++ii) {
|
| + ids[ii] = GetId(id_offset);
|
| + }
|
| }
|
|
|
| - virtual bool MarkAsUsedForBind(GLuint) { // NOLINT
|
| + virtual bool FreeIds(GLsizei n, const GLuint* ids) {
|
| + // OpenGL sematics. If any id is bad none of them get freed.
|
| + for (GLsizei ii = 0; ii < n; ++ii) {
|
| + GLuint id = ids[ii];
|
| + if (id != 0) {
|
| + ResourceIdSet::iterator it = used_ids_.find(id);
|
| + if (it == used_ids_.end()) {
|
| + return false;
|
| + }
|
| + }
|
| + }
|
| + for (GLsizei ii = 0; ii < n; ++ii) {
|
| + GLuint id = ids[ii];
|
| + if (id != 0) {
|
| + ResourceIdSet::iterator it = used_ids_.find(id);
|
| + if (it != used_ids_.end()) {
|
| + used_ids_.erase(it);
|
| + free_ids_.push(id);
|
| + }
|
| + }
|
| + }
|
| + return true;
|
| + }
|
| +
|
| + virtual bool MarkAsUsedForBind(GLuint /* id */) {
|
| // This has no meaning for shared resources.
|
| return true;
|
| }
|
|
|
| private:
|
| + static const GLsizei kNumIdsToGet = 2048;
|
| + typedef std::queue<GLuint> ResourceIdQueue;
|
| + typedef std::set<GLuint> ResourceIdSet;
|
| +
|
| + GLuint GetId(GLuint id_offset) {
|
| + if (free_ids_.empty()) {
|
| + GLuint ids[kNumIdsToGet];
|
| + gles2_->GenSharedIdsCHROMIUM(id_namespace_, id_offset, kNumIdsToGet, ids);
|
| + for (GLsizei ii = 0; ii < kNumIdsToGet; ++ii) {
|
| + free_ids_.push(ids[ii]);
|
| + }
|
| + }
|
| + GLuint id = free_ids_.front();
|
| + free_ids_.pop();
|
| + used_ids_.insert(id);
|
| + return id;
|
| + }
|
| +
|
| + bool FreeId(GLuint id) {
|
| + ResourceIdSet::iterator it = used_ids_.find(id);
|
| + if (it == used_ids_.end()) {
|
| + return false;
|
| + }
|
| + used_ids_.erase(it);
|
| + free_ids_.push(id);
|
| + return true;
|
| + }
|
| +
|
| GLES2Implementation* gles2_;
|
| id_namespaces::IdNamespaces id_namespace_;
|
| + ResourceIdSet used_ids_;
|
| + ResourceIdQueue free_ids_;
|
| };
|
|
|
| +#ifndef _MSC_VER
|
| +const GLsizei StrictSharedIdHandler::kNumIdsToGet;
|
| +#endif
|
| +
|
| static GLsizei RoundUpToMultipleOf4(GLsizei size) {
|
| return (size + 3) & ~3;
|
| }
|
| @@ -435,7 +528,8 @@ GLES2Implementation::GLES2Implementation(
|
| size_t transfer_buffer_size,
|
| void* transfer_buffer,
|
| int32 transfer_buffer_id,
|
| - bool share_resources)
|
| + bool share_resources,
|
| + bool bind_generates_resource)
|
| : helper_(helper),
|
| transfer_buffer_(
|
| kStartingOffset,
|
| @@ -455,7 +549,8 @@ GLES2Implementation::GLES2Implementation(
|
| client_side_element_array_id_(0),
|
| error_bits_(0),
|
| debug_(false),
|
| - sharing_resources_(share_resources) {
|
| + sharing_resources_(share_resources),
|
| + bind_generates_resource_(bind_generates_resource) {
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| debug_ = CommandLine::ForCurrentProcess()->HasSwitch(
|
| switches::kEnableGPUClientLogging);
|
| @@ -469,16 +564,29 @@ GLES2Implementation::GLES2Implementation(
|
| mapped_memory_.reset(new MappedMemoryManager(helper_));
|
|
|
| if (share_resources) {
|
| - buffer_id_handler_.reset(
|
| - new SharedIdHandler(this, id_namespaces::kBuffers));
|
| - framebuffer_id_handler_.reset(
|
| - new SharedIdHandler(this, id_namespaces::kFramebuffers));
|
| - renderbuffer_id_handler_.reset(
|
| - new SharedIdHandler(this, id_namespaces::kRenderbuffers));
|
| - program_and_shader_id_handler_.reset(
|
| - new SharedIdHandler(this, id_namespaces::kProgramsAndShaders));
|
| - texture_id_handler_.reset(
|
| - new SharedIdHandler(this, id_namespaces::kTextures));
|
| + if (!bind_generates_resource) {
|
| + buffer_id_handler_.reset(
|
| + new StrictSharedIdHandler(this, id_namespaces::kBuffers));
|
| + framebuffer_id_handler_.reset(
|
| + new StrictSharedIdHandler(this, id_namespaces::kFramebuffers));
|
| + renderbuffer_id_handler_.reset(
|
| + new StrictSharedIdHandler(this, id_namespaces::kRenderbuffers));
|
| + program_and_shader_id_handler_.reset(
|
| + new StrictSharedIdHandler(this, id_namespaces::kProgramsAndShaders));
|
| + texture_id_handler_.reset(
|
| + new StrictSharedIdHandler(this, id_namespaces::kTextures));
|
| + } else {
|
| + buffer_id_handler_.reset(
|
| + new SharedIdHandler(this, id_namespaces::kBuffers));
|
| + framebuffer_id_handler_.reset(
|
| + new SharedIdHandler(this, id_namespaces::kFramebuffers));
|
| + renderbuffer_id_handler_.reset(
|
| + new SharedIdHandler(this, id_namespaces::kRenderbuffers));
|
| + program_and_shader_id_handler_.reset(
|
| + new SharedIdHandler(this, id_namespaces::kProgramsAndShaders));
|
| + texture_id_handler_.reset(
|
| + new SharedIdHandler(this, id_namespaces::kTextures));
|
| + }
|
| } else {
|
| buffer_id_handler_.reset(new NonSharedIdHandler());
|
| framebuffer_id_handler_.reset(new NonSharedIdHandler());
|
| @@ -514,7 +622,6 @@ GLES2Implementation::GLES2Implementation(
|
| texture_units_.reset(
|
| new TextureUnit[gl_state_.max_combined_texture_image_units]);
|
|
|
| -
|
| program_info_manager_.reset(ProgramInfoManager::Create(sharing_resources_));
|
|
|
| #if defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
|
| @@ -705,26 +812,44 @@ bool GLES2Implementation::GetHelper(GLenum pname, GLint* params) {
|
| *params = gl_state_.num_shader_binary_formats;
|
| return true;
|
| case GL_ARRAY_BUFFER_BINDING:
|
| - *params = bound_array_buffer_id_;
|
| - return true;
|
| + if (bind_generates_resource_) {
|
| + *params = bound_array_buffer_id_;
|
| + return true;
|
| + }
|
| + return false;
|
| case GL_ELEMENT_ARRAY_BUFFER_BINDING:
|
| - *params = bound_element_array_buffer_id_;
|
| - return true;
|
| + if (bind_generates_resource_) {
|
| + *params = bound_element_array_buffer_id_;
|
| + return true;
|
| + }
|
| + return false;
|
| case GL_ACTIVE_TEXTURE:
|
| *params = active_texture_unit_ + GL_TEXTURE0;
|
| return true;
|
| case GL_TEXTURE_BINDING_2D:
|
| - *params = texture_units_[active_texture_unit_].bound_texture_2d;
|
| - return true;
|
| + if (bind_generates_resource_) {
|
| + *params = texture_units_[active_texture_unit_].bound_texture_2d;
|
| + return true;
|
| + }
|
| + return false;
|
| case GL_TEXTURE_BINDING_CUBE_MAP:
|
| - *params = texture_units_[active_texture_unit_].bound_texture_cube_map;
|
| - return true;
|
| + if (bind_generates_resource_) {
|
| + *params = texture_units_[active_texture_unit_].bound_texture_cube_map;
|
| + return true;
|
| + }
|
| + return false;
|
| case GL_FRAMEBUFFER_BINDING:
|
| - *params = bound_framebuffer_;
|
| - return true;
|
| + if (bind_generates_resource_) {
|
| + *params = bound_framebuffer_;
|
| + return true;
|
| + }
|
| + return false;
|
| case GL_RENDERBUFFER_BINDING:
|
| - *params = bound_renderbuffer_;
|
| - return true;
|
| + if (bind_generates_resource_) {
|
| + *params = bound_renderbuffer_;
|
| + return true;
|
| + }
|
| + return false;
|
| default:
|
| return false;
|
| }
|
| @@ -857,13 +982,21 @@ void GLES2Implementation::GenSharedIdsCHROMIUM(
|
| }
|
| });
|
| TRACE_EVENT0("gpu", "GLES2::GenSharedIdsCHROMIUM");
|
| - GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n);
|
| - helper_->GenSharedIdsCHROMIUM(namespace_id, id_offset, n,
|
| - transfer_buffer_id_,
|
| - transfer_buffer_.GetOffset(id_buffer));
|
| - WaitForCmd();
|
| - memcpy(ids, id_buffer, sizeof(*ids) * n);
|
| - transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
|
| + GLsizei max_size = transfer_buffer_.GetLargestFreeOrPendingSize();
|
| + GLsizei max_num_per = max_size / sizeof(ids[0]);
|
| + while (n) {
|
| + GLsizei num = std::min(n, max_num_per);
|
| + GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(num);
|
| + helper_->GenSharedIdsCHROMIUM(
|
| + namespace_id, id_offset, num,
|
| + transfer_buffer_id_,
|
| + transfer_buffer_.GetOffset(id_buffer));
|
| + WaitForCmd();
|
| + memcpy(ids, id_buffer, sizeof(*ids) * num);
|
| + transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
|
| + n -= num;
|
| + ids += num;
|
| + }
|
| }
|
|
|
| void GLES2Implementation::DeleteSharedIdsCHROMIUM(
|
| @@ -877,13 +1010,21 @@ void GLES2Implementation::DeleteSharedIdsCHROMIUM(
|
| }
|
| });
|
| TRACE_EVENT0("gpu", "GLES2::DeleteSharedIdsCHROMIUM");
|
| - GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n);
|
| - memcpy(id_buffer, ids, sizeof(*ids) * n);
|
| - helper_->DeleteSharedIdsCHROMIUM(namespace_id, n,
|
| - transfer_buffer_id_,
|
| - transfer_buffer_.GetOffset(id_buffer));
|
| - WaitForCmd();
|
| - transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
|
| + GLsizei max_size = transfer_buffer_.GetLargestFreeOrPendingSize();
|
| + GLsizei max_num_per = max_size / sizeof(ids[0]);
|
| + while (n) {
|
| + GLsizei num = std::min(n, max_num_per);
|
| + GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(num);
|
| + memcpy(id_buffer, ids, sizeof(*ids) * num);
|
| + helper_->DeleteSharedIdsCHROMIUM(
|
| + namespace_id, num,
|
| + transfer_buffer_id_,
|
| + transfer_buffer_.GetOffset(id_buffer));
|
| + WaitForCmd();
|
| + transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
|
| + n -= num;
|
| + ids += num;
|
| + }
|
| }
|
|
|
| void GLES2Implementation::RegisterSharedIdsCHROMIUM(
|
| @@ -897,13 +1038,21 @@ void GLES2Implementation::RegisterSharedIdsCHROMIUM(
|
| }
|
| });
|
| TRACE_EVENT0("gpu", "GLES2::RegisterSharedIdsCHROMIUM");
|
| - GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n);
|
| - memcpy(id_buffer, ids, sizeof(*ids) * n);
|
| - helper_->RegisterSharedIdsCHROMIUM(namespace_id, n,
|
| - transfer_buffer_id_,
|
| - transfer_buffer_.GetOffset(id_buffer));
|
| - WaitForCmd();
|
| - transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
|
| + GLsizei max_size = transfer_buffer_.GetLargestFreeOrPendingSize();
|
| + GLsizei max_num_per = max_size / sizeof(ids[0]);
|
| + while (n) {
|
| + GLsizei num = std::min(n, max_num_per);
|
| + GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n);
|
| + memcpy(id_buffer, ids, sizeof(*ids) * n);
|
| + helper_->RegisterSharedIdsCHROMIUM(
|
| + namespace_id, n,
|
| + transfer_buffer_id_,
|
| + transfer_buffer_.GetOffset(id_buffer));
|
| + WaitForCmd();
|
| + transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
|
| + n -= num;
|
| + ids += num;
|
| + }
|
| }
|
|
|
| void GLES2Implementation::BindAttribLocation(
|
| @@ -943,10 +1092,30 @@ void GLES2Implementation::GetVertexAttribPointerv(
|
| });
|
| }
|
|
|
| -void GLES2Implementation::DeleteProgramOrShaderHelper(
|
| - GLuint program_or_shader) {
|
| - program_and_shader_id_handler_->FreeIds(1, &program_or_shader);
|
| - program_info_manager_->DeleteInfo(program_or_shader);
|
| +bool GLES2Implementation::DeleteProgramHelper(GLuint program) {
|
| + if (!program_and_shader_id_handler_->FreeIds(1, &program)) {
|
| + SetGLError(
|
| + GL_INVALID_VALUE,
|
| + "glDeleteProgram: id not created by this context.");
|
| + return false;
|
| + }
|
| + program_info_manager_->DeleteInfo(program);
|
| + helper_->DeleteProgram(program);
|
| + Flush();
|
| + return true;
|
| +}
|
| +
|
| +bool GLES2Implementation::DeleteShaderHelper(GLuint shader) {
|
| + if (!program_and_shader_id_handler_->FreeIds(1, &shader)) {
|
| + SetGLError(
|
| + GL_INVALID_VALUE,
|
| + "glDeleteShader: id not created by this context.");
|
| + return false;
|
| + }
|
| + program_info_manager_->DeleteInfo(shader);
|
| + helper_->DeleteShader(shader);
|
| + Flush();
|
| + return true;
|
| }
|
|
|
| GLint GLES2Implementation::GetAttribLocationHelper(
|
| @@ -1964,7 +2133,12 @@ bool GLES2Implementation::IsBufferReservedId(GLuint /* id */) {
|
|
|
| void GLES2Implementation::DeleteBuffersHelper(
|
| GLsizei n, const GLuint* buffers) {
|
| - buffer_id_handler_->FreeIds(n, buffers);
|
| + if (!buffer_id_handler_->FreeIds(n, buffers)) {
|
| + SetGLError(
|
| + GL_INVALID_VALUE,
|
| + "glDeleteBuffers: id not created by this context.");
|
| + return;
|
| + }
|
| for (GLsizei ii = 0; ii < n; ++ii) {
|
| if (buffers[ii] == bound_array_buffer_id_) {
|
| bound_array_buffer_id_ = 0;
|
| @@ -1973,31 +2147,52 @@ void GLES2Implementation::DeleteBuffersHelper(
|
| bound_element_array_buffer_id_ = 0;
|
| }
|
| }
|
| + helper_->DeleteBuffersImmediate(n, buffers);
|
| + Flush();
|
| }
|
|
|
| void GLES2Implementation::DeleteFramebuffersHelper(
|
| GLsizei n, const GLuint* framebuffers) {
|
| - framebuffer_id_handler_->FreeIds(n, framebuffers);
|
| + if (!framebuffer_id_handler_->FreeIds(n, framebuffers)) {
|
| + SetGLError(
|
| + GL_INVALID_VALUE,
|
| + "glDeleteFramebuffers: id not created by this context.");
|
| + return;
|
| + }
|
| for (GLsizei ii = 0; ii < n; ++ii) {
|
| if (framebuffers[ii] == bound_framebuffer_) {
|
| bound_framebuffer_ = 0;
|
| }
|
| }
|
| + helper_->DeleteFramebuffersImmediate(n, framebuffers);
|
| + Flush();
|
| }
|
|
|
| void GLES2Implementation::DeleteRenderbuffersHelper(
|
| GLsizei n, const GLuint* renderbuffers) {
|
| - renderbuffer_id_handler_->FreeIds(n, renderbuffers);
|
| + if (!renderbuffer_id_handler_->FreeIds(n, renderbuffers)) {
|
| + SetGLError(
|
| + GL_INVALID_VALUE,
|
| + "glDeleteRenderbuffers: id not created by this context.");
|
| + return;
|
| + }
|
| for (GLsizei ii = 0; ii < n; ++ii) {
|
| if (renderbuffers[ii] == bound_renderbuffer_) {
|
| bound_renderbuffer_ = 0;
|
| }
|
| }
|
| + helper_->DeleteRenderbuffersImmediate(n, renderbuffers);
|
| + Flush();
|
| }
|
|
|
| void GLES2Implementation::DeleteTexturesHelper(
|
| GLsizei n, const GLuint* textures) {
|
| - texture_id_handler_->FreeIds(n, textures);
|
| + if (!texture_id_handler_->FreeIds(n, textures)) {
|
| + SetGLError(
|
| + GL_INVALID_VALUE,
|
| + "glDeleteTextures: id not created by this context.");
|
| + return;
|
| + }
|
| for (GLsizei ii = 0; ii < n; ++ii) {
|
| for (GLint tt = 0; tt < gl_state_.max_combined_texture_image_units; ++tt) {
|
| TextureUnit& unit = texture_units_[active_texture_unit_];
|
| @@ -2009,6 +2204,8 @@ void GLES2Implementation::DeleteTexturesHelper(
|
| }
|
| }
|
| }
|
| + helper_->DeleteTexturesImmediate(n, textures);
|
| + Flush();
|
| }
|
|
|
| void GLES2Implementation::DisableVertexAttribArray(GLuint index) {
|
| @@ -2428,3 +2625,4 @@ void GLES2Implementation::GetProgramInfoCHROMIUM(
|
|
|
| } // namespace gles2
|
| } // namespace gpu
|
| +
|
|
|