Index: content/renderer/media/audio_input_device.cc |
=================================================================== |
--- content/renderer/media/audio_input_device.cc (revision 94305) |
+++ content/renderer/media/audio_input_device.cc (working copy) |
@@ -22,8 +22,13 @@ |
callback_(callback), |
audio_delay_milliseconds_(0), |
volume_(1.0), |
+ capture_thread_("AudioInputDevice"), |
henrika_dont_use
2011/07/30 15:50:59
Do we use camel-back style for thread names?
wjia(left Chromium)
2011/08/01 22:40:13
Yes.
|
+ delegate_event_(false, false), |
+ stop_event_(false, false), |
stream_id_(0) { |
filter_ = RenderThread::current()->audio_input_message_filter(); |
+ capture_thread_.Start(); |
+ message_loop_proxy_ = capture_thread_.message_loop_proxy(); |
henrika_dont_use
2011/07/30 15:50:59
Sorry, again, why not message_loop()?
Also, why is
wjia(left Chromium)
2011/08/01 22:40:13
In audio_input_device.h, the difference between Me
|
audio_data_.reserve(channels); |
for (int i = 0; i < channels; ++i) { |
float* channel_data = new float[buffer_size]; |
@@ -32,47 +37,22 @@ |
} |
AudioInputDevice::~AudioInputDevice() { |
- // Make sure we have been shut down. |
- DCHECK_EQ(0, stream_id_); |
Stop(); |
+ capture_thread_.Stop(); |
henrika_dont_use
2011/07/30 15:50:59
You did not like DCHECK_EQ(0, stream_id_)?
xians
2011/08/01 11:41:23
It is for thread safety, stream_id_ is only access
wjia(left Chromium)
2011/08/01 22:40:13
Shijing has the answer.
|
for (int i = 0; i < channels_; ++i) |
delete [] audio_data_[i]; |
} |
bool AudioInputDevice::Start() { |
- // Make sure we don't call Start() more than once. |
- DCHECK_EQ(0, stream_id_); |
- if (stream_id_) |
- return false; |
- |
- AudioParameters params; |
- // TODO(henrika): add support for low-latency mode? |
- params.format = AudioParameters::AUDIO_PCM_LINEAR; |
- params.channels = channels_; |
- params.sample_rate = static_cast<int>(sample_rate_); |
- params.bits_per_sample = bits_per_sample_; |
- params.samples_per_packet = buffer_size_; |
- |
- ChildProcess::current()->io_message_loop()->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params)); |
- |
+ message_loop_proxy_->PostTask(FROM_HERE, |
henrika_dont_use
2011/07/30 15:50:59
Why bool if false is not an option?
wjia(left Chromium)
2011/08/01 22:40:13
I didn't change ADM. ADM should be refactored as w
|
+ NewRunnableMethod(this, &AudioInputDevice::StartOnCaptureThread)); |
return true; |
} |
bool AudioInputDevice::Stop() { |
- if (!stream_id_) |
- return false; |
- |
- ChildProcess::current()->io_message_loop()->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &AudioInputDevice::ShutDownOnIOThread)); |
- |
- if (audio_thread_.get()) { |
- socket_->Close(); |
- audio_thread_->Join(); |
- } |
- |
+ message_loop_proxy_->PostTask(FROM_HERE, |
henrika_dont_use
2011/07/30 15:50:59
Why bool?
wjia(left Chromium)
2011/08/01 22:40:13
Same reason for Start().
|
+ NewRunnableMethod(this, &AudioInputDevice::ShutDownOnCaptureThread)); |
+ stop_event_.Wait(); |
return true; |
} |
@@ -86,36 +66,30 @@ |
return false; |
} |
-void AudioInputDevice::InitializeOnIOThread(const AudioParameters& params) { |
- stream_id_ = filter_->AddDelegate(this); |
- Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true)); |
-} |
- |
-void AudioInputDevice::StartOnIOThread() { |
+void AudioInputDevice::StartOnCaptureThread() { |
+ // Make sure we don't call Start() more than once. |
henrika_dont_use
2011/07/30 15:50:59
Must we check stream_id on the capture thread? Cou
xians
2011/08/01 11:41:23
ditto, thread safety.
On 2011/07/30 15:50:59, hen
|
if (stream_id_) |
- Send(new AudioInputHostMsg_RecordStream(stream_id_)); |
-} |
- |
-void AudioInputDevice::ShutDownOnIOThread() { |
- // Make sure we don't call shutdown more than once. |
- if (!stream_id_) |
return; |
- filter_->RemoveDelegate(stream_id_); |
- Send(new AudioInputHostMsg_CloseStream(stream_id_)); |
- stream_id_ = 0; |
-} |
+ AudioParameters params; |
+ // TODO(henrika): add support for low-latency mode? |
+ params.format = AudioParameters::AUDIO_PCM_LINEAR; |
+ params.channels = channels_; |
+ params.sample_rate = static_cast<int>(sample_rate_); |
+ params.bits_per_sample = bits_per_sample_; |
+ params.samples_per_packet = buffer_size_; |
-void AudioInputDevice::SetVolumeOnIOThread(double volume) { |
- if (stream_id_) |
- Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); |
+ ChildProcess::current()->io_message_loop_proxy()->PostTask(FROM_HERE, |
henrika_dont_use
2011/07/30 15:50:59
why proxy (again) ;-) ? It was jam who initially s
wjia(left Chromium)
2011/08/01 22:40:13
MessageLoopProxy is preferred over MessageLoop.
|
+ NewRunnableMethod(this, &AudioInputDevice::AddDelegateOnIOThread)); |
+ delegate_event_.Wait(); |
henrika_dont_use
2011/07/30 15:50:59
I have only done a quick check so far but it feels
xians
2011/08/01 11:41:23
My understanding is that this delegate_event.Wait(
wjia(left Chromium)
2011/08/01 22:40:13
Shijing has the answer. The delegate has to be add
|
+ |
+ Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true)); |
henrika_dont_use
2011/07/30 15:50:59
Add comment about that true<=>low-latency audio st
wjia(left Chromium)
2011/08/01 22:40:13
?? There was no comment for this.
|
} |
-void AudioInputDevice::OnLowLatencyCreated( |
+void AudioInputDevice::StartRecordingOnCaptureThread( |
base::SharedMemoryHandle handle, |
base::SyncSocket::Handle socket_handle, |
uint32 length) { |
- DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
#if defined(OS_WIN) |
DCHECK(handle); |
DCHECK(socket_handle); |
@@ -125,6 +99,12 @@ |
#endif |
DCHECK(length); |
+ if (!stream_id_) { |
henrika_dont_use
2011/07/30 15:50:59
How could this happen? If so, can't we detect it e
wjia(left Chromium)
2011/08/01 22:40:13
When Stop is called before OnLowLatencyCreated is
|
+ base::SharedMemory::CloseHandle(handle); |
+ base::SyncSocket socket(socket_handle); |
xians
2011/08/01 11:41:23
Sorry, the same question as Henrik has, + why do w
wjia(left Chromium)
2011/08/01 22:40:13
both handles should be closed.
|
+ return; |
+ } |
+ |
shared_memory_.reset(new base::SharedMemory(handle, false)); |
shared_memory_->Map(length); |
@@ -134,17 +114,55 @@ |
new base::DelegateSimpleThread(this, "renderer_audio_input_thread")); |
henrika_dont_use
2011/07/30 15:50:59
Note style for thread name and compare with AudioI
wjia(left Chromium)
2011/08/01 22:40:13
I missed this one copied from previous code. Chang
|
audio_thread_->Start(); |
- MessageLoop::current()->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread)); |
+ Send(new AudioInputHostMsg_RecordStream(stream_id_)); |
} |
+void AudioInputDevice::ShutDownOnCaptureThread() { |
+ // Make sure we don't call shutdown more than once. |
+ if (!stream_id_) { |
+ stop_event_.Signal(); |
+ return; |
+ } |
+ |
+ ChildProcess::current()->io_message_loop_proxy()->PostTask(FROM_HERE, |
+ NewRunnableMethod(this, &AudioInputDevice::RemoveDelegateOnIOThread, |
+ stream_id_)); |
+ Send(new AudioInputHostMsg_CloseStream(stream_id_)); |
henrika_dont_use
2011/07/30 15:50:59
We wait here on Start. Is it not suitable to do so
wjia(left Chromium)
2011/08/01 22:40:13
I moved Wait to a little bit later to allow IO thr
|
+ stream_id_ = 0; |
+ |
+ if (audio_thread_.get()) { |
xians
2011/08/01 11:41:23
shall we have a state here instead?
Think about th
wjia(left Chromium)
2011/08/01 22:40:13
Immediately after audio_thread_ is joined, it's se
|
+ socket_->Close(); |
+ audio_thread_->Join(); |
+ audio_thread_.reset(NULL); |
henrika_dont_use
2011/07/30 15:50:59
Is NULL really needed here?
wjia(left Chromium)
2011/08/01 22:40:13
yes, in Shijing's exemplary use case, 2nd Shutdown
|
+ } |
+ |
+ delegate_event_.Wait(); |
henrika_dont_use
2011/07/30 15:50:59
OK, you wait here instead. Hmm. Not sure why.
wjia(left Chromium)
2011/08/01 22:40:13
Explained as above.
|
+ stop_event_.Signal(); |
+} |
+ |
+void AudioInputDevice::SetVolumeOnCaptureThread(double volume) { |
+ if (stream_id_) |
+ Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); |
+} |
+ |
+void AudioInputDevice::OnLowLatencyCreated( |
+ base::SharedMemoryHandle handle, |
+ base::SyncSocket::Handle socket_handle, |
+ uint32 length) { |
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
+ message_loop_proxy_->PostTask(FROM_HERE, |
+ NewRunnableMethod(this, &AudioInputDevice::StartRecordingOnCaptureThread, |
+ handle, socket_handle, length)); |
+} |
+ |
void AudioInputDevice::OnVolume(double volume) { |
NOTIMPLEMENTED(); |
} |
void AudioInputDevice::Send(IPC::Message* message) { |
- filter_->Send(message); |
+ ChildProcess::current()->io_message_loop_proxy()->PostTask(FROM_HERE, |
henrika_dont_use
2011/07/30 15:50:59
It feels more clear to name this SendOnIOThread()
wjia(left Chromium)
2011/08/01 22:40:13
Done.
|
+ NewRunnableMethod(filter_.get(), |
+ &AudioInputMessageFilter::Send, message)); |
} |
// Our audio thread runs here. We receive captured audio samples on |
@@ -197,3 +215,13 @@ |
number_of_frames, |
audio_delay_milliseconds_); |
} |
+ |
+void AudioInputDevice::AddDelegateOnIOThread() { |
+ stream_id_ = filter_->AddDelegate(this); |
henrika_dont_use
2011/07/30 15:50:59
Would be nice with a VLOG(1) here. Feels great to
wjia(left Chromium)
2011/08/01 22:40:13
Done.
|
+ delegate_event_.Signal(); |
+} |
+ |
+void AudioInputDevice::RemoveDelegateOnIOThread(int32 stream_id) { |
+ filter_->RemoveDelegate(stream_id); |
henrika_dont_use
2011/07/30 15:50:59
VLOG(1) please.
wjia(left Chromium)
2011/08/01 22:40:13
Done.
|
+ delegate_event_.Signal(); |
+} |