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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 68 void setLayerPosition(const IntPoint& position); | 68 void setLayerPosition(const IntPoint& position); |
| 69 // Change the tile size. This may invalidate all the existing tiles. | 69 // Change the tile size. This may invalidate all the existing tiles. |
| 70 void setTileSize(const IntSize& size); | 70 void setTileSize(const IntSize& size); |
| 71 | 71 |
| 72 bool skipsDraw() const { return m_skipsDraw; } | 72 bool skipsDraw() const { return m_skipsDraw; } |
| 73 | 73 |
| 74 // Reserves all existing and valid tile textures to protect them from being | 74 // Reserves all existing and valid tile textures to protect them from being |
| 75 // recycled by the texture manager. | 75 // recycled by the texture manager. |
| 76 void protectTileTextures(const IntRect& contentRect); | 76 void protectTileTextures(const IntRect& contentRect); |
| 77 | 77 |
| 78 typedef ProgramBinding<VertexShaderPosTexTransform, FragmentShaderRGBATexAlp
ha> Program; | 78 typedef ProgramBinding<VertexShaderQuad, FragmentShaderRGBATexAlpha> Program
; |
| 79 // Shader program that swaps red and blue components of texture. | 79 // Shader program that swaps red and blue components of texture. |
| 80 // Used when texture format does not match native color format. | 80 // Used when texture format does not match native color format. |
| 81 typedef ProgramBinding<VertexShaderPosTexTransform, FragmentShaderRGBATexSwi
zzleAlpha> ProgramSwizzle; | 81 typedef ProgramBinding<VertexShaderQuad, FragmentShaderRGBATexSwizzleAlpha>
ProgramSwizzle; |
| 82 | 82 |
| 83 // If this tiler has exactly one tile, return its texture. Otherwise, null. | 83 // If this tiler has exactly one tile, return its texture. Otherwise, null. |
| 84 LayerTexture* getSingleTexture(); | 84 LayerTexture* getSingleTexture(); |
| 85 | 85 |
| 86 private: | 86 private: |
| 87 LayerTilerChromium(LayerRendererChromium*, const IntSize& tileSize, BorderTe
xelOption); | 87 LayerTilerChromium(LayerRendererChromium*, const IntSize& tileSize, BorderTe
xelOption); |
| 88 | 88 |
| 89 class Tile : public RefCounted<Tile> { | 89 class Tile : public RefCounted<Tile> { |
| 90 WTF_MAKE_NONCOPYABLE(Tile); | 90 WTF_MAKE_NONCOPYABLE(Tile); |
| 91 public: | 91 public: |
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| 171 TilingData m_tilingData; | 171 TilingData m_tilingData; |
| 172 | 172 |
| 173 LayerRendererChromium* m_layerRenderer; | 173 LayerRendererChromium* m_layerRenderer; |
| 174 }; | 174 }; |
| 175 | 175 |
| 176 } | 176 } |
| 177 | 177 |
| 178 #endif // USE(ACCELERATED_COMPOSITING) | 178 #endif // USE(ACCELERATED_COMPOSITING) |
| 179 | 179 |
| 180 #endif | 180 #endif |
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