| Index: skia/ext/platform_device_win.h
|
| ===================================================================
|
| --- skia/ext/platform_device_win.h (revision 97282)
|
| +++ skia/ext/platform_device_win.h (working copy)
|
| @@ -21,12 +21,15 @@
|
| // Initializes the default settings and colors in a device context.
|
| SK_API void InitializeDC(HDC context);
|
|
|
| -// A device is basically a wrapper around SkBitmap that provides a surface for
|
| -// SkCanvas to draw into. Our device provides a surface Windows can also write
|
| -// to. It also provides functionality to play well with GDI drawing functions.
|
| -// This class is abstract and must be subclassed. It provides the basic
|
| +// A SkDevice is basically a wrapper around SkBitmap that provides a surface for
|
| +// SkCanvas to draw into. PlatformDevice provides a surface Windows can also
|
| +// write to. It also provides functionality to play well with GDI drawing
|
| +// functions. This class is abstract and must be subclassed. It provides the basic
|
| // interface to implement it either with or without a bitmap backend.
|
| -class SK_API PlatformDevice : public SkDevice {
|
| +//
|
| +// PlatformDevice provides an interface which sub-classes of SkDevice can also
|
| +// provide to allow for drawing by the native platform into the device.
|
| +class SK_API PlatformDevice {
|
| public:
|
| typedef HDC PlatformSurface;
|
|
|
| @@ -57,6 +60,9 @@
|
| // Used by the printing subclasses. See |VectorPlatformDeviceEmf|.
|
| virtual bool AlphaBlendUsed() const { return false; }
|
|
|
| + // Return the SkDevice instance which is associated with this PlatformDevice.
|
| + SkDevice* GetOwningDevice() const { return device_; }
|
| +
|
| // Loads a SkPath into the GDI context. The path can there after be used for
|
| // clipping or as a stroke. Returns false if the path failed to be loaded.
|
| static bool LoadPathToDC(HDC context, const SkPath& path);
|
| @@ -73,8 +79,7 @@
|
| typedef std::vector<CubicPoints> CubicPath;
|
| typedef std::vector<CubicPath> CubicPaths;
|
|
|
| - // Forwards |bitmap| to SkDevice's constructor.
|
| - PlatformDevice(const SkBitmap& bitmap);
|
| + explicit PlatformDevice(SkDevice* device);
|
|
|
| // Loads the specified Skia transform into the device context, excluding
|
| // perspective (which GDI doesn't support).
|
| @@ -82,9 +87,11 @@
|
|
|
| // Transforms SkPath's paths into a series of cubic path.
|
| static bool SkPathToCubicPaths(CubicPaths* paths, const SkPath& skpath);
|
| +
|
| + // The device to which the PlatformDevice interface is bound.
|
| + SkDevice* device_;
|
| };
|
|
|
| } // namespace skia
|
|
|
| #endif // SKIA_EXT_PLATFORM_DEVICE_WIN_H_
|
| -
|
|
|